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nem #999760 Thu 17/09/20 17:26 UTC
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Cool.

nem #999775 Thu 17/09/20 21:29 UTC
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Phew! Just finished the rest of the character sheets. I need to sort the PDFs out in Acrobat now and then upload but we are nearly there.

nem #999776 Thu 17/09/20 21:50 UTC
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Coolios

nem #999857 Fri 18/09/20 21:29 UTC
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Phew! That was quite a lot of work to cram into not a lot of time. But I'm hoping it's a little short-term pain for long-term gain. blaze Going forwards I should be able to resolve a round's mechanics and write it up in one evening.

Hot off the press! Skim through, see what you think. I'll post some rules clarifications for you tomorrow.

http://www.leanerminds.com/forums/files/cfh_pc_technician-v2.pdf
http://www.leanerminds.com/forums/files/cfh_pc_colonist-v2.pdf
http://www.leanerminds.com/forums/files/cfh_pc_warrior-v2.pdf
http://www.leanerminds.com/forums/files/cfh_pc_soldier-v2.pdf
http://www.leanerminds.com/forums/files/cfh_pc_guardian-v2.pdf
http://www.leanerminds.com/forums/files/cfh_pc_sentinel-v2.pdf
http://www.leanerminds.com/forums/files/cfh_pc_consular-v2.pdf

For the Features I ripped key words off of your FFGSW character sheets and from the story section.

Then using your feedback above, I narrowed down which Feature you thought was most highlighted in the previous "session". If you already had the Feature or a near enough match, I gave it an extra plus. In J.B.'s case she didn't have "Ace Star Pilot", so I added it. Thus she has one more Feature than the other characters but no ++Feature.

Equipment is mostly based on the previous character sheet but you are re-arming on the Bargon Flit, with more military grade weapons and armour. Your next mission won't be undercover as such.

Last edited by nemarsde; Sat 19/09/20 07:51 UTC.
nem #999913 Sat 19/09/20 10:58 UTC
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OK, Art, you asked "How would healing a la Jix work?"

The long answer is in rules clarifications:

https://www.dreamlyrics.com/forums/ubbthreads.php?ubb=showflat&Number=999907#Post999907

But the short answer is, stress can be converted to traumas, traumas can be healed by Jix, or by J.B. if you're a droid. wink It doesn't take much time but can't usually be done in the middle of combat.

IMPORTANT!

Yes, I've just posted a Bantha-load of new rules. As before the rules are for anyone interested but you don't need to worry about them if you don't want to.

All you really need to know is during your turn, you have approximately ten seconds (in game) to attempt whatever you want to do. This is usually enough time to move around a bit and then attempt a single task.

Badaboom!

OK, who's ready to restart play??

nem #999916 Sat 19/09/20 12:02 UTC
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!

nem #999945 Sat 19/09/20 18:07 UTC
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Sign me up!

nem #999971 Sat 19/09/20 20:29 UTC
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(Grooves out to the band)(

nem #999978 Sat 19/09/20 21:04 UTC
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<Grabs a six pack and is ready to rumble>

nem #999991 Sun 20/09/20 00:14 UTC
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So, what is the real world translation of the type of Beer Amos prefers?

nem #1000012 Sun 20/09/20 01:20 UTC
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[Tweedle-beep.]

nem #1000045 Sun 20/09/20 18:53 UTC
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Ebla beer is in a green bottle so I guess it must be a European lager, Becks, Carlsberg, Heineken, Stella?

Anyhoo, I want to talk about character advancement again.

If you recall I toyed with the idea of spending 150 XP under the old system to level the PCs up to 'Knight-level play'. This isn't the amount of XP needed to create a fully featured Jedi Knight, rather the minimum amount of XP needed to unlock the specialisation. (Frankly 150 XP doesn't give you a fully featured Padawan based on what we see in the Star Wars movies.)

Well guess what, we can just open the hatch and dump all that in the trash compacter because we're using a different system now and it's more much open to interpretation. kiss

J.B., Preach, Sirra and Winta all have the "Force Awakened" feature and you need to know what this means in the fiction.

As far as I'm concerned, Force Awakened have access to the full gamut of movie Jedi powers. (Don't worry about explaining where the power-up came from, I have a plan for that.) And as far as the canon goes, at the end of The Last Jedi when the Awakening happens, an Awakened stablehand is able to levitate his broom into his hand without training.

I've placed your "Force Awakened" feature in a distinct category, either physical, mental or social. This represents which of your character's Force powers are strongest.

J.B.. So far your Force powers have mostly been in mechanical repair and machine empathy, but with this new direction your powers will be more about Force Jump, Force Push, more physical embodiments of the Force.
Preach. Your powers have been about sensing life and emotions, Force Sight, etc., and that's where they're still strongest.
Sirra. Your powers have been about Force Cloaking, bending physical light and sound and generally applying to stealth. That stays the same, and your other physical Force powers get a boost from sharing the same category.
Winta. Exerting control over the weak willed, the Jedi Mind Trick, this is where Winta still excels. Other mentally powers are things like Battlemind and Force Heal.

Remember, this is just where your characters are strongest. Consider yourselves newbie Jedi Knights.

2BB-2, Amos and Jix don't have "Force Awakened" but do have an extra feature to make up for it. I've also tried to give their gear a boost.

On that note:

Gear changelog
  • 2BB-2. Mostly the same for obvious reasons, although gear is more flexible under the new system.
  • Amos. Upgraded to Battle Armor under his trademark longcoat and a DT-29 as a longer range sidearm. Has restocked with grenades. Concussion (confined spaces, very dangerous), Knockout (chemical), and Plasma Grenade (melt anything), one each. Vibro-machete is quite a bit better under this new system.
  • J.B. Added Shoto Lightsabers and a Thermal Detonator (use wisely).
  • Jix. Upgraded DL-19 to DLT-19 Heavy Blaster Rifle, a more lethal, longer range variant, as favoured by Death Troopers and some First Order Stormtroopers. Vibro-bayonet attached on the end.
  • Preach. Upgraded to Old Republic-style Armored Robes.
  • Sirra. Removed ZOK-10 Hunting Blaster, replaced with DXR-6b Disruptor Rifle, highly illegal and offensive to most Sentients. Shorter range as requested. Added extra Clip-point Vibrodagger for two-weapon stabby-stabby. Changed armour to Karflo Thinsuit.
  • Winta. Changed armour to Resistance Assault Armour, added integrated illuminator (sci-fi flashlight) on sidearm. Added Data-Purge Grenades, mostly useful for erasing computer banks.
  • Comlinks. All have hands-free headcomms, either discrete or built into helmets.
  • See in the dark. All characters have either scanners (sort of like ladar scanners) built into helmets or goggles, illuminators or Force Sight.
  • Breath masks. All characters that might need them have them. Just saying.

Last edited by nemarsde; Sun 20/09/20 18:56 UTC.
nem #1000049 Sun 20/09/20 19:29 UTC
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As long as it’s not hardly offensive to all the fellow sentiments I’m traveling with.

nem #1000051 Sun 20/09/20 20:16 UTC
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I don't know why, but people in the Star Wars Galaxy have a big hang up about disintegrating your enemies. I think it's all to do with Bacta.

Frex, it's totally OK to use a blaster, shooting superhot plasma that causes horrendous deep burn wounds... because a couple of hours of Bacta treatment and you're as good as new. It's OK to lop your arm off with a vibroblade, like a giant, lethal paper cut... because spend a few credits and you have a cybernetic replacement, good as new.

Disruptors don't allow for any comebacks, so I guess they're considered utterly merciless.

Still, good ole Mando doesn't mind popping Jawas with his disruptor and he's a good guy!

nem #1000110 Mon 21/09/20 16:00 UTC
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Neil do you have Jix's background from the old sheet? smile

nem #1000116 Mon 21/09/20 16:35 UTC
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Call up the new sheet look at the very bottom. It says click on the icon to go to the old sheet.

nem #1000125 Mon 21/09/20 19:01 UTC
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ok

nem #1000133 Mon 21/09/20 23:07 UTC
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nem #1000135 Mon 21/09/20 23:47 UTC
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I’ll join in with JB - probably wait for Jix and Winta to get their sequences in first though so they’re all together.

nem #1000137 Tue 22/09/20 00:04 UTC
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yeah- i wasn't posting anything more until everyone had gotten their initial dream/nightmare posts in- hop[efully everyone could follow this one- i wrote it to be kind of chaotic and disorgainzed

nem #1000152 Tue 22/09/20 05:01 UTC
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It was challenging. grin

nem #1000153 Tue 22/09/20 05:24 UTC
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the goal was to take several scenes, one recent and the rest part of her past and blend them. But not just blend them in their original setting, but to also blend the settings. then I wanted to move from one the next so that the scenes changed rapidly. The chaos of it was essential to how I wanted to tell the story of how she became a slave... but to also explain the first steps, and many other steps that followed, on her path to where she was at right now. The realization that she had been lying to herself, allowing herself to block out the truth of how she was taken by slavers... and finally mix that scene with what is holding her back right now from becoming the thing for which she has been training for 4 years now... from child to the young woman sitting at Djarik table.

nem #1000156 Tue 22/09/20 09:38 UTC
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Sirra also thinks she’s(Sirra) is lying to herself, but it’s an entirely different lie.

Last edited by Art in the Blood; Tue 22/09/20 09:43 UTC.
nem #1000190 Tue 22/09/20 17:28 UTC
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Just Angr, over in GMT+12 to post Winta's nightmare then. grin

nem #1000191 Tue 22/09/20 17:41 UTC
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‘MidWinta’s Night Dream’

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