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Neptune #894969 Mon 04/12/17 13:10 UTC
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[[ no he needs one more ... can you say 'torch juggling'? <g> ]]


MikeD
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"Thank you!" He whispers loudly as light arrives, catching the torch by the unlit end and setting in on the rocks.

He then concentrates on guarding the bottom of the rope.

"Earth Welcomes Air, Air Kisses Earth's Cheek." He explains to Davroar, when the druid mentions his slow fall.

The old monk looks around apprehensively.

"I think this mine must have been abandoned for a long time, Davroar. Anyone using these tunnels from day to day would build a ladder for climbing out."

He shrugs, "But then some things that live beneath the earth never want to leave. If there are any monsters down here, hopefully they dislike the Black Spider's lackeys too."

Neptune #894977 Mon 04/12/17 16:04 UTC
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Luminmorn

The other dragonborn moved to the rope. He dropped his own torch and began to climb down. His strength served him well as he arrived safely next to Chandan. Picking his torch back up, he moved out of the way and waited for the others.

23 not sure a crit matters. jk
Luminmorn Climb down the rope
Pandemonium rolled 1d20+3 and got 23

Last edited by Pandemonium; Mon 04/12/17 16:05 UTC.
Neptune #894979 Mon 04/12/17 16:09 UTC
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Ryssa


Once Luminmorn was down, the cleric took hold of the rope and carefully descended.

Ryssa Strength Check: 1d20+1 = 20

Neptune #894980 Mon 04/12/17 16:09 UTC
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<Bern>

"I have not seen anything", he said in response to Davroar's comment about this being a mine, "to suggest that this is nothing more than a cave that someone has been exploring. I don't see tool marks, barrow tracks ... at least up here ... to suggest anyone was working the area. That means we should be especially careful of where we walk, what we lean against. As this ... 'opening' suggests, the area may not be particularly stable. And I would rather that the 'monsters' would prefer the taste of 'lacky' to adventurer."


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Neptune #894994 Mon 04/12/17 17:25 UTC
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OOC: Crit does not matter on a strength check. Only a sever failure (adjusted roll of 9 or less).

Neptune #895042 Tue 05/12/17 07:45 UTC
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Davroar

Managing to get down safely using the rope he replies to Chandan, "Speaking of spiders, if we're going to be ending up going up and down a lot in here, I just might take the form of one."

Those dead giant spiders he saw back in Thundertree would probably offer a better chance of him surviving down here rather than relying on his not-so-great human strength.

Davroar Climbing down rope STR check
Dugan rolled 1d20 and got 16

Neptune #895055 Tue 05/12/17 11:08 UTC
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Kriv

He hung back until last, making sure the start of the climb was well lit. Once the rest had descended, he tok the quick way down.

Kriv Strength check to climb
AJ rolled 1d20+3 and got 8

Neptune #895056 Tue 05/12/17 12:01 UTC
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Chandan

He nods at Davroar's suggestion.

"Good idea, Davroar. If you have ever seen a great ape, it too would be a good form." He says, keeping his voice low.

[Wave Echo Caves are the lost mines of Phandelver, right? With the Forge of Spells that could be used to create magic weapons, lost after an orc invasion a hundred years ago.]

Neptune #895057 Tue 05/12/17 12:50 UTC
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DM

Kriv tries to climb down the rope but his grip loosens at the wrong moment and he falls 20 feet down and lands badly.

8 points falling damage. Kriv needed an adjusted 10 to climb down.

Yes. Wave Echo Caves are the Lost Mines with Forge of Spells. You can assume all that from your past travels

Neptune #895059 Tue 05/12/17 13:43 UTC
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<Bern>

Once everyone else was down, he took hold for the rope and joined the others below.

Bern climb check MikeD rolled 1d20+2 and got 10


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Neptune #895071 Tue 05/12/17 14:41 UTC
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[Has Whisper reported anything?]

Neptune #895105 Tue 05/12/17 18:24 UTC
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[ooc: Gypsy, are you sending her north or east first? I was going to wait till everyone was down in the pit, but she can be the sacrificial owl scout for the party if you so desire.]

Neptune #895202 Wed 06/12/17 17:18 UTC
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[Hey! My hardy scout will go east first wink ]

Neptune #895210 Wed 06/12/17 17:45 UTC
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ooc: Whisper needs to provide me with a perception roll, with advantage, of course. This is to avoid being surprised, of course. I placed her on the map. This is an opposed skill check.

Sorry about my roll - nat 20:

Foes group stealth
Neptune rolled 1d20 and got 20

Neptune #895228 Wed 06/12/17 19:24 UTC
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[[ see I knew there was a way for the GM to control the die roller here <sigh> ]]


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Neptune #895240 Wed 06/12/17 22:27 UTC
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OOC: Let's see if the WizOp has control wink

Neptune #895263 Thu 07/12/17 07:46 UTC
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Davroar

Watching Kriv take a bad fall, reminds him of his own fall back in the goblin caves when they first started out on this trip for Gundren. Moving over to help if he needs a hand up, he will quietly speak up and ask, "That looked like it hurt. Do you want me to cast a healing spell Kriv?"

Neptune #895268 Thu 07/12/17 13:17 UTC
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Whisper Perception
Gypsy rolled 1d20+3,1d20+3 and got 6, 14


Short answer, she doesn't! grin

Neptune #895296 Thu 07/12/17 16:48 UTC
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Ryssa


The cleric of Lathander moved quickly, joining Davroar at Kriv's side.

"I could also help, Kriv."

Neptune #895306 Thu 07/12/17 17:46 UTC
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DM

It was too late for Whisper to avoid it when she saw the threat. Hanging to the ceiling of this area were slimy winged creatures with sharp, mosquito-like proboscis's. Two of the stirges were upon the owl before she could react. Both tried to skewer Whisper but they both miss. Of course, Jaliera sees all this through Whisper's eyes. There are dozens of these beasts and they are making a bee-line for their prey.

Whisper got realllllllly lucky:
2 Stirges Attack poor Whisper (AC 11)
Neptune rolled 1d20+5 and got 7 Miss!
Neptune rolled 1d20+5 and got 8 Miss!

She needs to roll initiative - as well as everyone else.

Ryssa cannot just help Kriv. You first have to make successful strength roll to climb down. And it will take more than a full round (20 feet, but movement rate is half, ie: difficult terrain).

Only Chandan, Kriv and Davroar are down in the pit. So the initiative roll does not mean you made it there to help Whisper. From this moment on, you are where you are on the map.


Last edited by Neptune; Thu 07/12/17 18:43 UTC. Reason: clarified things
Neptune #895315 Thu 07/12/17 18:56 UTC
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[[ I assume that ... based on Bern's plan to be last down, he is still up top as there are still others up top. I did ... based on an earlier post about moving to cover those below ... move Bern to the edge.

Bern init MikeD rolled d20+3 and got 5

Oooo ... look ... a pretty rock <sigh> ]]


MikeD
Neptune #895323 Thu 07/12/17 19:52 UTC
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Luminmorn
Init 1
I already rolled the Strength roll above, I believe, so that piece is done, whenever he gets around to actually climbing down the rope.

Liminmorn Init for striges
Pandemonium rolled 1d20-1 and got 1
Though he will be last in line... Isn't there Dio song about that...


Neptune #895328 Thu 07/12/17 20:43 UTC
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Kriv

Getting to his feet, the Dragonborn waved off the offers of help.

"Not as bad as it looked, don't worry about it."

Kriv Initiative
AJ rolled 1d20+1 and got 19

Neptune #895335 Fri 08/12/17 00:44 UTC
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Here's a map. Click on it to see a bigger view
\

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