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Neptune #882753 Thu 15/06/17 06:13 UTC
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I'll have to cast the spell after the attempt to bash the door in. Looking at the map and with the flame sphere's 5' area of effect it would not leave any room for Bern and Luminmorn to move away without getting caught in it.

Neptune #882756 Thu 15/06/17 12:06 UTC
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OK. I will start the action once everyone's Initiative rolls are done. Hopefully today or tomorrow.

Neptune #882984 Sun 18/06/17 09:05 UTC
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I keep a Roll20 tab open on one of my devices. Been using it for a couple of other games until recently.

Neptune #885116 Fri 14/07/17 02:17 UTC
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Picking up the question about why "active perception" is a full action.

Definitions are needed.

The easy one is "passive". It simply means notice and it is a no-action act. In other words, you can do whatever else you want to do within the normal round constraints.

"Active" means that you are doing something to look for the object of your search. The Player's Handbook attempts to describe it clearly. A short blurb on page 178:
Quote:
you might try to hear a conversation through a closed door, eavesdrop under an open window, or hear monsters moving stealthily in the forest. Or you might try lo spot things that are obscured or easy to miss, whether they are orcs lying in ambush on a road, thugs hiding in the shadows of an alley, or candlelight under a closed secret door.


In combat, I take it to mean that you have to stop what you are doing and carefully scan the room you are in, focusing carefully on every hiding place, hoping for a glimpse of movement that gives your enemy away.


-Nep
Neptune #885148 Fri 14/07/17 12:59 UTC
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There used to be the distinction between 'searching' (which =did= take an action) and 'perceiving' which did not. <shrug> I hate when they make arbitrary changes but leave the names the same ... so confusing <sigh>


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Neptune #885165 Fri 14/07/17 18:25 UTC
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"Search" is the action, the perception check is to determine whether you succeed or not. But they are distinct. See the Search action description. The type of roll depends on what you are looking for (PHB p193):

Quote:
SEARCH
When you take the Search action, you devote your attention to finding something. Depending on the nature of your search, the DM might have you make a Wisdom (Perception) check or an Intelligence (Investigation) check.

Neptune #885169 Fri 14/07/17 20:00 UTC
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....and actively "looking" for a hidden creature takes a "search" roll. You have to do more than glance at an area, you have to spend at least a few seconds looking intently, and that is all you get for an action, a few seconds, so "searching" (i.e. perception) takes up your chance to attack.

Neptune #885183 Fri 14/07/17 22:57 UTC
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The thought occurs this is a team effort. What stops the spotter going "There it is, right there!" and exposing or at least making teammates aware of its location? Is that represented at all, or is it a case of drop an AOE there and see what falls out?

Neptune #885199 Sat 15/07/17 01:19 UTC
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Well, as the rules are written that would fall under "Helping" another, which is an action. But the thing you'd be helping is the other person's Active Perception check. IOW you'd be helping them look in the right place, but they'd still have to do more than glance. So they'd have Advantage on their Active Perception roll, but it would still be an Active Perception roll, so they'd still not be able to attack.

Really, the only two actions for hidden creatures is to drop an AOE on them or Ready an Action for when they choose to reveal themselves.

Now, as I also said, I would not allow a Goblin to Hide if it was adjacent to a pc. So, you could use your action to do an Active Perception check, and if you find them you could run up next to them, even though you'd not get an attack.

Then on their turn in order for them to try to Hide again they would have to move away from you, giving you an Opportunity Attack reaction. If they didn't want to give you the OA, they'd have to not hide.

Last edited by Zeim; Sat 15/07/17 01:21 UTC.
Neptune #885201 Sat 15/07/17 01:23 UTC
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AJ, my guess would be that it =might= give you a bonus to your perception check, but you would still need to actually make the check before you could hope to hit with a targeted attack. If it was an 'area effect' attach, however, that should be enough to let the attacker know what 'square' to target ... But ... then again ... I have made a lot of erroneous assumptions with this new version <chuckle>


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Neptune #885209 Sat 15/07/17 02:10 UTC
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I think I prefer the AoE solution. "Target that explosion and fire."

https://www.youtube.com/watch?v=txVh2QgRmHs

Neptune #885210 Sat 15/07/17 02:16 UTC
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<heh heh heh> Yeah, if MAD (Mutually Assured Destruction) is the desired end result. For the record, there are days when I =would= 'push =that= button' <weg> But mostly, I hope we are never =quite= that stupid <wink>


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Neptune #885213 Sat 15/07/17 02:40 UTC
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You do realise we're capable of generating area of effect damage that doesn't also impact the party, right? wink

Neptune #885227 Sat 15/07/17 04:30 UTC
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Davorar has Fairie Fire spell memorized that should help later. Right now I'm wanting to milk the entire duration of the flame sphere spell while I can.

Neptune #885590 Fri 21/07/17 11:11 UTC
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In a moment of inspiration or madness, I just booked a last minute flight to Menorca so will be gone for the weekend, back sometime on Wednesday 26 July. wink

Neptune #885596 Fri 21/07/17 11:59 UTC
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Hope it is fun madness <g>


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Neptune #885614 Fri 21/07/17 13:46 UTC
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I will be gone Mon - Thu next week. Please ghost as needed Zeim, thanks! smile

Neptune #886145 Fri 28/07/17 19:45 UTC
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Ryssa has a Light cantrip if it is needed.

Neptune #886149 Fri 28/07/17 20:04 UTC
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You can cast it on your turn, if you choose.

Neptune #886163 Sat 29/07/17 00:43 UTC
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I =think= he was asking if it was 'dark enough' that a light spell might help <chuckle>


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Neptune #889834 Tue 19/09/17 12:55 UTC
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Apologies for the delay. I've been at a conference the past few days. Should get back to things by Thu or Fri.

Neptune #890662 Sun 01/10/17 22:30 UTC
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Intent is to advance after the doppelganger, amount of movement dependent upon if/when the enemy is sighted and at what distance.

Neptune #892641 Mon 30/10/17 20:38 UTC
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Hi everyone,

I locked the current thread since I think that I would rather you all take your time and level up to 5th level!

This will be the LAST leveling up for the Lost Mines of Phandelver, but Zeim and I will discuss what to do with your PC's after. I have some ideas.

So, let's take care of the leveling up first and in a couple of days there'll be a new thread to post into. Any questions about leveling up your PC should be posted here.

Neptune #892642 Mon 30/10/17 21:04 UTC
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OK ... couldn't find anything to show level 5 ranger stuff <sigh>

Any hints about where to find what I get??


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Neptune #892644 Mon 30/10/17 21:14 UTC
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Player's Handbook Pg 90.

For a Ranger, you get: Extra Attack, you know another spell which should be 2nd level since you now get 2nd level spells AND your proficiency bonus goes up to +3.

If you don't have a PHB lying around, go into Roll20, click on the "i" icon and search. See the attached graphic.

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