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Zeim #884494 Fri 07/07/17 22:15 UTC
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Luminmorn

The dragonborn brought Talon to bear and struck a blow intended to fell his foe. He was no nonsense style fighter, only dodging and moving as necessary. Fighting was an economy of energy which he tried to do the best he was able.

19 to hit, 12 damage
Luminmorn Attack hobgoblin #4
Pandemonium rolled 1d20+6,1d8+4 and got 19, 12

Zeim #884512 Sat 08/07/17 06:45 UTC
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Davroar

He moves forward to get out of the line of fire from the hobgoblins north of him, and to get a better look into the room where Chandan is. He will then roll his flames past Chandan and into the owlbear hoping to burn it.

Davroar Flame sphere damage if the Owlbear fails it save
Dugan rolled 2d6 and got 6

Zeim #884535 Sat 08/07/17 17:19 UTC
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DM

(OOC - OK, some housekeeping:

1 - Goblin8 is hidden. He rolled a 20 Stealth. Bern can't see him unless he uses his action to roll an active Perception check, and if he does he gets no attack. Plus Bern had to move further into the room to have LOS to even try to look for him so I moved him. So I will presume Bern chooses to attack the Owlbear and I will take the one hit Bern rolled on Goblin8 and apply it to the Owlbear (MikeD - tell me if you want to do something else).

2 - In order for Davroar to move the Sphere where he did he also needs to move further into the room, so I moved him.)

Bern steps into the room and lets an arrow fly into the Owlbear, which roars in anger as it is hit.

Luminmorn plays his role as defensive wall, blocking the northern Hobgoblins from advancing against the party. He swings Talon and cuts deeply into the side of Hobgoblin4, killing it.

Davroar rolls the Flaming Sphere over to the Owlbear (Round5 for the Sphere). The beast dodges the Sphere and avoids it's flames.

Owlbear Dex Save
Zeim rolled d20+1 and got 16


Ryssa, Jaliera, Chandan, and Kriv can go.

Note, for Jaliera, the only Goblin left is Goblin8. If you still want to do the readied action you posted above, against it, you would need to move into the room with Bern to have LOS. Otherwise, from where you are, your only target is Hobgoblin5.

Code:
Status:

         Init  AC    MaxHP  Dam   Status

Bern      16 - 15     40     3
Luminmorn 15 - 18     34     0
Davroar   14 - 12     28     8  
Ryssa     13 - 16/18* 33     0
Jaliera   12 - 14     23     3 
Chandan   11 - 17     31     13    
Kriv      10 - 16     26     0   
Hobgoblin1 9 - 18     11     16   Dead
Hobgoblin2 9 - 18     11     10
Hobgoblin3 9 - 18     11     13   Dead
Hobgoblin4 9 - 18     11     12   Dead
Hobgoblin5 9 - 18     11     0
Goblin5    9 - 15      7     10   Dead
Goblin8    9 - 15      7     0
Goblin9    9 - 15      7     12   Dead
Owlbear    9 - 13     59     36

Last edited by Zeim; Sat 08/07/17 17:20 UTC.
Zeim #884539 Sat 08/07/17 17:34 UTC
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[[ I seem to be having a hard time telling the walls from the not walls, sorry. So, yeah the move is find. And I thought you were 'hiding' the hidden ones, my bad. Since the first shot did the damage, I am OK with that ... all things considered <g> ]]

I left them on the map so you'd know where they were when the hid. I will mark them with a blue aura if they are hidden to better distinguish them.

Last edited by Zeim; Sat 08/07/17 17:37 UTC.

MikeD
Zeim #884587 Sun 09/07/17 12:45 UTC
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Hobgoblin 5 is good for me! grin

Zeim #884596 Sun 09/07/17 13:32 UTC
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Kriv

One last hidden goblin. He patiently waited for it to break cover so he could torch it, or at least let it know that it was being watched and that hiding was futile.

Kriv potential firebolt
AJ rolled 1d20+4,1d10 and got 14, 1

Zeim #884610 Sun 09/07/17 15:10 UTC
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Chandan

No spear. No ki. Only the will to do good, and a bad smell. Especially his feet.

Chandan pits these against the owlbear, launching a tornado kick at it.

[Chandan hits, inflicing 20 damage

No joke. Two hits, one a crit. His smelly feet might be more dangerous than I imagined.]



Last edited by nemarsde; Sun 09/07/17 15:12 UTC.
Zeim #884662 Mon 10/07/17 00:18 UTC
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DM

Jaliera shoots an arrow at the lone remaining Hobgoblin near Luminmorn, not seeing any of the Goblins, but her shot flies wide. She then attempts to hide near some rocks.

Chandan, facing off against the Owlbear strikes at it with two roundhouse kicks, which both connect, staggering the monster. (OOC - Neal - Can you tell me why you rolled 4d4+4 damage for the second attack? If your normal damage is 1d4+4, then a crit would gain you 2d4+4. What is the other 2d4 for? For now I applied the 20 points.)

Kriv readies an action, waiting for a Goblin to make an appearance. (AJ - Kriv has no chance of seeing, or attacking Goblin8 from where he is. It's on the other side of a wall from him. He would have to move all the way into the room, to the right of Davroar. That much movement is more than he has available this round, and still allow him to ready an action, so you might want to choose a different action?)

We're still waiting for Ryssa.

Code:
Status:

         Init  AC    MaxHP  Dam   Status

Bern      16 - 15     40     3
Luminmorn 15 - 18     34     0
Davroar   14 - 12     28     8  
Ryssa     13 - 16/18* 33     0
Jaliera   12 - 14     23     3 
Chandan   11 - 17     31     13    
Kriv      10 - 16     26     0   
Hobgoblin1 9 - 18     11     16   Dead
Hobgoblin2 9 - 18     11     10
Hobgoblin3 9 - 18     11     13   Dead
Hobgoblin4 9 - 18     11     12   Dead
Hobgoblin5 9 - 18     11     0
Goblin5    9 - 15      7     10   Dead
Goblin8    9 - 15      7     0
Goblin9    9 - 15      7     12   Dead
Owlbear    9 - 13     59     56

Zeim #884670 Mon 10/07/17 02:28 UTC
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[Kriv has no way of knowing that the Goblin he can't see isn't in his line of sight. Action stands. (Since it's a miss, it's moot and I might as well get some flavor out of it.)]

Zeim #884713 Mon 10/07/17 18:16 UTC
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Ryssa


Knowing that her offensive abilities paled significantly when compared to those of her companions, the cleric of Lathander held her position, concentrating on another spell of healing, planning to use it if and when any of her friends was to be seriously injured.

[OOC: I swear I thought I had already posted this...]

Zeim #884724 Mon 10/07/17 18:43 UTC
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[[ Yeah, but I think it was a round or two ago Ex. Welcome to my world <chuckle> ]]


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Zeim #884730 Mon 10/07/17 19:19 UTC
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(OOC - Just waiting on Neal to answer my question and then I'll go for the foes.)

Zeim #884753 Mon 10/07/17 21:47 UTC
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[OOC: Well, I'm even older than you are, Mike. smile ]

Zeim #884780 Tue 11/07/17 07:44 UTC
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[That was my mistake, Zeim. But the reroll using the correct dice was, yep, 20 damage.]

Zeim #884786 Tue 11/07/17 12:31 UTC
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OOC - np, Neal. Thanks.

DM

Ryssa maintains her vigil, watching for signs of her companions taking severe wounds and ready to offer healing when it happens.

To the north, Luminmorn faces off against the last visible Hobgoblin. It strikes at him with it's sword, and hits a glancing blow to his arm.

Hobgoblin5 Attack Luminmorn
Zeim rolled d20+3,d8+1 and got 19, 2


In the eastern room, the Owlbear, now out of what small mind it has, charges forward to get away from Davroar's flames. It singlemindedly focuses it's attacks on the one it has been fighting, Chandan, identifying him as the source of it's pain. It bites and slashes at the Monk, the bite hits once again but it's slashing claws miss.

Owlbear Multi-Attack Chandan
Zeim rolled d20+7,d10+5,d20+7,2d8+5 and got 19, 11, 12, 17


Once again Ryssa's Readied Action interrupts. Chandan is hurt beyond 50% so she can cast a Ranged healing spell on him. Once Ryssa goes I will resume with the Goblin.

(BTW, Ex, you might want to move Ryssa up when you do these readied actions so she is adjacent to her allies. It gives you access to more Healing spells that require touch.)

Code:
Status:

         Init  AC    MaxHP  Dam   Status

Bern      16 - 15     40     3
Luminmorn 15 - 18     34     2
Davroar   14 - 12     28     8  
Ryssa     13 - 16/18* 33     0
Jaliera   12 - 14     23     3 
Chandan   11 - 17     31     24    
Kriv      10 - 16     26     0   
Hobgoblin1 9 - 18     11     16   Dead
Hobgoblin2 9 - 18     11     10
Hobgoblin3 9 - 18     11     13   Dead
Hobgoblin4 9 - 18     11     12   Dead
Hobgoblin5 9 - 18     11     0
Goblin5    9 - 15      7     10   Dead
Goblin8    9 - 15      7     0
Goblin9    9 - 15      7     12   Dead
Owlbear    9 - 13     59     56

Zeim #884877 Wed 12/07/17 00:00 UTC
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Ryssa


Again the old monk was seriously injured so Ryssa cast another healing spell from where she stood and was pleased to see his wound shine with a light green glow and start to close and scab over.

Then she moved up behind Davroar so she was in touch distance from three companions and readied a spell of healing.

Ryssa Healing Word -> Chandan: 1d4+7 = 11

Last edited by Exeter; Wed 12/07/17 21:55 UTC.
Zeim #884899 Wed 12/07/17 01:52 UTC
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(OOC - Ex - You can't move as part of your readied action. You can only cast a ranged healing spell at this time. That was why I mentioned you should move up during your regular turn so when your readied action is triggered you are already adjacent to the target. You'll have to do Healing Word again, for now, so please reroll.)

Zeim #884950 Wed 12/07/17 21:56 UTC
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[OOC: Okay, I edited my post above and got a better roll on the healing word spell anyway. smile ]

Zeim #884967 Wed 12/07/17 23:15 UTC
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DM

Ryssa sees her moment and as soon as Chandan is struck by the Owlbear once more she casts another spell of healing on him.

A moment later the remaining Goblin pops back up out of hiding. It sees a large ball of flame right in front of it and with an "eep" it moves away from it.

It has seen that the ball of flame seems to be being controlled by Davroar and so it shoots at him, but in it's terror it misses. It then tries to hide once more, behind the Owlbear.

Goblin attack Davroar
Zeim rolled d20+4,d6+2 and got 8, 3

Goblin Hide
Zeim rolled d20+4 and got 18


We are back to the top, with Bern.

Code:
Status:

         Init  AC    MaxHP  Dam   Status

Bern      16 - 15     40     3
Luminmorn 15 - 18     34     2
Davroar   14 - 12     28     8  
Ryssa     13 - 16/18* 33     0
Jaliera   12 - 14     23     3 
Chandan   11 - 17     31     13    
Kriv      10 - 16     26     0   
Hobgoblin1 9 - 18     11     16   Dead
Hobgoblin2 9 - 18     11     10
Hobgoblin3 9 - 18     11     13   Dead
Hobgoblin4 9 - 18     11     12   Dead
Hobgoblin5 9 - 18     11     0
Goblin5    9 - 15      7     10   Dead
Goblin8    9 - 15      7     0
Goblin9    9 - 15      7     12   Dead
Owlbear    9 - 13     59     56

Last edited by Zeim; Wed 12/07/17 23:15 UTC.
Zeim #885018 Thu 13/07/17 13:12 UTC
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<Bern>


Bern perception to see G-8 MikeD rolled d20+4 and got 9

Clearly he didn't see G-8 - no Hoard breaker <sigh>

Bern shoot owlbear MikeD rolled d20+7,d8+3 and got 9, 7

Clearly he should have spent less time looking for G-8 <grumble>

Move along, nothing to see here :-/


MikeD
Zeim #885025 Thu 13/07/17 14:01 UTC
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DM

So, a rules explanation here. Every pc has what is called a "Passive" Perception. It is equal to (10 + Wis Bonus + Prof Bonus (if you are Proficient in Perception)).

Using your Passive Perception is automatic. If your Passive Perception is higher than en enemy's Stealth roll to hide (in this case 18) then you spot them and can target them with an attack directly.

If your Passive Perception is not higher than their Stealth roll then you can't see them (automatically) and have to look for them.

Looking for them is an Action and takes an Active Perception roll. This is equal to d20 + Perception Modifier (which is Wis Bonus plus Proficiency Modifier if you are Proficient in Perception).

The downside of using your Action to look for them is if you do see them (say you roll > 18), then you can't attack them as you used your Action to look for them, unless you have a power that lets you take more than one action on a turn or you can use a Bonus Action.

So, in Bern's case above even if you had rolled > 18 on your active Perception check you could not have attacked the Goblin.

Bern missed so it doesn't matter, but I want to explain the rule again as it seems it's a difficult one for people to grasp.

This is why hiding is so powerful. You can't target what you can't see, and if you look for the hidden person you can't attack them, even if you see them.

The ONLY options for creatures like Goblins is to Ready an Action to attack them when they pop up out of hiding to attack (which makes them visible), OR to use an AOE spell that blankets the general area where you last saw them.

Luminmorn, Davroar, and Ryssa can go.

Last edited by Zeim; Thu 13/07/17 14:03 UTC.
Zeim #885057 Thu 13/07/17 19:31 UTC
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Luminmorn

Faced with one remaining target he can see, the dragonborn strikes with Talon trying to take it down.

15 to hit, 12 damage if a hit.
Luminmorn Attack Hobgoblin
Pandemonium rolled 1d20+6,1d8+4 and got 15, 12

Zeim #885058 Thu 13/07/17 19:32 UTC
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Ryssa


Ryssa was pleased with her recent strategy concerning healing of wounded companions so she continued the process, readying a healing spell and then waiting to see if anyone got badly injured.

Zeim #885061 Thu 13/07/17 19:44 UTC
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DM - Davroar and Jaliera are up (Gypsy - don't forget the hide roll! wink )

Zeim #885065 Thu 13/07/17 20:02 UTC
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[[ WOW! So ... I can move and attack but I cannot look and attack? That seems rather ... contrived? ... arbitrary? ... inexplicable! to me <sigh> Oh well :-/ Thanks, I guess <chuckle> ]]


MikeD
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