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Zeim #836009 Wed 13/01/16 04:11 UTC
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Luminmorn

He watched the zombie collapse and pulled a javelin to toss at another zombie. One at a time was just fine with him.

6 to hit, makes the dmg moot.
Luminmorn Attack zombie with javelin
Pandemonium rolled d20+5,d6+3 and got 6, 6

Zeim #836035 Wed 13/01/16 15:21 UTC
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<Bern>

[[ assuming Ryssa took out 1, will shoot at 5. Will adjust if needed ]]

The second zombie falls. That was better, he thought. He shifted his aim and fired at the last one that is a clear target from his current location.

Bern att z5 MikeD rolled d20+7,d8+3 and got 24, 9


MikeD
Zeim #836148 Thu 14/01/16 14:58 UTC
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Just need Balthazar and Lingo to resolve.

Zeim #836156 Thu 14/01/16 15:58 UTC
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Balthazar

Seeing the last of the activated zombies fall, he paused for a moment.

"We need to concentrate fire now on one at a time, try to take out as many as we can before the turn wears off. The one on the left?"



Firebolt 1d20+5,1d10 = 19,6

Last edited by KenSeg; Thu 14/01/16 20:03 UTC.
Zeim #836160 Thu 14/01/16 16:44 UTC
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<Bern>

"Sounds like a plan", he agreed as he took aim ...

[[ remains to be seen who he will be shooting at <g> ]]


MikeD
Zeim #836172 Thu 14/01/16 19:50 UTC
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Ken - I need your attack rolls too.

Zeim #836287 Fri 15/01/16 14:51 UTC
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OOC: I added them to my previous post

Zeim #836318 Fri 15/01/16 18:18 UTC
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Lingo
With the zombies backed into the corner, Lingo would shoots a bolt of fire at a zombie - any zombie.

Lingo sends a bolt of fire at Zombie
Neptune rolled 1d20+3,1d10,1d20+7 and got 15, 4, 1

Zeim #836322 Fri 15/01/16 18:32 UTC
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[[ just curious Nep ... how do you get '1' from 'd20+7' <weg> ]]


MikeD
Zeim #836325 Fri 15/01/16 18:41 UTC
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[Man that dice roller really CHEATS]

Zeim #836337 Fri 15/01/16 21:04 UTC
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DM

Balthazar's Bolt of Fire destroys the Zombie by the door, and so on an impromptu plan the group decides to focus fire and tackle the remaining ones from left to right.

So, the group fires at #5, and while Luminmorn misses, everyone else hits and with Lingo's final Fire Bolt, it too collapses into a pile of ash.

Only three remain, and all are cowering in the corner so have no action. In order to expedite things, we will presume you can kill them all using this same tactic.

So, all are dead now. What do you do next? You see the common room of an inn, containing tables, chairs, and a bar along the right hand wall. Dust covers everything.

Code:
Name        Init HP Dam Status
Code:
Balthazar   18   25  0  Normal
Ryssa       17   26  0  Normal
Luminmorn   17   31  0  Normal
Lingo       16   22  0  Normal
Bern        10   28  4  Normal



Attached Images
LMP-Thundertree-2.jpg (38.48 KB, 75 downloads)
LMP-Thundertree-1.jpg (159.82 KB, 73 downloads)
Last edited by Neptune; Sat 16/01/16 00:27 UTC. Reason: Nep made the status more pretty
Zeim #836345 Fri 15/01/16 22:41 UTC
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[OOC I don't remember us all being so wounded. Did I miss stuff? Or should we take a minute and heal up?]

Zeim #836349 Fri 15/01/16 23:28 UTC
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I think you're reading the chart wrong. Only Bern is wounded for 4 points.

Zeim #836355 Sat 16/01/16 00:28 UTC
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OOC: Zeim, I prettied up your status. You can copy and paste from there and it should be easier to read.

Zeim #836356 Sat 16/01/16 00:31 UTC
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Lingo
The halfling's antennae go up as he scours the common room in search of pretty things.
Lingo Searches the common room perception
Neptune rolled 1d20+3 and got 8

Zeim #836372 Sat 16/01/16 01:58 UTC
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<Bern>

He let Lingo go in and search ... he was much better at it than Bern was. Instead, he was looking about outside. There were questions to be answered. Why were the undead in that building? Did someone manage to 'trap' then and then leave? Perhaps there were other problems awaiting them in other buildings. He kept an eye on them as well. Once this have been scoured for things useful, they could decide what was next.


MikeD
Zeim #836397 Sat 16/01/16 07:10 UTC
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Luminmorn

Now that the first batch of undead were dealt with, the dragonborn said "so if you had zombies wandering around. Wouldn't it be nice if they would go inside of a stone building where you could cause the doors to stick? Anyone else think this might be the work of the druid?"

He watched Lingo work and wandered in to look around as well. He didn't think he was near as clever as the halfling for this kind of a thing. Yet he was curious none the less.

[OOC I did misread, that helped. Thanks. Is there an upstairs, or is this a single story? Heck are all the buildings of similar height?]

Zeim #836412 Sat 16/01/16 14:49 UTC
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<Bern>

"Why would a druid 'lock' them up but not dispose of them", he asked, clearly not seeing the sense of something like that.


MikeD
Zeim #836415 Sat 16/01/16 15:27 UTC
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Ryssa


"Well, perhaps the druid was... in a hurry and, since a druid lacks a cleric's undead turning ability, maybe he just wanted them out of the way."

Zeim #836430 Sat 16/01/16 19:01 UTC
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<Bern>

"Seems an unlikely answer ... but I suppose a possibility."


MikeD
Zeim #836433 Sat 16/01/16 19:18 UTC
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Ryssa


The cleric smiled at the ranger and shrugged.

"The likeliest answer is not always the correct one."

Zeim #836437 Sat 16/01/16 19:49 UTC
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GM

1 - Nep - Give Lingo an "Inspiration" point. Thanks for cleaning up the chart. I am in the middle of three different Global Project deployments as well as creating training slides to present on an upcoming business trip to Barcelona for 350+ Project Managers and barely have time to breathe.

2 - Pande - All buildings you can see are a single story, except the tower on top of the hill to the east, which is about 40 feet high. The tower rises another 40 feet above the ground.

3 - Lingo finds nothing other than tables, chairs, empty bottles and pewter and wooden mugs scattered about. All is covered in dust and the smell of yeast still permeates the air. There is a door in the western wall.

Last edited by Zeim; Sat 16/01/16 20:10 UTC.
Zeim #836442 Sat 16/01/16 20:03 UTC
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Luminmorn

He looks to the opened door and waits for the halfling to check it. He is prepared to defend that door as the last one.

Zeim #836459 Sun 17/01/16 01:37 UTC
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<Bern>

"We should probably check the bodies too", he said as it occurred to him, "The zombies might have useful stuff from before they ... became zombies.


MikeD
Zeim #836463 Sun 17/01/16 02:20 UTC
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Ryssa


Turning, she looked back through the doorway into the building.

"Lingo did not check the bodies?"

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