Lingo, examining the fissure and it's base can see that the rubbish seems to be trash discarded by someone up above. The chimney itself is a narrow opening leading upwards. It is rough, and bends a bit here and there as he looks up it. It is definitely wide enough for a person to fit, especially a halfling, however trying to navigate it would involve climbing up (OOC - Athletics Checks would be required).
"It goes up and obviously garbage comes down. It might be some sort of escape chute. Oh, I'm not a great climber so if you want to go up this way, I suggest that someone else does it."
The party has decided to head back out into the corridor and follow the stream further into the lair.
The main passage from the cave mouth climbs steeply upward, the stream plunging and splashing down its west side. In the shadows, a side passage leads west across the other side of the stream.
OK. I need you to place yourselves on the map using the coordinates given. The walkway paralleling the stream is on the eastern side of the corridor. The stream runs pretty quickly, crossing over several sets of rapids, but does not seem to be more than a few feet deep. If you choose to walk in the stream it is considered difficult terrain so will cost double movement. If you don't walk in the stream, then it will be single file along the path on the east.
Note the light from outside doesn't reach this far in and it is dark. If you are using torches or light spells I need to know who is carrying those as well.
Once you have placed yourselves, and the light sources, I will update the map and call for actions.
[OOC: Ryssa would defer to the more combat oriented of the group (Bern and Luminmorn) as to whether they'd walk in the water or single file along the right side. She'd position herself toward the middle of the group and would carry a torch if needed since she does not have a light spell. Took the lead where, MikeD?]
(OOC - Yes. Assume you can place yourselves anywhere that is visible on the map. You all started inside the cave. So I need specific coordinates for each of you. MikeD - I will take your checking for traps into account. And I will ask for rolls or actions once I know where everyone is and who has the light. Remember a torch only illuminates brightly for 20 feet and dimly for another 20 feet.)
He would prefer not to carry a torch as his massive weapon is two handed. He intends to walk beside the stream rather than in it, and farther back in the group as his chain mail is not quiet.
I am guessing that the group starts around E1. So probably C4 or C5 for the dragonborn.
OOC: Balthazar will hold the torch. He can always drop it and do light if more is needed and he will be in the middle of the group. Nice squishy protected.
OK, assuming no one has any issues with this placement (see map) we will continue.
Across from you, on the other side or the rushing stream, is a side passage that heads off to the west. It's entrance is choked with rubble and has a steep escarpment.
In the shadows of the ceiling to the north you can just make out the dim shape of a rickety bridge of wood and rope crossing over the passage ahead of you. Another passage (east-west) intersects this one, twenty feet above the floor.
(OOC - Yes, MikeD. Your earlier roll was for traps on the path, which you don't find any of. This is for something different. Just need Lingo's roll and I can see what happens.)
Across from you, on the other side or the rushing stream, is a side passage that heads off to the west. It's entrance is choked with rubble and has a steep escarpment.
In the shadows of the ceiling to the north you can just make out the dim shape of a rickety bridge of wood and rope crossing over the passage ahead of you. Another passage (east-west) intersects this one, twenty feet above the floor.
†Restricted forums can only be accessed by DreamLyrics members of the age of 18 years or older. Access which is granted by the Behind Closed Doors Procedure. ™DreamLyrics Play-by-Post. DreamLyrics Play-by-Post does not own copyright on DreamLyrics texts or graphics, except trademarked DreamLyrics logos and logotypes. The works contained in DreamLyrics are copyrighted (automatically, under the Berne Convention) by the original authors and may be available under the terms of the Creative Commons Attribution Licence. (See Copyrights for details.) Privacy Policy