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Wolf #566042 Sun 06/11/11 21:49 UTC
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Kel Offline
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<giggle>

Yes. Yes, we do.


"Everything is bad except unicorns." -- Phoebe
Wolf #566043 Sun 06/11/11 21:52 UTC
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<snickers>
Why can't we all get along?

#566047 Sun 06/11/11 22:17 UTC
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Kel Offline
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We can! Well, we can try. I mean... why not, eh?


"Everything is bad except unicorns." -- Phoebe
Kel #566048 Sun 06/11/11 22:21 UTC
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Tell that to the footpads with weapons <points>

#566050 Sun 06/11/11 22:34 UTC
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Kel Offline
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Fools. Sigh. Back to poking people with sharp shiny shiny.


"Everything is bad except unicorns." -- Phoebe
Kel #566104 Mon 07/11/11 12:18 UTC
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Quick Note:

Normally I don't post thoughts after an action-resolution post, letting them stand by themselves. However, since we are all learning each other's quirks, I thought it would help.

I posted after Conrad's proclamation, as that action turned out to be the determiner of the brigands' response - run away. They would do so quickly and immediately and Conrad can yell faster than anyone can do most anything else. I did so before Cesare and Celi, simply to keep the action flowing and apologize if they feel slighted - it wasn't meant to.

Even though I posted they "ran away", in a case like this you can always try and interrupt their escape and pursuit is always possible. If you ever feel as if you've lost a chance to do something, just ask!

Wolf #566112 Mon 07/11/11 12:53 UTC
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silly note (following up on the quirks) I assume people have had several conversations on their travel so far. Since I just realized my character doesn't have to be called Lady, she'd be gently suggesting she's 'just Comfrey' when called it.

just an fyi smile


#566121 Mon 07/11/11 13:27 UTC
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Kel Offline
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Was thinking the two groups hadn't meet up until just before Cragside, and in that weather... ugh, who's up for conversation, ya know? Anyway, you get to be 'Lady' to Daxia until properly introduced and insist on that 'just Comfrey' thing. grin



"Everything is bad except unicorns." -- Phoebe
#566122 Mon 07/11/11 13:28 UTC
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There is a problem with posting again Wolf and that is that all the players then feel they can post again and so my character gets sidelined as I do not get a chance to respond.

Unfortunately this happens a lot when I play in a game where the vast majority of layers and the GM are all operating in the same time zone. I checked the game on Sunday afternoon, I am now here again less than 24 hours later. It is bad enough to always have to go lastin a round of posts but to be relegated to a second or third round is not acceptable to me.

So either we have a 24 hour rule in place which says that unless everyone has posted and/or 24 hours has gone past, no-one posts again or regretfully I will need to withdraw from the game.

Gypsy #566129 Mon 07/11/11 14:08 UTC
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Wolf Offline OP
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Again, my apologies Gypsy.

Chalk it up to being out of practice.

A 24 hour turn around is not a problem. I can also postpone my posts until just before I go to sleep, ensuring not only I collect most outstanding posts you are one of the first folks to see the new ones.

Wolf #566137 Mon 07/11/11 14:31 UTC
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24 hours, or everyone posts. Check.

Art in the Blood #566138 Mon 07/11/11 14:32 UTC
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Got it.

#566140 Mon 07/11/11 14:37 UTC
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Kel Offline
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Coolio!



"Everything is bad except unicorns." -- Phoebe
Kel #566147 Mon 07/11/11 14:53 UTC
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Works for me

Kel #566148 Mon 07/11/11 14:57 UTC
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NP.

Zeim #566163 Mon 07/11/11 17:14 UTC
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Wizop
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Thanks guys. I do appreciate this - and I do understand enthusiasm grin I have it too! smile Wanted to play in this game for years!

Gypsy #566178 Mon 07/11/11 18:56 UTC
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I will wait to post my second until Nicki posts her first

Phoenix Prime #566190 Mon 07/11/11 19:23 UTC
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Ken - What is a 'heater' shield?

Zeim #566192 Mon 07/11/11 19:27 UTC
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A heater shield is the name for the shape of a traditional knight's shield - the one with the flat top and rounded to a point bottom half.

Heater Shield

There you go!

Wolf #566225 Tue 08/11/11 00:43 UTC
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Forgot Nikki!

Art in the Blood #566226 Tue 08/11/11 00:44 UTC
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forgot me too- i haven't posted since mike's 2141 central time post last night-

Phoenix Prime #566229 Tue 08/11/11 01:08 UTC
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Ok. Can we modify this a little to allow for some conversational things, moving the only once in 24 hours for action scenes and adopting some (Slightly) loser standard for conversational posting?

Art in the Blood #566231 Tue 08/11/11 01:39 UTC
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Art in the Blood #566232 Tue 08/11/11 01:41 UTC
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Just to mention a flaw in that Art, if it's an in the open conversation you're keeping folks from participating if they would wish to.

Like I gave in an example, if some are talking about health/healing issues in the open where my character could participate and I wasn't given the chance, it would be difficult to explain why not.

Art in the Blood #566233 Tue 08/11/11 01:41 UTC
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fair enough conversation...

1 post per 24hr cycle or all player participation cycle or GM cycle can work in action sequences... but in conversation... things bog down very fast.

how do you balance the wants of faster players with the needs of slower players. we have 9 in this game. 9 in one group is hard. the game was sold on the premise that all speeds could participate.

i have faced this in several of my games... there's no perfect solution.

the slower players will always feel they are reacting to things already said and not really participating, whereas faster players chafe under severe restrictions.

i have suggestions but will wait for the invite from the GM

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