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| | | Joined: Sep 2000 Posts: 61,262 Likes: 3 Arssanguinus Moderator | Arssanguinus Moderator Joined: Sep 2000 Posts: 61,262 Likes: 3 | It’ll be tomorrow afternoon. It has been A rough Week.
Last edited by Art in the Blood; Sat 02/12/23 01:20 UTC.
| | | | Joined: May 2009 Posts: 15,092 Likes: 10 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 15,092 Likes: 10 | No problem. I understand that. | | | | Joined: Jan 2023 Posts: 5,161 Likes: 13 Coordinator of Chaos Member | Coordinator of Chaos Member Joined: Jan 2023 Posts: 5,161 Likes: 13 | (OOC: Is Selaim still slated to go near the same time as Zak?
Last edited by Miales; Sat 02/12/23 17:07 UTC.
| | | | Joined: May 2009 Posts: 15,092 Likes: 10 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 15,092 Likes: 10 | Seliam has gone this round. Zak and the two NPCs are left. | | | | Joined: Jan 2023 Posts: 5,161 Likes: 13 Coordinator of Chaos Member | Coordinator of Chaos Member Joined: Jan 2023 Posts: 5,161 Likes: 13 | OOC: No problem Thanks will save that for next round | | | | Joined: Sep 2000 Posts: 61,262 Likes: 3 Arssanguinus Moderator | Arssanguinus Moderator Joined: Sep 2000 Posts: 61,262 Likes: 3 | Zak hods up his symbol again, concentrating.
“By all that is holy, rest!”
(Channel at Skelly)
(Art in the Blood rolled 1d10,1d6 and got 9, 6)
(On the six, roll again)
Art in the Blood rolled 1d6 and got 6
(On the six roll again)
Art in the Blood rolled 1d6 and got 4 | | | | Joined: May 2009 Posts: 15,092 Likes: 10 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 15,092 Likes: 10 | Zak uses the power of his god to attack one skeleton. It shudders and stops approaching the door. Some of its bones flake away as the animating magics begin to fail, but it remains standing.
The other skeletons stand back up and begin to climb back out.
Aendell is able to get a count there are six skeletons in the crypt. The name above the door is Tobyn. The vault stands near the wall, and there are tracks all around it. Though they don't have time to examine those at the moment.
Sherriff Belor stands back at the ready though he lets the local heroes do their work.
Father Z raises his hands and calls to his god to offer a blessing to Aendell. The paladin feels the power as it wraps him in its warm embrace. (+1 die size to Str via Boost Trait for 5 rounds).
[OOC: Top of the next round Skeletons AH Catalena QD Seliam JS Zak 10S Coral 9D Aendell 9C Sheriff 4S Father Z 3C Point out anyone I missed, please.]
The skeletons step up and claw at Aendell and Coral, none of the boney hands finding any purchase against their superiorly armored foes.
OOC: Cat is up! | | | | Joined: Apr 2016 Posts: 5,657 Likes: 5 Moderator | Moderator Joined: Apr 2016 Posts: 5,657 Likes: 5 | Cporal
With her protection and deflection spells still active and her parrying weapons in her hands, Coral felt fairly confident of not being hurt, as she stood in the doorway with Aendel.
A bolt of fire shot from her hand at the closest skeleton that tried to attack her.
Coral cast fire-bolt on the nearest skel Angrboða rolled d10,d6 and got 7, 2
A hit but not a raise?
Assuming it hits Coral fire-bolt damage on the nearest skel (+1) Angrboða rolled d6,d6 and got 2, 5
So 8 damage | | | | Joined: Dec 2020 Posts: 1,481 Likes: 5 Member | Member Joined: Dec 2020 Posts: 1,481 Likes: 5 | ((OOC Catalena will take the Hold action. She might want to Support again after Aendell acts so he can get that bonus the next turn. And I edited the previous Support action after reading it again. Because of the raise, Aendell gets a +2 to his attack, not just a +1.)) | | | | Joined: Jan 2023 Posts: 5,161 Likes: 13 Coordinator of Chaos Member | Coordinator of Chaos Member Joined: Jan 2023 Posts: 5,161 Likes: 13 | After throwing the bottle of Holy water, she had drawn her second blade in anticipation of the skeletons. Seeing that she couldn't strike at any of them without striking through her own party, Selaim attempted to somersault over Coral and land in front of the whirling dervish (Coral) striking down with her blades on the nearest skeleton as she landed.
Selaim Somersault over Coral Miales rolled d8,d6 and got 4, 6
Selaim Somersault over Coral (ace) Miales rolled d6 and got 3
Selaim Landing strike vs Skeleton Miales rolled d10,d6 and got 9, 2
Selaim Falcata damage Miales rolled d6,d6 and got 1, 6
Selaim Landing strike damage (raise) Miales rolled 1d6 and got 3
If an attack is allowed with the offhand following the somersault: Selaim Offhand Landing strike Miales rolled 1d10,1d6 and got 9, 5
Selaim Offhand Landing strike damage Miales rolled 1d6,1d6 and got 3, 6
Selaim Offhand Landing strike damage (ace) Miales rolled 1d6 and got 5
Selaim Offhand Landing strike damage (raise) Miales rolled 1d6 and got 6
Selaim Offhand Landing strike damage (raise)(ace) Miales rolled 1d6 and got 4 | | | | Joined: May 2009 Posts: 15,092 Likes: 10 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 15,092 Likes: 10 | [OOC: In regards to the off-hand strike, not sure after a somersault that is a strong option unless we are going totally over into the cinematic realm, which I am happy to do so, if all the players want.
Though in the interest of fairness I say we keep the better attack which was the off hand.
What do people say? Over-the-top action with both strikes after a somersault?
Skelie Stats to ease resolution.
Skeleton Pace: 6; Parry: 5; Toughness: 7
Range attacks hit on a 4.] | | | | Joined: Jan 2023 Posts: 5,161 Likes: 13 Coordinator of Chaos Member | Coordinator of Chaos Member Joined: Jan 2023 Posts: 5,161 Likes: 13 | Ooc... agree with just the offhand... was more envisioning her flipping over Coral and landing with both weapons coming down. She'd be lucky to hit with one. | | | | Joined: May 2009 Posts: 15,092 Likes: 10 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 15,092 Likes: 10 | [OOC: I haven't taken a good look at the numbers, but technically it is 3 actions, the somersault, and the two attacks, one being off-hand. I know she has Edges which mitigate some of the minuses, but -6 for 3 actions, is pretty hefty. ]
Last edited by Pandemonium; Wed 06/12/23 20:28 UTC.
| | | | Joined: Jan 2023 Posts: 5,161 Likes: 13 Coordinator of Chaos Member | Coordinator of Chaos Member Joined: Jan 2023 Posts: 5,161 Likes: 13 | Ooc and her Two Weapon fighting mitigates the normal -2 penalty for the offhand...
But I get what you are saying... action 1 is the Somersault. Action 2 would be the attacks. With 2 weapon fighting it is debatable if that is 1 action or 2 actions.
As said the intent was to flip over Coral so she could do more in the fight. The attacks were in case she landed in front of a Skelie...
Last edited by Miales; Wed 06/12/23 19:42 UTC.
| | | | Joined: Apr 2016 Posts: 5,657 Likes: 5 Moderator | Moderator Joined: Apr 2016 Posts: 5,657 Likes: 5 | Ooc and her Two Weapon fighting mitigates the normal -2 penalty for the offhand... [OOC: You'll need abidextrous to offset the off-hand, the two weapon fighting removes the -2 to all actions coming from the second attack] | | | | Joined: Jan 2023 Posts: 5,161 Likes: 13 Coordinator of Chaos Member | Coordinator of Chaos Member Joined: Jan 2023 Posts: 5,161 Likes: 13 | | | | | Joined: Apr 2016 Posts: 5,657 Likes: 5 Moderator | Moderator Joined: Apr 2016 Posts: 5,657 Likes: 5 | | | | | Joined: Jan 2023 Posts: 5,161 Likes: 13 Coordinator of Chaos Member | Coordinator of Chaos Member Joined: Jan 2023 Posts: 5,161 Likes: 13 | OOC: We actually have an example of this that was done earlier... When Aendell opened the door and then struck out at the Skelies. He rolled at the disadvantages you were talking about Pande. His first attack was at a -2 Penalty... second -4.
By my understanding Selaim has been doing Two Weapon attacks using her Two Weapon Fighting edge. Since she is also Ambidextrous this negates the normal penalties for attacks done with her offhand. (Just not multi-action penalties)
Now for this situation her 1st action was the Somersault.
Her second action was the Two weapon attack which should have been rolled with a -2 disadvantage.
So those rolls should have been:
Selaim Two Weapon Fighting Strike vs Skeleton Miales rolled d10,d6 and got 9, 2
9 - 2 (Multi action)= 7
Selaim Falcata damage Miales rolled d6,d6 and got 1, 6
Selaim Landing strike damage (ace) Miales rolled 1d6 and got 3
1+6+3= 10 damage
Selaim Offhand Two Weapon Fighting Landing strike Miales rolled 1d10,1d6 and got 9, 5
9 - 2 (Multi action) = 7
OR
9 - 4 (Multi action) = 5 depending if you decide to make it a technical 3rd action
Selaim Offhand Landing strike damage Miales rolled 1d6,1d6 and got 3, 6
Selaim Offhand Landing strike damage (ace) Miales rolled 1d6 and got 5
3+5+6= 14 damage
Both strikes would have hit even with the penalties. But neither one would have been an Raise (Unless we are adding the Wild dice with the attack dice)
Last edited by Miales; Thu 07/12/23 11:49 UTC.
| | | | Joined: May 2009 Posts: 15,092 Likes: 10 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 15,092 Likes: 10 | So all of the attack rolls take the full penalty, the mitigation offsets the penalties for the respective parts.
What I am trying to say is -6 for all.
But she has Two weaponed fighting and ambidextrous which lowers the penalties involved for those rolls.
Lastly the dice stand-alone, except when they Ace. That means the Wild Die is its own set of rolls, as are the hero's skill die. | | | | Joined: Jan 2023 Posts: 5,161 Likes: 13 Coordinator of Chaos Member | Coordinator of Chaos Member Joined: Jan 2023 Posts: 5,161 Likes: 13 | A -6? How is it possible to even get that high? I am failing to see how two actions would constitute a -6... because technically a flip and two weapon attack are only two actions. Even with three actions the penalty would be -4 for all actions... MULTI-ACTIONS Characters can perform up to three actions on their turn (one of which may be a limited action). Each additional action beyond the first inflicts a −2 penalty to all actions. Taking two actions, for example, incurs a −2 penalty to both, and three actions is a −4 penalty. If read strictly by that... then even the flip would have a -2 to that roll. | | | | Joined: May 2009 Posts: 15,092 Likes: 10 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 15,092 Likes: 10 | I was thinking three actions, but I will grant you movement, described differently, doesn't count. So two actions works for me. | | | | Joined: Oct 2001 Posts: 22,163 Likes: 8 (Buffalo) Moderator | (Buffalo) Moderator Joined: Oct 2001 Posts: 22,163 Likes: 8 | And as the rule states the penalty begins upon the second action, even if it applies to the first one as well, so 2 actions are -2 to both and 3 actions are -4 to each. You cannot get to -6 with a hard limit of 3 actions.
Last edited by Zeim; Thu 07/12/23 17:31 UTC.
| | | | Joined: Jan 2023 Posts: 5,161 Likes: 13 Coordinator of Chaos Member | Coordinator of Chaos Member Joined: Jan 2023 Posts: 5,161 Likes: 13 | I guess the question is is did she successfully leap over Coral and land with the negatives... | | | | Joined: May 2009 Posts: 15,092 Likes: 10 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 15,092 Likes: 10 | And this is where we have to look at how we want the game to go. I can go either way.. One way she did, and the game becomes a bit more pulpy and over the top. One way she couldn't fit through the door as the other two were blocking it. It really comes down to what you as players want to see. I just want to be consistent so that you have expectations that can be met. Both styles are entertaining to me. | | | | Joined: Apr 2016 Posts: 5,657 Likes: 5 Moderator | Moderator Joined: Apr 2016 Posts: 5,657 Likes: 5 | [OOC - I don't mind - either way] | | |
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