Eye of the Dragon
DreamLyrics Play-by-Post
Who's Online Now
3 members (Phoenix Prime, ChrisPT, Art in the Blood), 6 guests, and 16 robots.
Key: Admin, Global Mod, Mod
ShoutChat
Comment Guidelines: Do post respectful and insightful comments. Don't flame, hate, spam.
Dice Roller
You will need to enable Javascript in order to view the Dice Roller.
Games Recruiting List










Previous Thread
Next Thread
Print Thread
Page 50 of 65 1 2 48 49 50 51 52 64 65
AquaDyne #1048238 Sat 10/06/23 14:09 UTC
Joined: Oct 2001
Posts: 22,195
Likes: 9
(Buffalo)
Moderator
Offline
(Buffalo)
Moderator
Joined: Oct 2001
Posts: 22,195
Likes: 9
(OOC - DM rolling like that just encourages casters to resort to casting straight damage spells that at least do half damage if saved instead of trying to be inventive. No criticism. You don't control the dice. wink )

Neptune #1048409 Sun 11/06/23 19:05 UTC
Joined: Nov 2004
Posts: 10,423
Likes: 13
Maris Imperium
Member
Offline
Maris Imperium
Member
Joined: Nov 2004
Posts: 10,423
Likes: 13

Neptune #1048429 Sun 11/06/23 20:11 UTC
Joined: May 2000
Posts: 42,146
Likes: 5
M
Member
Offline
Member
M
Joined: May 2000
Posts: 42,146
Likes: 5
I have not heard that for a =very= long time. Thanks. It is one of 'those' songs for me!! <g>


MikeD
Neptune #1048641 Mon 12/06/23 20:01 UTC
Joined: May 2009
Posts: 15,146
Likes: 10
Chaotic Obfuscator
Moderator
Offline
Chaotic Obfuscator
Moderator
Joined: May 2009
Posts: 15,146
Likes: 10
The Disturbed Remake is incredible.


Neptune #1048642 Mon 12/06/23 20:04 UTC
Joined: May 2009
Posts: 15,146
Likes: 10
Chaotic Obfuscator
Moderator
Offline
Chaotic Obfuscator
Moderator
Joined: May 2009
Posts: 15,146
Likes: 10
Oh and I hate it when a new edition changes the rules. smile

I guess Sindar will need a way to cast dispel magic that doesn't involve a Verbal component.

Oh and is there any way that Sindar would be able to figure out where the Silence spell came from?

I believe he has a target for Phatasmal Killer, he had saved for the other boss. grin

Last edited by Pandemonium; Mon 12/06/23 20:07 UTC.
Pandemonium #1048671 Mon 12/06/23 21:58 UTC
Joined: Nov 2004
Posts: 10,423
Likes: 13
Maris Imperium
Member
Offline
Maris Imperium
Member
Joined: Nov 2004
Posts: 10,423
Likes: 13
Originally Posted by Pandemonium
The Disturbed Remake is incredible.

I love the hand-drawn sheet music that is, yes, actually the song. I hadn't listened to/watched the remake all the way through until your comment and yeah, it is pretty incredible.

Originally Posted by Pandemonium
Oh and I hate it when a new edition changes the rules. smile

I guess Sindar will need a way to cast dispel magic that doesn't involve a Verbal component.

Assuming anyone will ever cast that spell on him again grin

Originally Posted by Pandemonium
Oh and is there any way that Sindar would be able to figure out where the Silence spell came from?

I believe he has a target for Phatasmal Killer, he had saved for the other boss. grin

I assume you're asking if you know who the caster was? Given he's to the north and you were looking to the south casting your eldritch blast, I'm thinking you wouldn't have seen the hand motions, although it probably wouldn't be too hard to deduce it. But that spell requires a verbal component, not sure what you mean by "saved" ... and whether that method requires a verbal component.

Neptune #1048677 Mon 12/06/23 22:21 UTC
Joined: May 2009
Posts: 15,146
Likes: 10
Chaotic Obfuscator
Moderator
Offline
Chaotic Obfuscator
Moderator
Joined: May 2009
Posts: 15,146
Likes: 10
Heh I meant saved as in not used. The other boss was too far away. Once Sindar figures it out, he will have a new target to use his 4th level toy on. grin

Pandemonium #1048697 Mon 12/06/23 23:36 UTC
Joined: Nov 2004
Posts: 10,423
Likes: 13
Maris Imperium
Member
Offline
Maris Imperium
Member
Joined: Nov 2004
Posts: 10,423
Likes: 13
Originally Posted by Pandemonium
Heh I meant saved as in not used. The other boss was too far away. Once Sindar figures it out, he will have a new target to use his 4th level toy on. grin
First he needs to figure out how to get out of the cone sphere of silence.

[Linked Image from upload.wikimedia.org]

Neptune #1048771 Tue 13/06/23 06:53 UTC
Joined: Jun 2002
Posts: 10,322
Likes: 1
Administrator
Offline
Administrator
Joined: Jun 2002
Posts: 10,322
Likes: 1
Would Davroar know anything about how a silence spell works? Would he know it is an area of effect type of spell and has a size limit?

Neptune #1048773 Tue 13/06/23 07:32 UTC
Joined: Nov 2004
Posts: 10,423
Likes: 13
Maris Imperium
Member
Offline
Maris Imperium
Member
Joined: Nov 2004
Posts: 10,423
Likes: 13
As a spellcaster who has likely traveled with bards, clerics, or rangers, Davroar would likely have heard of the spell's existence, or be smart enough to equate it to "Darkness" which would have similar effects, just on a different sense. Not having ever cast it himself I don't think he would know the precise range, but any competent spellcaster could likely make a reasonable guess in the 15-25 foot range.

He would not know/detect where the center is, but could probably assume from observing everyone else that they were impacted.

I suspect once he got to the logical step of thinking that moving 25 feet east or west would both get him out of the silence he'd realize that's also the exact area the wind wall is protecting, and utter an expletive (that nobody would hear).

So bottom line, he'd probably be able to guess within about 5 feet where it's centered and within about 10 feet where the boundary likely is, and given that everyone else is shooting arrows or waving swords except this one mysterious dude with a mace, he'd guess who cast it. Although all of this is a guess, without certainty.

I'm fine with you, the player, using the precise knowledge in your tactics, of course. smile

Neptune #1048897 Tue 13/06/23 22:35 UTC
Joined: May 2009
Posts: 15,146
Likes: 10
Chaotic Obfuscator
Moderator
Offline
Chaotic Obfuscator
Moderator
Joined: May 2009
Posts: 15,146
Likes: 10
Sindar has Silence prepared in his daily spell list, so he is familiar as well. grin

Pandemonium #1048899 Tue 13/06/23 22:45 UTC
Joined: Nov 2004
Posts: 10,423
Likes: 13
Maris Imperium
Member
Offline
Maris Imperium
Member
Joined: Nov 2004
Posts: 10,423
Likes: 13
Originally Posted by Pandemonium
Sindar has Silence prepared in his daily spell list, so he is familiar as well. grin
I would assume that sometime in their hours/days traveling together, Sindar would have shared the knowledge of the spell and its effects with Davroar. So really you just have to guess at the center of the AOE.

Neptune #1049134 Wed 14/06/23 16:21 UTC
Joined: May 2000
Posts: 18,001
Likes: 1
Neptune Offline OP
Moderator
OP Offline
Moderator
Joined: May 2000
Posts: 18,001
Likes: 1
Quote
Would Davroar know anything about how a silence spell works? Would he know it is an area of effect type of spell and has a size limit?
That should require an arcana check. That's what it's there for smile


-Nep
Neptune #1049135 Wed 14/06/23 16:41 UTC
Joined: Nov 2004
Posts: 10,423
Likes: 13
Maris Imperium
Member
Offline
Maris Imperium
Member
Joined: Nov 2004
Posts: 10,423
Likes: 13
Originally Posted by Neptune
That should require an arcana check. That's what it's there for smile
Yeah, thought about that, but gave information based on the DC0 level... there's always an assumption of background communication between characters and if one magic-wielding character in a party has a spell prepared I can't imagine that the topic didn't come up at some point on the road, out of sheer boredom.

The initial response was "as a guess" and an arcana check would have brought "certainty" but I didn't think that made much of a difference in tactics.

AquaDyne #1049142 Wed 14/06/23 17:16 UTC
Joined: Nov 2004
Posts: 10,423
Likes: 13
Maris Imperium
Member
Offline
Maris Imperium
Member
Joined: Nov 2004
Posts: 10,423
Likes: 13
DM

OOC: Nep has helpfully pointed out that a statement I made was overly broad and incorrect as stated.

I want to clarify Jaliera's hiding state and its impact. I did research this, relying on this answer (among others) when I made my comment, but only read the first answer. Some things are clear, some aren't.

I said:
Quote
OOC: Unfortunately the ranged shot gave your position away so you can't re-hide in the same spot, as enemies in combat are alert.

To be more precise:

1. Regardless of whether Jaliera can re-hide, the location has been given away. "If you are hidden—both unseen and unheard—when you make an attack, you give away your location when the attack hits or misses." (PHB, p. 195). So even if the attackers can't see Jaliera, they could target her location.

2. It is possible to re-hide, however, "in combat, most creatures stay alert for signs of danger all around...." (PHB p.177). Per sage advice addressing this exact situation, the advice is that the stealth check to re-hide in the same location should be at disadvantage. (The second answer at the RPG SE link clarifies this as well.)

So an updated ruling:

Jaliera may attempt to re-hide. I need a Stealth Check at disadvantage.

Also as I implied in my original reply, this may be a moot point even if she fails the check, if the creature she is sneak-attacking is adjacent to an ally, which may soon be the case for most of her targets. wink

AquaDyne #1049150 Wed 14/06/23 17:58 UTC
Joined: May 2000
Posts: 18,001
Likes: 1
Neptune Offline OP
Moderator
OP Offline
Moderator
Joined: May 2000
Posts: 18,001
Likes: 1
OOC: To be clear, most important is that stealth prevents Jaliera from being targeted. It also gives her advantage on her attack and adds sneak damage. But she can gain the sneak damage if an ally is adjacent to her target (although, not necessarily with advantage).


-Nep
Neptune #1049164 Wed 14/06/23 19:30 UTC
Joined: Nov 2004
Posts: 10,423
Likes: 13
Maris Imperium
Member
Offline
Maris Imperium
Member
Joined: Nov 2004
Posts: 10,423
Likes: 13
Originally Posted by Neptune
OOC: To be clear, most important is that stealth prevents Jaliera from being targeted.
Yes, but...

Making an Attack
Quote
1. Choose a target. Pick a target within your attack's range: a creature, an object, or a location.

Jaliera can't be targeted, but that location can be targeted. The archers could fire an arrow at that grid square. They may not know if Jaliera is still there or has sneakily moved elsewhere, but the location itself is known as "someone shot an arrow from here six seconds ago". If Jaliera is present but unseen the attack would be at disadvantage; if she's moved the attack would be against the bush she was hiding behind, and it might lose some foliage.

AquaDyne #1049169 Wed 14/06/23 19:45 UTC
Joined: Oct 2001
Posts: 22,195
Likes: 9
(Buffalo)
Moderator
Offline
(Buffalo)
Moderator
Joined: Oct 2001
Posts: 22,195
Likes: 9
(OOC - Re: Jaliera - It would be the same rules as attacking an invisible creature I would think: "Attacks against invisible creatures are at disadvantage unless they can be “seen” by magical means or through blindsight or truesight. In addition, opportunity attacks against the invisible creature can't happen at all without magical means or ways to see without using normal vision" - Player's Handbook
Nep - We don't usually play it that way in our games, but it makes more sense once the Rogue reveals himself and Hides again than to just say he is invulnerable to anything but an AOE spell.)

Last edited by Zeim; Wed 14/06/23 19:48 UTC.
AquaDyne #1049183 Wed 14/06/23 20:54 UTC
Joined: Nov 2004
Posts: 10,423
Likes: 13
Maris Imperium
Member
Offline
Maris Imperium
Member
Joined: Nov 2004
Posts: 10,423
Likes: 13
DM

OOC: Thanks Nep and Zeim for all the clarifications.

To avoid beating a dead horse (of which there are now several thanks to Zhu) here's a summary of the above back-and-forth:
1. My original statement "you can't re-hide in the same spot" was incorrect.
2a. Jaliera can re-hide in the same spot with a Stealth check at disadvantage. (This is my judgment call as DM. Other DMs may rule differently.)
2b. Jaliera can move and re-hide in a different spot with a Stealth check.
3. If Jaliera successfully re-hides, her (current) location is unknown and enemies have to guess at her (current) location. However, they are aware of her former location. If they target a location in which Jaliera happens to be (of which the former location is the most likely candidate), the attack roll is at disadvantage.
4. If Jaliera is within reach (melee) of a target but is still hidden, her movement out of reach does not trigger an opportunity attack.

Now, back to your regularly scheduled horse BBQ.

Last edited by AquaDyne; Wed 14/06/23 21:25 UTC. Reason: Clarify what is subjective.
Neptune #1049192 Wed 14/06/23 21:07 UTC
Joined: Nov 2004
Posts: 10,423
Likes: 13
Maris Imperium
Member
Offline
Maris Imperium
Member
Joined: Nov 2004
Posts: 10,423
Likes: 13
Measuring Distance

Hey all... up until now I have been measuring distance on diagonals following the "every other diagonal move counts 2x" rule.

However, since:
1. Our combat map is on Roll20,
2. Roll20 provides a lovely ruler tool to measure distance, and
3. The ruler tool uses the formula max(horizontal,vertical) to measure distance
and
4. More than one of you has made movements based on the tool's measurements that I didn't think were worth calling out, so it seems that "ruler" tool is in widespread use...

I'm "officially" stating that I am switching movement/ranged attack to follow the above rules, so we're all being consistent.

TLDR: Feel free to use whatever the ruler on Roll20 says. Your movements and ranged attacks are limited by a box/square rather than a sphere/circle.

Neptune #1049206 Wed 14/06/23 21:36 UTC
Joined: May 2000
Posts: 42,146
Likes: 5
M
Member
Offline
Member
M
Joined: May 2000
Posts: 42,146
Likes: 5
[[ FWIW ... I have never been able to get Roll-20 work on this machine, so feel free to move me as needed. ]]


MikeD
Neptune #1049209 Wed 14/06/23 21:41 UTC
Joined: Nov 2004
Posts: 10,423
Likes: 13
Maris Imperium
Member
Offline
Maris Imperium
Member
Joined: Nov 2004
Posts: 10,423
Likes: 13
Just describe how you want to be moved and I'll make sure to post more screen caps for your benefit. QQ: do you want to follow Zhu and Kriv eastward to get closer to the other half of the party, particularly since Zhu has just BBQ'd half of your targets? smile

Neptune #1049218 Wed 14/06/23 21:54 UTC
Joined: May 2000
Posts: 18,001
Likes: 1
Neptune Offline OP
Moderator
OP Offline
Moderator
Joined: May 2000
Posts: 18,001
Likes: 1
Replying to this post from the game thread

Quote
(OOC - Re: Jaliera - It would be the same rules as attacking an invisible creature I would think: "Attacks against invisible creatures are at disadvantage unless they can be “seen” by magical means or through blindsight or truesight. In addition, opportunity attacks against the invisible creature can't happen at all without magical means or ways to see without using normal vision" - Player's Handbook
Nep - We don't usually play it that way in our games, but it makes more sense once the Rogue reveals himself and Hides again than to just say he is invulnerable to anything but an AOE spell.)


Well, that's half the rule smile Read on. But first, since you're playing a rogue in our home game and my brother is currently running, I'll let him come up with this. I promise to remember when I'm running again weg

This topic is one of the most confusing and argued in the game. There's a whole long discussion about the subject here: here in Sage Advice.

When ruling on area of effect attacks if a target is in the area it always works unless you must target a creature and you can't see that creature. Of course, I can't think of a single AOE spell that targets a creature. It's usually "a point you can see". There are a few spells like Sleetstorm where you don't need to "see" the point you target, which is quite interesting. And unless the wall is made of lead, if Superman's behind a wall and someone throws kryptonite against that wall, he's going to feel it.

In combat, targeting what you cannot see is really tricky to rule on. It needs to be looked at as both from the DM and player perspective. As a DM, if a creature turns invisible and then moves I'm going to "hide" the token on my VTT and ask "which square are you targeting?" Then I might ask to roll with disadvantage. If the attacker picks the right spot, and managed to roll both dice over the AC, it would be a hit. However, is that fair? As a DM I always know where a player's token is. I guess saying that you roll with disadvantage no matter which direction you point your arrow at is fair if it's applied to both DM and player. It's ridiculous in logical real world.

But if you read the PHB rule carefully, it implies that the scenario I just stated is exactly what should happen. It's the bolded clause in the rule which is the kicker:
Quote
Unseen Attackers and Targets
Combatants often try to escape their foes' notice by hiding, casting the invisibility spell, or lurking in darkness.

When you attack a target that you can't see, you have disadvantage on the attack roll. This is true whether you're guessing the target's location or you're targeting a creature you can hear but not see. If the target isn't in the location you targeted, you automatically miss, but the DM typically just says that the attack missed, not whether you guessed the target's location correctly.

When a creature can't see you, you have advantage on attack rolls against it. If you are hidden--both unseen and unheard--when you make an attack, you give away your location when the attack hits or misses.

With melee your chances of targeting the correct square is basically 1:8 (the 8 squares around you). With a range weapon it's 1:N where N is the area of the range of your weapon. It's basically the same odds as me getting a hole-in-one on a 120 yard par 3 and I can see that target!

So, in effect, I, as a DM, will handle by letting PCs try and guess where the target is and as a DM I won't even try.


-Nep
Neptune #1049221 Wed 14/06/23 22:00 UTC
Joined: Oct 2001
Posts: 22,195
Likes: 9
(Buffalo)
Moderator
Offline
(Buffalo)
Moderator
Joined: Oct 2001
Posts: 22,195
Likes: 9
Well that also depends. If a hidden creature pops up out of hiding and attacks it reveals itself. It then cannot be hiding while it is moving. It can only hide AFTER its move is finished, in which case any enemies who noticed it know exactly which square it moved to, they just can't see it now and so they would automatically attack the proper spot, just with disadvantage.

Neptune #1049229 Wed 14/06/23 22:16 UTC
Joined: Nov 2004
Posts: 10,423
Likes: 13
Maris Imperium
Member
Offline
Maris Imperium
Member
Joined: Nov 2004
Posts: 10,423
Likes: 13
For the record, I'm 100% in agreement with Neptune's post above. I'll just post some commentary here:

1. As I've said a few times, my original "you can't hide in the same spot" was in error. You can.

2. The location from which you fired is known. This changes the "1:8" and "1:N" chances Nep cited, because (a) there may be fewer than N hiding places on the grid, or (b) the shooter might have an especially good hiding spot they don't want to leave.

3. Enemies in combat are alert, which is why there needs to be at least a Stealth check to hide in combat.

4. It's a subjective DM call whether the same spot confers disadvantage on the stealth check. Certainly if it's the only hiding place nearby. Likely not if every place is equally hide-able. I haven't really specified that on our battle grid as I didn't think it was very important, but mentally assumed more sparse vegetation (as the map kinda shows). As such, I'm leaning more towards disadvantage. It's entirely reasonable for other DMs to rule on this differently.

5. This is all a fun conversation but the way things are about to play out, is likely to have zero actual impact in the game. smile

Page 50 of 65 1 2 48 49 50 51 52 64 65

Moderated by  AquaDyne, Neptune, Zeim 

Link Copied to Clipboard
Newest Members
Talon475, Randal Trimmer, Kimf, Yvon, TennesseeBaron
177 Registered Users
Today's Birthdays
There are no members with birthdays on this day.
Member Spotlight
KenSeg
KenSeg
Jensen Beach, Florida
Posts: 173,515
Joined: April 2007
Forum Statistics
Forums104
Topics2,889
Posts141,868
Members177
Most Online296
Jan 19th, 2020
May
S M T W T F S
1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31
†Restricted forums can only be accessed by DreamLyrics members of the age of 18 years or older. Access which is granted by the Behind Closed Doors Procedure.
™DreamLyrics Play-by-Post. DreamLyrics Play-by-Post does not own copyright on DreamLyrics texts or graphics, except trademarked DreamLyrics logos and logotypes. The works contained in DreamLyrics are copyrighted (automatically, under the Berne Convention) by the original authors and may be available under the terms of the Creative Commons Attribution Licence. (See Copyrights for details.)
Privacy Policy
Powered by UBB.threads™ PHP Forum Software 7.7.5