While most of the crabs he still has left are badly hurt, he will keep them around still. His air supply though is getting to be a concern for him, so he uses his last shape change to turn into a giant octopus and is able to take a couple of deep 'breaths' before trying to attacking Oosith again.
Davroar (giant octopus) Attack Oosith with tentacles Dugan rolled 1d20+5 and got 6 (missed) Is Oosith flanked with Sindar at his position up on the walkway? Would Davroar have advantage then for another attempt to attack?
Sindar takes the full 2 points I think that is because I was talking about lightning bolts spreading out in the water. Sindar Int Save Pandemonium rolled 1d20 and got 1
OOC: The wife is dragging me out to go furniture shopping (we need a lot) but I wanted to get things going here a bit, so excuse the terse response.
DM The aboleth's final screech is muffled by the water. As the tines of the triton's trident tear into it's flesh it trembles and then it's tentacles which had, until this moment, flailed chaotically in a stop moving and instead begin to float. The large electric eel disappears and the two merrow seem to want to stop fighting. One is not entangled with crabs and turns quickly towards the controls it had manned earlier. It pulls a lever and a drainage portal opens. Water starts flowing out. The other merrow dispatches the crab it was battling and it moves hastily toward the the open drainage, skirting Zhu and Bern to avoid conflict with them.
M2 Attacks C6 Neptune rolled 1d20+6,1d8+4,1d20+6,2d4+4 and got 23, 5, 7, 9 M2 Wisdom save Neptune rolled 1d20 and got 19 (no longer frightened by Arus)
(OOC - Presuming the Kuo-toa are indeed leaving....)
Zhu
Seeing the foes leaving now that the big monster has died, she moves slowly over to the walkway, with a groan. She remains in the pool and doesn't climb out though. She feels strange, and for some reason the water, foul as it is, is soothing.
She gestures towards the doors at the end of the walkway. "Someone check on those captives behind the door. See if they are still alive. I need to rest a bit." Indeed blood seeps into the water from multiple wounds all over her body.
Glancing at Bern she adds. "Nice to have you back, Bern. I don't think I could stand another cut of your Rapier."
"It seems those ones are wiser than you," commented the dragonborn, hefting his maul at the Kuo-toa beside him on the walkway, then at the one before him in the water, swinging wildly but with great force.
Kriv Attacking KT6 with maul, GWM -5 AJ rolled 1d20+2 and got 13
Kriv damage AJ rolled 1d6,1d6 and got 1, 3 Kriv GWF reroll AJ rolled 1d6 and got 4 21 damage on 18-hp enemy, GWM bonus attack procs!
Kriv Extra attack KT4 with maul, GWM -5 AJ rolled 1d20+2 and got 5
Kriv GWM bonus attack KT4 with maul, GWM -5 AJ rolled 1d20+2 and got 19 Kriv damage AJ rolled 1d6,1d6 and got 4, 5 23 damage on KT4.
If they won't leave the field, they can leave this plane of existence.
DM With their god dispatched, it's now the Kuo-tao's turns to be dispatched. Kriv swings his mighty maul and the tip of the great weapon plunges into the groins of two fishmen. Each explodes in a burst of blood in the water. The crabs go.
DM The Kuo-tao, now shrinking in ranks, do not hold back in their attacks. One of the spell casters is assailed by two crabs and he focuses on the one that had it in it's claws. He bite's it's head off and then hits the other one with pincer staff which now restrains that last crab. The other spellcaster uses his staff similarly, but the lone crab attacking it does not survive the attack.
The other two remaining kuo-tao follow their priest's lead and press their attacks. One plunges his spear deep into Davroar's groin. The other skewer's Sindar.
At this point the heroes notice several more figures show up. Three of flew down the stairwell. There were two humans unknown by the party, led by Whisper and followed by Jaliera who climbed down. The water has receded 5 feet now so there's room for them to fly above.
KTW1 bite Crab 7 Neptune rolled 1d20+4,1d4+2 and got 15, 6 KTW1 Pincer staff crab 8 Neptune rolled 1d20+4,1d6+2 and got 15, 8 KTW2 Pincer staff crab 1 Neptune rolled 1d20+4,1d6+2 and got 20, 8 KT2 attacks Davroar with spear Neptune rolled 1d20+3,1d6+1 and got 23, 3 KT2 crit on Davroar Neptune rolled 1d6 and got 3 KT5 attacks Sindar with spear Neptune rolled 1d20+3,1d6+2 and got 16, 8 Kt2,Kt5 Wisdom saves Neptune rolled 1d20,1d20 and got 6, 12
Jaliera and Whisper can go on their turn, which is not yet. The other two will go at the end of this next round which begins now with Zhu
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