I suppose I am mostly a traditionalist. Forex, the idea of a huge, brutish Elf with terrible Dexterity, low Intelligence, and low Charisma, but great strength just seems like too much of a stretch. Just create an Orc or human Barbarian and be done. You lose the flavor of the race by making everyone the same. The idea you can have anti-archetypes (to me) is pointless. But then I am not a player who is in the game to role play angst and such.

I have no trouble with the Feat based on background, but letting every race pick and choose which stats they get bumps to dilutes the racial stereotypes (and, BTW, was the main benefit of choosing a human pc). While some may think racial stereotyping is bad, I don't. D&D is not intended to be a melting pot where every race ends up with the same cross-section of stats.

Half-orcs are strong, Elves are graceful and smart, Dwarves have great constitution, Halflings are small, etc. Tradition. A 6'5" Halfling? No thank you.