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| | | | Joined: May 2000 Posts: 18,951 Likes: 12 Moderator | Moderator Joined: May 2000 Posts: 18,951 Likes: 12 | DM The wolves kill four of the elks and three of the riders land on their feet and try to spear the wolves as they back off. Two of the elk riders manage to strike their targets but non of the wolves drop. The fourth rider falls to the ground prone.
Deeper in the woods the confrontation between the elk-riders and the wagon guards turns furious. The five guards attack their enemies. Some striking true but none of the barbarians fall in the onslaught.
ooc: Yes Zeim, the 15'r aura around the Shaman should be very clear.
Dugan, I see that you moved the wolves away after they attacked. Surviving Elk would get opportunity attacks but none did. I won't give the elk-riders that opportunity attack if they fail the DC 10 dex save. In that case they fall prone. The riders that do succeed will get opportunity attacks.
TW13 Dex save DC 10 - elk died Neptune rolled 1d20 and got 12
TW12 Dex save DC 10 - elk died Neptune rolled 1d20 and got 12
TW14 Dex save DC 10 - elk died Neptune rolled 1d20 and got 16
TW21 Dex save DC 10 - elk died Neptune rolled 1d20 and got 9
TW13 Opportunity attack W3 with spear Neptune rolled 1d20+3,1d6+1 and got 20, 3
TW12 Opportunity attack W2 with spear Neptune rolled 1d20+3,1d6+1 and got 17, 7
TW14 Opportunity attack W1 with spear Neptune rolled 1d20+3,1d6+1 and got 4, 5
V1 Two long sword attacks on TW23 Neptune rolled 1d20+5,1d8+3,1d20+5,1d8+3 and got 17, 8, 10, 10
V2 Two long sword attacks on B3 Neptune rolled 1d20+5,1d8+3,1d20+5,1d8+3 and got 25, 7, 19, 10 V2 Crit on B3 Neptune rolled 1d8 and got 7
V3 Two long sword attacks onTW26 Neptune rolled 1d20+5,1d8+3,1d20+5,1d8+3 and got 9, 4, 8, 8
V4 Two long sword attacks onTW27 Neptune rolled 1d20+5,1d8+3,1d20+5,1d8+3 and got 11, 10, 10, 5
V5 Two long sword attacks on B4 with advantage Neptune rolled 1d20+5,1d20+5,1d8+3,1d20+5,1d20+5,1d8+3 and got 6, 18, 11, 24, 15, 11 Kriv is up and Aubric goes after Kriv.
| | | | | Joined: May 2000 Posts: 27,886 Likes: 1 Member | Member Joined: May 2000 Posts: 27,886 Likes: 1 | Kriv
These uncivilized curs were attacking without even a moment's consideration as to if those they struck at were even enemies. Such callous brigandage warranted a response in kind, and the dragonborn rushed to the point of contact, looking to batter elks and a rider.
Move 30ft Bonus action dash 30ft. Thunderwave (template on map touching E9, E7, TW7) Kriv Thunderwave AJ rolled 2d8 and got 8 DC14 Con save for half, if failed blasted 10ft away from Kriv. | | | | | Joined: Nov 2004 Posts: 14,623 Likes: 39 Maris Imperium Moderator | OP Maris Imperium Moderator Joined: Nov 2004 Posts: 14,623 Likes: 39 | Aubric
[OOC: As Kriv is not attacking the same target as Aubric would go for, going ahead with my move.]
By the time Aubric is able to react, Zhu has taken care of most of the flanking attackers. Seeing Kriv attacking those on the road and trusting Jaliera and Pavel to join in on the closer threats, he turns his attention to the two remaining mounted warriors flanking the party, his goal to kill both mounts if possible.
He begins by moving his spiritual weapon due north until it is within range of one elk [E6], attacking it.
Aubric Spiritual Weapon (Bonus Action) AquaDyne rolled 1d20+8,1d8+4 and got 16, 9
It looks like the attack did damage, but the elk still lives, so he uses a cantrip to try to finish it off.
Aubric Toll the Dead (E6 missing HP) AquaDyne rolled 2d12 and got 11 E6 must make a DC16 Wis Save
He then moves to the southeast to try to put some distance between him and the attackers, while getting closer to the other half of the party and moving closer to the treeline. | | | | | Joined: May 2000 Posts: 18,951 Likes: 12 Moderator | Moderator Joined: May 2000 Posts: 18,951 Likes: 12 | DMKriv rushes forward and when he reaches the barbarians his presence is announced with a thunderous blast. The one of the blinded elk and the rider of the other are blown away. Aubric whacks an elk with his spiritual weapon and then finishes it off with a dolorous clang. The rider falls with the elk but lands on his feet. Zindra rises and moves her mark to the barbarian standing over her with a spear. She draws her short sword and thrusts it at him twice. He falls, her horse rises and she leaves it, moves around it and moves away from the wild-eyed berserker that threatens her. The berserker ignores Zindras horse to follow her and swings his great axe at her. Both he and the elk he is riding strike true and she does not look well at all now. The berserker near the brown bear focuses on it. He swings his great axe and wounds the druid but when his elk tries to gore him, it just misses him. In the woods the berserker near the wagon that ran ahead of everyone battles the wagon driver. He swings his axe with rage and the axe gashes the driver's splint armor. E7,E9.TW7 Con saves Neptune rolled 1d20+1,1d20+1,1d20+1 and got 18, 7, 9 E6 Wis Save DC 16 Neptune rolled 1d20 and got 2 TW6 Dex save DC 10 Neptune rolled 1d20 and got 12 Zindra Short sword, Short Sword, Hunters Mark Neptune rolled 1d20+6,1d6+3,1d20+6,1d6+3,1d6 and got 23, 8, 14, 9, 2 B3 Great Axe wilding attacks Davroar Neptune rolled 1d20+5,1d20+5,1d12+3 and got 16, 13, 11 E33 Gore Davoar Neptune rolled 1d20+5,1d6+3 and got 10, 9 B4 Great Axe raging against guard V4 Neptune rolled 1d20+5,1d20+5,1d12+3 and got 22, 13, 12
Zindra 18
Berserkers 17.1
Pavel 17
Zhu 15
Tribal Warriors 13
Jaliera 12
Sindar 10.3
Davroar 10.0
Uthgartd Shaman 8
Wolves 4
Veterans 3
Kriv 2.1
Aubric 2.0
It's now Pavel's turn with Zhu going right after him
| | | | | Joined: Jan 2023 Posts: 10,672 Likes: 26 Coordinator of Chaos Moderator | Coordinator of Chaos Moderator Joined: Jan 2023 Posts: 10,672 Likes: 26 | Pavel
Seeing Jaliera's horse go down and the elk riders converging on her, he rides up next to her. Casting Rime's Binding Ice in a 30 ft cone towards the oncoming elks and their riders (OOC: Cone starts from square below Jaliera). Effecting E7,8,9 and TW7,8.
He yells to Jaliera. "Take care of my horse." Then as a bonus action casts Vortex Warp on himself choosing to fail the savings throw and flanks the small pocket of elk riders just beyond the reach of his previous spell leaving his horse with Jaliera.
.
| | | | | Joined: Oct 2001 Posts: 23,730 Likes: 14 (Buffalo) Moderator | (Buffalo) Moderator Joined: Oct 2001 Posts: 23,730 Likes: 14 | (OOC - Miales - Vortex Warp is a Full Action Spell, not a Bonus Action, unless you have something like the Sorceror's Meta Magic that lets you cast Full Action spells as Bonus Actions? Normally only a Sorceror can cast 2 spells in a round as the action economy doesn't usually allow it because casting two spells requires one of them to be a Cantrip and all Cantrips are full actions not Bonus Actions.)
Last edited by Zeim; Thu 16/07/2026 13:16 UTC.
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