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Joined: May 2000
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Wizop
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Wizop
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Looking for something that will burn. Thinking the Wizard's study is most likely. Study the painting.

If I can't see anything obvious, I may try an insight.

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Maris Imperium
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Maris Imperium
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You study the painting beside the southeast passage: the stone sundial beneath a perfect noon-shadow.

Gypsy Study painting insight
AquaDyne rolled 1d20 and got 17


At first, the meaning seems obvious enough. Sundial. Noon. Shadow. But with the thought of the Silent Crypt still in mind, more details begin to stand out.

The painted sundial is not shown outdoors. It stands inside a cluttered chamber, surrounded by shelves, broken wood, and scattered objects. The light striking it is strangely deliberate, as if someone has arranged the room so that one particular shadow falls exactly where it should.

You are fairly certain this painting is telling you two things.

First, the Wizard’s Study has its own puzzle, and that puzzle has something to do with making the sundial show noon.

Second, your guess about fuel feels promising. If any room in this place is likely to contain old furniture, loose wood, paper, books, candles, or other things that might help make a proper sustained fire, it would be a wizard’s study.

The southeast passage waits quietly beneath the sundial painting.

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Wizop
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Wizop
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But I need an 8 to enter this passage...

So thinking about the order of corridors, I think I need to do W (9) before NE (6) and do SE (8) before SW (4). But I don't have the 9 or the 8. Unless the 6 can be turned upsidedown and used as a 9?

Not yet sure about the E Labyrinth (1) or the NW Smoke tunnel (2).

Also look again around the room for anything that might be possible to take with me.. a light (candle) for example?

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Maris Imperium
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Maris Imperium
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All the paintings except the ones with 6 and 4 had their numbers installed already. Those were the only ones missing.

When you put the 4 in the crypt square, it seemed to unlock something. The 6 may have just been a way to make the 4's spot not so obvious. wink

So far you have examined 4 paintings, rolled really well, and have determined game room before bright corridor, and study before crypt.

You still have the rope you found earlier.

There are no candles here, but you recall from your earlier investigation of the Wizard's Study painting that you might find one in there.

Your options at this point seem to be:
- study the other two paintings
- go to the game room
- go to the study
- go to the other rooms that you know are harder

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