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Neptune #1107013 Thu 31/07/2025 14:47 UTC
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nem Offline
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As Arus said, it's been an honour and a pleasure, my friends. grin Not just in STK but playing Chandan in LMP too.

Thanks, Neptune, for all your hard work and crafting a world in which to play. And again for helping me bring both my characters to life, for which I must also thank you other players too. kiss

Neptune #1107021 Thu 31/07/2025 15:57 UTC
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Sad to see you go Nem.

Neptune #1107052 Thu 31/07/2025 22:04 UTC
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Agreed. Sad to see you stop playing with us.

Neptune #1107055 Thu 31/07/2025 23:25 UTC
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Originally Posted by nem
As Arus said, it's been an honour and a pleasure, my friends.

Thanks for the campaign so far and sorry to see you go, nem!

Originally Posted by Neptune
You can lead a horse to water (and if I'm the DM it's likely to die) but you can't force them to drink. That's kinda the situation here. The party can decide to do some investigating. I note that you've totally ignored every possible opportunity to engage with the townies or go beyond your delivery task. (who's afraid of ghosts and vampires?)

Speaking only for myself, the original hint indicated we needed all 10 of us to complete this side quest due to the danger, which put us on edge. However, before we even got to the town we got somewhat "ambushed" and limped into town injured. So I was expecting yet another ambush and just trying to survive being in the town long enough to complete the necessary side quest/delivery.

As it's well known that I have been co-DM'ing I apologize if anything my character has said has swayed anyone in any particular direction. I'm as clueless as the rest of you, and less experienced with Nep's evil plans to boot.

OOC matches my IC statement. I'll support whatever everyone wants to do. But perhaps I should be less paranoid of an ambush around every corner...

Neptune #1107084 Fri 01/08/2025 11:03 UTC
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All the best Neil.. and if the bug bites you can always bring Arus or another character back into the game. smile Or bbetter still, run one yourself! grin

Neptune #1107092 Fri 01/08/2025 14:20 UTC
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You can lead a horse to water (and if I'm the DM it's likely to die) but you can't force them to drink. That's kinda the situation here. The party can decide to do some investigating. I note that you've totally ignored every possible opportunity to engage with the townies or go beyond your delivery task. (who's afraid of ghosts and vampires?)

As I recall we tried to talk to several folks in the Inn and were basically rebuffed at every turn.

Last edited by Zeim; Fri 01/08/2025 14:21 UTC.
Neptune #1107117 Fri 01/08/2025 19:47 UTC
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I think Davroar and Bern are forking off at Noanar's Hold too, iirc.

Here's the plan of our trip I wrote back in 2022! grin

https://www.dreamlyrics.com/forums/ubbthreads.php?ubb=showflat&Number=1033815#Post1033815

Neptune #1107118 Fri 01/08/2025 20:51 UTC
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First, thank you Neil for playing in LMP and SKT. You're a terrific player and I loved DMing for you. I echo Gypsy's words I would never turn down a chance to play with you. Chandan and Arus were terrific characters and I wish you the very best.

That old 2022 post is an excellent outline for the characters that are not headed into the woods.

The fork into the High Forest is Zindra, Bern, Jaliera, Davroar and Pavel.
The rest are taking the path outlined by Nem.


-Nep
Neptune #1107119 Fri 01/08/2025 20:58 UTC
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As I recall we tried to talk to several folks in the Inn and were basically rebuffed at every turn.

Hmmm. Not at every turn. Jaliera seemed to learn something. I don't recall having to ask anyone for a persuasion, deception, intimidation or investigation roll. Hmmm.


-Nep
Neptune #1107122 Fri 01/08/2025 21:44 UTC
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I recall Jaliera talking to someone but I do not recall ever learning what it was about. Yes, no rolls were asked for but it seemed like every question was met by stony silence or the person we were talking to simply turned around and left, so little opportunity to engage.

Neptune #1107126 Fri 01/08/2025 23:43 UTC
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Yes, that is what happened. Exactly.


-Nep
Neptune #1107151 Sat 02/08/2025 13:20 UTC
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It has been a pleasure and a delight, Neil.



As for the current adventure, Kriv is, and always has been, very transactional. 'Cold hard gold, cold hard truth, and cold hard steel I live by', enshrined on the sheet since the very beginning. He was along in the first instance out of loyalty and obligation to the group, together with shared objectives. Regarding Arus as a friend and helping him to fulfil the obligation to deliver the items got him this far. In his view, the undead have never particularly been worthy of singling out, negotiating as he did with a wizard with undead sentries and trading words with a banshee in our prior escapades.

He's said his piece already. What's our best tack to convincing him otherwise?

Neptune #1107156 Sat 02/08/2025 17:41 UTC
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Oh well. Can't keep beating a dead horse. Though I am tremendously disappointed that a party composed mostly of supposedly "good" aligned adventurers would consciously choose to run away from a group of Undead who are terrorizing a village of innocent folks. And yes, I know some of us are "Neutral", but those alignments are more for interactions with humanoids. Undead are an abomination and usually call for extermination anywhere they are found by anyone who has the ability to do so.

Last edited by Zeim; Sat 02/08/2025 17:42 UTC.
Neptune #1107157 Sat 02/08/2025 17:59 UTC
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well ... some times the 'mission' has to 'overcome' what the 'group' might rather do <shrug>


MikeD
Neptune #1107158 Sat 02/08/2025 18:04 UTC
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MikeD - Dealing with this would be a day or two at most and we are NOT under a critical time crunch (Don't want to delay forever, but a couple of days here and there along they way doesn't seem to be critical.). In fact we don't really know much about what we're supposed to do re:Giants other than continue to gather information. This mission is going to take months and months of game time.

I am toying with options.

Last edited by Zeim; Sat 02/08/2025 18:20 UTC.
Neptune #1107159 Sat 02/08/2025 20:09 UTC
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OK. It looks like the party has decided to skip on this town, which is perfectly fine.

On a related note, my wife and I are setting out on a 3-week trip to the New York area from our home in Florida next week. The next few days are crazy hectic but I'm sure to have some time to write up posts when my wife's behind the wheel. Our daughter-in-law is having a c-section on Aug 13 and we're full-time baby sitters for a large portion of that time. So spotty posting is to be expected. I might velocipost or disappear. I'm sure there'll be some of that. We leave Wednesday and will be on the road for 3 days.

Now that we're "9" characters (with Zindra and Aubric) and we're splitting, The group going into the High Forest with Aquadyne DMing that includes Bern, Davroar, Jaliera, Pavel and Zindra is 5 and the group I'm DMing is 4. That's perfectly fine. Aqua's group is heavily nature in nature smile and Pavel offers the strongest magic using for that group. The other group, Kriv, Aubric, Sindar, and Zhu also has good balance. So I'm inclined to move forward like that but we can open discussion.

I suggest that the party figures out where to meet again, how to communicate if need be and any other logistics. Aqua and I will open new threads this week, one each for the two groups.


-Nep
Neptune #1107161 Sat 02/08/2025 20:28 UTC
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Oh well. We will miss the Holy Avenger +5 and the Ring of Multiple Wishes hidden in the tower here, but que-sera-sera <g>.

Have fun Nep!

Last edited by Zeim; Sat 02/08/2025 20:51 UTC.
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