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Neptune #1092918 Fri 22/11/2024 15:02 UTC
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[OOC Well done! grin ]

Neptune #1092961 Sat 23/11/2024 15:05 UTC
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DM

The party sets out to help Arus complete his task which is to deliver to Amrath Mulnobar, castellan of Noanar's Hold, five horse harnesses made by Triboar's finest harness-maker, Othovir. Narth Tezrin, the owner of the Lionshield Coster in Tribor, had asked Arus to deliver the exquisite custom harnesses there but had never been to Noanar's Hold and was worried about the delivery because of the dangers on the road there.

The trek takes the party into low-lying, wooded hills and will get the party to their destination by nightfall.

ooc: I believe that you have a single horse-drawn wagon which you use to carry the harnesses, which are bulky and heavy. Please describe all tactical considerations including a marching order.

I won't be back home for a few days still. We'll step the pace up then.


-Nep
Neptune #1092964 Sat 23/11/2024 16:49 UTC
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Sindar

He is happy to ride on the wagon or his horse somewhere in the middle to front of the pack of adventurers. Mostly he wants a good vantage point to observe around them and keep an eye out.

Neptune #1092968 Sat 23/11/2024 17:35 UTC
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<Bern>

Unless someone has a different idea, he offers to bring up the rear.


MikeD
Neptune #1092970 Sat 23/11/2024 19:59 UTC
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Zhu

She will ride her horse in the middle of the group, near the wagon where Bern is driving.

Neptune #1092973 Sun 24/11/2024 01:07 UTC
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Kriv

The Dragonborn goes nearer to the front, the better to keep an eye on what lies ahead.

Neptune #1092974 Sun 24/11/2024 01:45 UTC
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Zindra
The scout rides up near the front to keep an eye on things.


-Nep
Neptune #1092977 Sun 24/11/2024 17:33 UTC
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[OOC: Sindar offered to be on the wagon, Bern wants to be in the rear. But all of us are open to whatever.]

Neptune #1092984 Mon 25/11/2024 06:10 UTC
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Aubric

Aubric is happy to walk some of the time, but hops onto the wagon periodically for a rest.

Neptune #1092987 Mon 25/11/2024 07:37 UTC
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Davroar

He is used to walking during most of his travels. Davroar will simply tie his horse to the back of the wagon, and occasionally will sit at the back of the wagon for short rests. If they need to pick up the pace or if anything comes up, he will quickly get back onto his horse.

Neptune #1092997 Mon 25/11/2024 11:09 UTC
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Pavel

Pavel stays close to the cart on his horse. His eyes normally to the back of their caravan or to the sides.

Neptune #1092999 Mon 25/11/2024 11:14 UTC
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Jaliera

Having her horse Meadow is still a novelty, so she opts to ride but stays near to Davroar so they can chat along the way.

Neptune #1093009 Mon 25/11/2024 14:48 UTC
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<Bern>

He remains at the rear keeping an eye for anything that might come up behind.


MikeD
Neptune #1093016 Mon 25/11/2024 17:59 UTC
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OOC: This is what I think I'm hearing about marching order and horse usage.

Let's start with the wagon. That was given to Arus who uses it to transport the bulky harnesses.
Without going into the details of why, with the addition to provisions and the harneses, the wagon can handle two people at a time. And Arus does not have to drive it. Should I assume this from a long-ago post?

Quote
Arus is geared up for the surface world and when he summons his celestial steed before setting out on the road, he doesn't employ the form of some weird amphibious creature like a giant salamander, he employs the form of a warhorse. Dark bay coloured with a white blaze and white socks. Classic. This is the steed he's riding when the caravan is attacked, steering it into the thickest of the fighting.

Otherwise Bern, Aubric and Kriv did not mention a horse. I never saw anything that suggested Bern was on the wagon smile I'll put Sindar up there with Arus...

Marching order:
Code
  {Zindra}     Kriv
   {Zhu}       {Pavel}
     [Arus Sindar]
         Aubric    
  {Davroar}   {Jaliera}
        Bern
 

Brackets [] mean on the wagon. {} Means mounted

Let's adjust and correct before we continue


-Nep
Neptune #1093018 Mon 25/11/2024 18:24 UTC
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OOC: Your layout looks fine to me.

Neptune #1093032 Mon 25/11/2024 23:05 UTC
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🧝👍

Neptune #1093034 Tue 26/11/2024 02:54 UTC
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OOC: presume a horse lest the group travel at Kriv’s walking pace.

Neptune #1093056 Tue 26/11/2024 09:51 UTC
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That's fine by me, Nep. smile Kriv can ride Arus's summoned steed. It works well for an outrider since it can communicate telepathically back to Arus on the wagon within 1 mile.

Neptune #1093070 Tue 26/11/2024 14:14 UTC
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(OOC - AJ - Note that AFAIK Bern is also walking so we are moving at walking speed anyway.)

Neptune #1093072 Tue 26/11/2024 15:38 UTC
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Well, wagons go at walking pace anyway irl. Not sure about D&D.

Neptune #1093077 Tue 26/11/2024 16:20 UTC
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OOC: No worries. How's this. I think you all had horses unless you specifically say you don't. Arus doesn't need one. He has his summoned steed. Some of yours have names. We just need to deal with them and mounted combat, etc.

Another note. Roll20 no longer works with DnDBeyond. You can no longer move your characters into Roll20. So bye-bye Roll20. I moved everything into Foundry VTT/Forge. Sorry Aqua, another learning curve ... but you have time now.

But yeah, aside from the (much higher) DM learning curve, you guys will move your pieces on a different chess board when the time comes. Instructions will be provided.

Let's take further discussion of this to the OOC: thread.


DM
The party began it’s trek towards Noanar’s Hold and some had heard a warning of sorts from an elf named Berris that was traveling west, towards Yartar.
Quote
"Noanar's Hold? You must be jesting. I guess you are unaware of the stories about the place?" he had said. “The village is on the very edge of the High Forest. It grew up around a famous hunting lodge built over two hundred years ago. Back in those days it was quite popular. It was famous for the wild hunts that it hosted. These attracted some of the wealthiest nobles and merchants in the North!"
"But Some who ventured to Noanar's Hold never returned. There were dark rumors that the Hunt Lords who ruled Noanar's Hold were arranging wanton slaughters to amuse their guests and even allowing their guests to hunt one another. Once the rumors started to spread, the place was shunned and the village fell on hard times."
"The good news is that it is nary a day away and an easy trip. I understand that your group is splitting up but, if you are headed to Noanar's Hold, it wouldn't hurt to have friends along."
Zindra, who was quite familiar with the area led them south on the road leading towards Jundar’s Pass. The clouds above darkened and a steady, cold rain began. The slight uphill climb became more difficult as the path became muddy.

It was already early afternoon when they reached the Dessarin River. “This is Dead Horse Ford,” Zindra said. “Fortunately we do not need to cross. Noanar’s Hold is that way,” she says pointing east. “We take the Dead Horse Path”. They moved east along it’s north bank, the river to their right and a large lightly wooded hill to their left. It wasn’t a marked path and it was good to have a guide to lead them. Navigation via up the river would be nearly impossible. These were rapids and the frothy water churns quickly and turbulently, over rocks and steep inclines down the hill. To make matters more challenging, there was a large, tree lined hill to their left and water was flowing towards the water to the right.

I'll give y'all time to react.

Last edited by Neptune; Tue 26/11/2024 16:32 UTC.

-Nep
Neptune #1093081 Tue 26/11/2024 16:51 UTC
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Aubric

The wood elf raises an eyebrow and smirks, his sarcasm evident in his tone. "Dead Horse Path? Well, I guess we can't beat traveling this way."

As they find themselves between a hill and a river, his expression then turns more serious as he scans the surroundings, asking "should we slow down to be more stealthy here?" to the party in general. It seems a suggestion, open to debate. "Given our friend Berris's warning, and this terrain, we should be on guard."

He rides forward a bit near Zindra, asking, "Since you're familiar with these parts, do you happen to know anything more about Noanar's Hold than what Berris shared? Any recent news or, I don't know, tips on how not to end up as someone's hunting trophy?"

Neptune #1093083 Tue 26/11/2024 18:15 UTC
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Zindra

"I've not been down this way but yes, there were rumors. Noanar's Hold hosted wild hunts that attracted the wealthiest nobles and merchants of the North. I do not know much more than that."

With a sidewise glance of the cleric she says, "Berris? Is that the elf you were speaking to? I guess, perhaps he might have had more information?"

"As for the pace, I would say that nightfall approaches and it will be doubly dangerous for most without light. The path is not much more than a pebble beach and I am worried about the mud and those streams that are cutting across our path into the river. The horses cannot move quickly here in any case."

ooc: The pace is through difficult terrain. The party gets to choose pace. See this: Travel Pace

Last edited by Neptune; Tue 26/11/2024 18:25 UTC. Reason: more about the pace of movement

-Nep
Neptune #1093144 Wed 27/11/2024 17:17 UTC
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Zhu

She nods at the conversation. "We should accept your guidance on travel then. You know this area better than we do. I am curious, though. Why is it called 'Dead Horse Trail' and 'Dead Horse Ford'?"

Neptune #1093189 Thu 28/11/2024 17:36 UTC
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Zindra
"I would only be guessing if I said that someone's horse died on this trail or in the ford. It is quite a challenging ford to traverse and in the wrong weather, like in this driving rain, quite deadly."

The horses were certainly not doing well, moving slowly on the now very slippery river rocks.
ooc: the attached graphic shows the party's marching order. And let me know of anything (aside from moving at a pace slowed by both difficult terrain and caution as Aquadyne described above) that you are doing.

Attached Images
DeadHorsePathEnc.jpg (258.32 KB, 238 downloads)

-Nep
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