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| | | Joined: Nov 2004 Posts: 12,546 Likes: 23 Maris Imperium Moderator | OP Maris Imperium Moderator Joined: Nov 2004 Posts: 12,546 Likes: 23 | DMThe party has a good idea who they are facing as they enter the cave, or at least some of it: a fire giant and a troll under its apparent command. There's still one unexplored branch of the cave with some creature inside it. They quietly move into the entrance, not yet splitting off to enact Zindra's proposed plan, but at least getting out of the daylight and letting their eyes adjust to the dim light. Zhu, Zindra, Sindar, and Bern are the first ones in, close enough to see one of the light sources Davroar described. It's certainly not a torch... in fact, it looks like a small, glowing mound of magma, its red color illuminating the walls of the cave around it. There are two other similar mounds deeper within the cave, along the paths each of the two smaller groups plans to travel shortly. There's no evidence that anyone's been detected yet, the murmur of some conversation deep within the cave heard echoing in the rocky tunnels, but not loud or clear enough to make out any words in any language. Initiative Order Zhu 26 Pavel 22 Jaliera 20 Sindar 19 Aubric 18 Bern 16 Arus 14 Zindra 13 Ignara 12 MNPC 11 Davroar 10 Kriv 5 Trolls 2 OOC: Please wait your turn in initiative to move. It's possible it won't matter. It's also possible it will.
Also, possibly related, everyone on foot, in both parties, should be rolling stealth before they move further into the cave, unless they intend to not be stealthy. This will be a "group check" as described in PHB (majority saves vs. DC unknown to you).
Also, Davroar and Arus enjoying the hot tub together need a DC 10 CON save (once) on their way into the main cavern. They do not need to roll stealth. | | | | Joined: Jun 2002 Posts: 10,726 Likes: 3 Administrator | Administrator Joined: Jun 2002 Posts: 10,726 Likes: 3 | Davroar
He will start swimming up the stream underwater and will slowly poke his head up once he reaches approximately the same point where he spotted the giant from the last time.
[ooc: not sure if I need to wait for when it is my turn in initiative ?? Will not move my icon in Roll20 yet ] | | | | Joined: May 2000 Posts: 13,227 Likes: 10 Wobbly Headed Administrator | Wobbly Headed Administrator Joined: May 2000 Posts: 13,227 Likes: 10 | Arus
With the scouting done and targets identified, Arus has less concern for stealth and more for getting into position to attack.
"Ho, I shall back-up our man Davroar." Arus says and manouevres over the rocks before hopping into the stream.
Being a triton he's at home in the water and is soon alongside the druid. | | | | Joined: Oct 2001 Posts: 23,049 Likes: 12 (Buffalo) Moderator | (Buffalo) Moderator Joined: Oct 2001 Posts: 23,049 Likes: 12 | Zhu
She begins moving towards a spot she feels will be good for spellcasting, taking the right side branch.
(OOC Double move. Moved token.)
Zhu Stealth Zeim rolled d20+3 and got 15
Last edited by AquaDyne; Sat 01/06/2024 17:07 UTC. Reason: Combine posts
| | | | Joined: May 2000 Posts: 42,496 Likes: 12 Member | Member Joined: May 2000 Posts: 42,496 Likes: 12 | <Bern>
He gets his bow ready ... he can cover both groups ... at least for a while ... then follows.
Bern stealth MikeD rolled d10+6 and got 9
Last edited by AquaDyne; Sat 08/06/2024 07:13 UTC. Reason: Combine posts
MikeD
| | | | Joined: Nov 2004 Posts: 12,546 Likes: 23 Maris Imperium Moderator | OP Maris Imperium Moderator Joined: Nov 2004 Posts: 12,546 Likes: 23 | DM
Zhu manages to sneak further into the cave. Nothing unusual happens, and the low murmuring of Giant-Troll conversation continues.
Zhu can see a bit further in now, as she's positioned midway between two small glowing mounds of magma. | | | | Joined: Nov 2004 Posts: 12,546 Likes: 23 Maris Imperium Moderator | OP Maris Imperium Moderator Joined: Nov 2004 Posts: 12,546 Likes: 23 | (OOC - Are those greenish blobs ahead of her on the left bushes she could use for cover?) OOC: The bushes are "moderate foliage". They provide less than half cover and do not provide any benefit to AC. They do somewhat obscure line of sight, however (lightly obscured). They give disadvantage on wisdom (perception) checks that rely on sight, and you can attempt to hide behind them. | | | | Joined: Jun 2002 Posts: 10,726 Likes: 3 Administrator | Administrator Joined: Jun 2002 Posts: 10,726 Likes: 3 | Davroar
It is his third time to scout in the water, and it seems the heat is starting to get to him.
Davroar Hot water swim CON Save Dugan rolled 1d20+3 and got 7 | | | | Joined: May 2000 Posts: 13,227 Likes: 10 Wobbly Headed Administrator | Wobbly Headed Administrator Joined: May 2000 Posts: 13,227 Likes: 10 | Arus
He never enjoyed the waters around thermal vents as a child. Today proves no different as a man.
[8 total] | | | | Joined: May 2000 Posts: 80,351 Likes: 75 Wizop Administrator | Wizop Administrator Joined: May 2000 Posts: 80,351 Likes: 75 | Jaliera
She creeps forward, bow in her hand, Whisper on her shoulder, to follow Zhu. Having Whisper on her shoulder enables her to occasionally glance through Whisper's eyes so she can see in the dark. | | | | Joined: Jan 2023 Posts: 7,824 Likes: 19 Coordinator of Chaos Moderator | Coordinator of Chaos Moderator Joined: Jan 2023 Posts: 7,824 Likes: 19 | Pavel
Pavel scrambles to the left being as stealthy as he possibly can.
(Same as Zhu a double move.. and the stealth roll)
Pavel Pavel Stealth Miales rolled 1d20+2 and got 22 | | | | Joined: May 2000 Posts: 18,520 Likes: 7 Moderator | Moderator Joined: May 2000 Posts: 18,520 Likes: 7 | ooc: Zindra's stealth roll was 11+5 for the inspiration. I moved her on the map. I don't see a yellow line (in as a player)
-Nep
| | | | Joined: Nov 2004 Posts: 12,546 Likes: 23 Maris Imperium Moderator | OP Maris Imperium Moderator Joined: Nov 2004 Posts: 12,546 Likes: 23 | I don't see a yellow line (in as a player) I'm referring to this postooc: I meant in Roll20. You may want to draw that line on the map for players. Some advanced far beyond it. Do it on the map level so that the players can't maintain it. I took the liberty of moving Bern next to Zindra behind the line. I don't think MikeD's browser can handle the VTT. Mike, we're all the way to the right near stairs going down. The line became irrelevant once we started moving in initiative order.
With play-by-post and delays I was trying to not slow things down too much by giving everyone a starting line and time to do all the prep they needed before we went turn by turn.
Once everyone was "lined up" then we started initiatve and people are further in and the arbitrary line is irrelevant.
The confusion has resurfaced because of the whole "stealth" snafu where honestly "group stealth" should have been rolled/planned before anyone was moving, and I'm trying to be generous and let that happen instead of penalizing you for not thinking of it soon enough and bumbling along bumping into rocks that fall or otherwise making noise or letting the light reflect off your shinies, etc.
I apologize for the confusion here.
Last edited by AquaDyne; Sat 08/06/2024 07:03 UTC. Reason: Combine Posts
| | | | Joined: May 2009 Posts: 16,599 Likes: 16 Chaotic Obfuscator Moderator | Chaotic Obfuscator Moderator Joined: May 2009 Posts: 16,599 Likes: 16 | Sindar
He crept forward. He needed to be able to see his target to affect it.
Sindar Stealth forward Pandemonium rolled 1d20+5 and got 8 Moved token in R20
Last edited by Pandemonium; Thu 06/06/2024 19:49 UTC.
| | | | Joined: Nov 2004 Posts: 12,546 Likes: 23 Maris Imperium Moderator | OP Maris Imperium Moderator Joined: Nov 2004 Posts: 12,546 Likes: 23 | Aubric
The cleric follows along just behind Sindar, turning to the left and planning to support the melee party from behind.
Aubric Stealth AquaDyne rolled 1d20+3 and got 23 | | | | Joined: Nov 2004 Posts: 12,546 Likes: 23 Maris Imperium Moderator | OP Maris Imperium Moderator Joined: Nov 2004 Posts: 12,546 Likes: 23 | DM
The plan continues, with the melee fighters proceeding to the left, and the ranged fighters to the right.
OOC: I've moved Bern. | | | | Joined: Nov 2004 Posts: 12,546 Likes: 23 Maris Imperium Moderator | OP Maris Imperium Moderator Joined: Nov 2004 Posts: 12,546 Likes: 23 | DM
OOC: I'll assume Arus is swimming upstream soon to be followed by Davroar and neither move will impact what the Fire Giant or the mystery NPC do.
Ignara, the fire giant, is still berating the troll next to her. As some of the party members get closer, they are able to make out some of the words in the echos of the cave. Those who speak Jotun could make out enough of the conversation to determine the troll is being tasked to bring back other trolls, with some undefined "or else" threat lingering.
There's no sign in the conversation that anyone in the party was detected yet.
The party that headed towards the left, crossing the stone bridge that Arus and Davroar are swimming under, can hear the quiet moans of some creature further down a dark passage just past where they plan to turn toward Ignara for the attack. | | | | Joined: Jun 2002 Posts: 10,726 Likes: 3 Administrator | Administrator Joined: Jun 2002 Posts: 10,726 Likes: 3 | Davroar
Having Arus as company he feels slightly more calm as he swims under water towards the fire giant. The water temperature is getting to him, so he keeps to the lower depths to find any relief from the heat. | | | | Joined: May 2000 Posts: 13,227 Likes: 10 Wobbly Headed Administrator | Wobbly Headed Administrator Joined: May 2000 Posts: 13,227 Likes: 10 | [Thanks Aquadyne. Yes the intention is to move into position with Davroar.]
Arus
He crawls along the streambed, feeling a little like a hermit crab in his plate armour. Despite such gigantic foes ahead, Arus is confident. He has strong and capable companions and Sindar's touch of motivational magic lingers with the triton. | | | | Joined: May 2000 Posts: 80,351 Likes: 75 Wizop Administrator | Wizop Administrator Joined: May 2000 Posts: 80,351 Likes: 75 | Jaliera
She has her bow ready and listens just in case she needs to provide assistance and a distraction but she waits for the others to catch up. | | | | Joined: May 2000 Posts: 27,775 Likes: 1 Member | Member Joined: May 2000 Posts: 27,775 Likes: 1 | Kriv
The Dragonborn holds station and listens, words of power burning in his mind as they await to be spoken, to propel him at speed once their collective veil of silence is rent asunder. | | | | Joined: Nov 2004 Posts: 12,546 Likes: 23 Maris Imperium Moderator | OP Maris Imperium Moderator Joined: Nov 2004 Posts: 12,546 Likes: 23 | DM
The troll moves away from the Giant, perhaps beginning to obey one of the commands. Of course, there's a large fire to navigate around so he doesn't get far enough to impact anyone's strategy yet. | | | | Joined: Oct 2001 Posts: 23,049 Likes: 12 (Buffalo) Moderator | (Buffalo) Moderator Joined: Oct 2001 Posts: 23,049 Likes: 12 | Zhu
Moving up carefully, she finds a spot behind some bushes and boulders for concealment and waits for the others to join her. In the meantime she readies a spell to cast if the Giant attacks any of the party.
(OOC - Updated map.)
Last edited by Zeim; Tue 11/06/2024 12:58 UTC.
| | | | Joined: Nov 2004 Posts: 12,546 Likes: 23 Maris Imperium Moderator | OP Maris Imperium Moderator Joined: Nov 2004 Posts: 12,546 Likes: 23 | DM
Zhu continues sneaking foward, behind the moderate foliage, using her action to ready an attack. | | | | Joined: Jan 2023 Posts: 7,824 Likes: 19 Coordinator of Chaos Moderator | Coordinator of Chaos Moderator Joined: Jan 2023 Posts: 7,824 Likes: 19 | PavelHis dash only buying him time, Pavel stays at his position. His mind whirling for something to do. Then a thought comes to him. He casts Unseen Servant and directs it to pick up a large rock and take it up the dark passage. (Red circle for progress) Unseen Servant 1 conjuration Casting Time: 1 action Range: 60 feet Target: An unoccupied space on the ground within range Components: V S M (A piece of string and a bit of wood) Duration: 1 hour Classes: Bard, Warlock, Wizard This spell creates an invisible, mindless, shapeless force that performs simple tasks at your command until the spell ends. The servant springs into existence in an unoccupied space on the ground within range. It has AC 10, 1 hit point, and a Strength of 2, and it can’t attack. If it drops to 0 hit points, the spell ends. Once on each of your turns as a bonus action, you can mentally command the servant to move up to 15 feet and interact with an object. The servant can perform simple tasks that a human servant could do, such as fetching things, cleaning, mending, folding clothes, lighting fires, serving food, and pouring wine. Once you give the command, the servant performs the task to the best of its ability until it completes the task, then waits for your next command. If you command the servant to perform a task that would move it more than 60 feet away from you, the spell ends. | | |
Posts: 48,129 Joined: August 2001
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