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| | | Joined: Apr 2016 Posts: 6,245 Likes: 9 Member | Member Joined: Apr 2016 Posts: 6,245 Likes: 9 | [OOC: no - I am playing her as naive. I'm quite happy to have her learn hard lessons and have reasons to grow the character.] | | | | Joined: May 2009 Posts: 16,599 Likes: 16 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 16,599 Likes: 16 | The goblin's rusty blades strike Coral ineffectually, failing to penetrate her magical armorment.
[OOC: Damage on Coral 2 and 5 not enough to get through her toughness.]
Goblins #2 Attempt Damage Coral ace Pandemonium rolled 1d4 and got 1 2023-09-15 21:33:22 Goblins #2 Attempt Damage Coral Pandemonium rolled 1d4,1d4,1d4,1d4 and got 1, 1, 1, 4 | | | | Joined: May 2009 Posts: 16,599 Likes: 16 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 16,599 Likes: 16 | On the other side of the square the guards attack some of their opponents, woefully representing themselves.
Two guards scream out as they are stuck and sliced with the rusty daggers their foes bring to bear. It isn't clear if they are still alive.
The Sheriff is shocked when two of the men he works with every day collapse under the fury of the green foes' attacks. He misses his goblin.
The little buggers strike back, their weapons bouncing off his hard metal armor, finding no purchase.
He continues to swing at the green menace also not managing to find a target.
[OOC: Technically, the attack got a raise, and one of the damage dice was an ace. But since the goblin is splatted... we will call it good.
Guards Attack Pandemonium rolled 1d6,1d6,1d6,1d6 and got 4, 4, 1, 1
Goblins on guards Attack with Gang up Pandemonium rolled 1d6+3,1d6+3,1d6+3, and got 8, 9, 9
Goblins on guards Attack Aces Pandemonium rolled 1d6,1d6 and got 1, 1
Goblins on guards Damage with Raises Pandemonium rolled 1d4,1d4,1d6 and got 2, 4, 5
Goblins on guards Damage with Raises Pandemonium rolled 1d4,1d4,1d6 and got 4, 4, 4
Goblins on guards Damage aces Pandemonium rolled 1d4,1d4 and got 3, 3
Sheriff Belor Attack, Wild, Damage Pandemonium rolled 1d6,1d6,1d6,1d8 and got 1, 4, 3, 5
Gobbos on Sheriff Belor Attack Pandemonium rolled 1d6+2,1d6+2,1d6+2 and got 6, 5, 8
Gobbos on Sheriff Belor Attack Ace Pandemonium rolled 1d6 and got 4
Gobbos on Sheriff Belor Damage, Raise Pandemonium rolled 1d4,1d4,1d6 and got 2, 1, 2
Next Round's initiative: Note Belor drew another joker, all PCs get another benny, which makes 6 I believe. Sheriff Belor Red Joker (Dang lucky +1 benny for all PCs) Zak 9S Seliam 5D Aendell 4H Guards 4D Catalena 4C Coral 3C
Sheriff Belor Attack, Wild, Damage Pandemonium rolled 1d6,1d6,1d8+2,1d6 and got 3, 2, 8, 1
Zak is up with Seliam on Deck!
| | | | Joined: Sep 2000 Posts: 61,373 Likes: 3 Arssanguinus Moderator | Arssanguinus Moderator Joined: Sep 2000 Posts: 61,373 Likes: 3 | Zak, again, moves in and attacks a goblin.
Zak attack Art in the Blood rolled 1d8,1d6 and got 4, 6
Zak exploding d6 Art in the Blood rolled 1d6 and got 5
Zak damage Art in the Blood rolled 1d4,d6 and got 4, 4 | | | | Joined: Apr 2016 Posts: 6,245 Likes: 9 Member | Member Joined: Apr 2016 Posts: 6,245 Likes: 9 | Goblins on guards Damage with Raises Pandemonium rolled 1d4,1d4,1d6 and got 4, 4, 4
Goblins on guards Damage aces Pandemonium rolled 1d4,1d4 and got 3, 3
[OOC: wow!] | | | | Joined: Jan 2023 Posts: 7,824 Likes: 19 Coordinator of Chaos Moderator | Coordinator of Chaos Moderator Joined: Jan 2023 Posts: 7,824 Likes: 19 | Selaim
Continuing next to Aendell
Selaim Main Miales rolled d8,d6 and got 2, 5
Selaim Main Damage Miales rolled d6,d6 and got 4, 6
Selaim Main Damage ace Miales rolled d6 and got 5
Selaim Off Miales rolled d8,d6 and got 4, 3
Selaim Off Damage Miales rolled d6,d6 and got 4, 5 | | | | Joined: May 2009 Posts: 16,599 Likes: 16 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 16,599 Likes: 16 | Saleim's weapons find purchase cutting down two more of the nearby foes. They gurgle and splash as they fall.
Normal goblins would probably flee in face of such force, yet these continue as slavering fools.
The group can hear horrible off-key singing. It is a mix of shirl voices caterwauling with excitement.
"Goblins Chew and Goblins Bite Goblins Cut and Goblins Fight Stab the dog and Cut the Horse Goblins Eat and Take by Force!
Goblins Race and Goblins Jump Goblins Slash and Goblins Bump Burn the Skin and Mash the Head Goblins Here and You be Dead!
Chase the Baby Catch the Pup Bonk the Head to Shut it Up Bones be Cracked Flesh be Stewed We Be Goblins! You be Food!"
This is punctuated by flames reaching higher and higher around them.
Some of the locals, despite being frightened by the mayhem all around them, see to be trying to slow the spread of the flames.
Most of the locals cower and hide, though some have tried to run away.
Seliam is attacked by the one remaining defiant foe, his Rusty Dog Slicer not being so trusty. His weapon fails to find purchase on her magically arrayed form.
Aendell is faced with one remaining goblin that Seliam is handling. There are at least two other groups of 3 to 4 goblins each.
Now that he has a moment to observe while looking for his next target, the paladin skilled in battlefield tactics, notes that every group has a torchbearer. He also might notice that the goblins are singing their little song, potentially to maintain morale, though they don't look like they are going to run away. They are fighting to the death.
[OOC: Aendell is up! Followed by the Guards (which I will handle on Aendell's post, and then Catalena and Coral. Post in any order you desire. That will finish out this round.]
Last edited by Pandemonium; Sat 16/09/2023 20:04 UTC.
| | | | Joined: Oct 2001 Posts: 23,049 Likes: 12 (Buffalo) Moderator | (Buffalo) Moderator Joined: Oct 2001 Posts: 23,049 Likes: 12 | Aendell
"Kill the torchbearers!" He calls. Not certain it will do anything, but it seems unusual enough to draw his attention. Turning to Selaim he says in a confident and encouraging tone, "You've got this one". He then moves to the next larger group and strikes.
Aendell Attack Zeim rolled d8,d6 and got 3, 1 Aendell Attack - Benny Zeim rolled d8,d6 and got 3, 1 Aendell Attack - Benny Zeim rolled d8,d6 and got 2, 6 Aendell Attack - Ace Zeim rolled d6 and got 3 Total: 6+3=9
Aendell Damage Zeim rolled d8,d8,d6 and got 5, 7, 2 Total: 5+7+2=14
Well, there go 2 of his Bennies. Note: If no Raise on the attack take off the last 2 and drop damage to 12. | | | | Joined: May 2009 Posts: 16,599 Likes: 16 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 16,599 Likes: 16 | Aendell strikes a goblin in the back as it is harassing a dog that is trying to cower under a wagon that is on fire. The dog has a couple of light cuts on its side and head.
The goblin wriggles on the sword before it expires. With a well-placed boot, the corpse is loosed from the blach gore-covered weapon.
His second swing cuts down the torchbearer of this group, the mayhem device sputtering on the ground next to another dead goblin. [OOC: Taking advantage of the raise.]
With only two goblins directly in front of him, they turn and try to harm the large human in metal armor. Aendell's deft use of his weapon prevents the goblins from harming the paladin in any meaningful way.
Two guards scramble trying to protect their fallen comrades. Catalena would know that Jorge, one of the surviving guards, manages to strike down a goblin, leaving 2 in front of them and Catalena. They flail and cruse in goblin but don't manage to harm anyone.
Missed again Aendells next goblin group numbering 2 Retaliation attack Pandemonium rolled 1d6+1,1d6+1 and got 5, 6
Guards Attack Pandemonium rolled 1d6,1d6 and got 6, 3
Guards Attack Raise Pandemonium rolled 1d6 and got 1
Guard Goblins Attack Pandemonium rolled 1d6+1,1d6+1 and got 4, 2
Catalena and Coral are up!
| | | | Joined: Apr 2016 Posts: 6,245 Likes: 9 Member | Member Joined: Apr 2016 Posts: 6,245 Likes: 9 | Coral
"You dare attack me?" She snarled in goblin at her four foes, and lashed out at two of them with her smoking claws.
Coral Attack (1 of 2) at -2 Attack (2 of 2) at -2 Angrboða rolled d6,d6,d6,d6 and got 2, 6, 6, 6
Coral Attack (1 of 2) at -2 Attack (2 of 2) at -2 raises Angrboða rolled d6,d6,d6 and got 6, 6, 4
Coral Attack (1 of 2) at -2 Attack (2 of 2) at -2 raises Angrboða rolled d6,d6 and got 6, 3
Coral Attack (1 of 2) at -2 Attack (2 of 2) at -2 raises Angrboða rolled d6 and got 1
So a 6+6+6+1-2= 17 for attack 1, and 6+6+3-2 = 13 for attack 2
I have assumed that both are raises
Coral damage (1 of 2) at +2 damage (2 of 2) at +2 Angrboða rolled d4,d6,d6,d4,d6,d6 and got 4, 3, 2, 1, 5, 4
Coral damage (1 of 2) at +2 raise Angrboða rolled d4 and got 2
so 13 damage attack 1 and 12 damage on attack 2
Coral intimidate remainder Angrboða rolled d6,d6 and got 6, 3
Coral intimidate remainder raise Angrboða rolled d6 and got 4
so a 10 for intimidate
| | | | Joined: May 2009 Posts: 16,599 Likes: 16 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 16,599 Likes: 16 | Coral wades with fury into close proximity with the four foes about waist high. From the outside, it is difficult to discern exactly what happens next. There is a spray of black ichor in all directions. The black smoking claws of the little girl seem demonic in origin and rake through goblin flesh and clothing without any hesitation. Anyone near by is covered it hot black splatter from the shredded foes. When it clears, there are four split and torn corpses at the splatter-covered little girl's feet. Though she has destroyed one group of foes, there are others around, and they see what she has done. Contrary to any normal reaction, they snarl, bear their disgusting yellow teeth, and leap in her direction, though none are close enough to attack in this moment. [OOC: Two raises on both of the gobbos, we will count that as four dead in rather hideous display of how fearsome Coral can be.  Catalena can attack the one left with the guards or move to another group. To Recap we have 8 enthralled/annoyed by the illusion dogs. 6 gobbos are left from the original 20 that had come into the square. Heck of a set of rolls Angr! Way to set the bar high!]
Last edited by Pandemonium; Sat 16/09/2023 21:45 UTC.
| | | | Joined: Sep 2000 Posts: 61,373 Likes: 3 Arssanguinus Moderator | Arssanguinus Moderator Joined: Sep 2000 Posts: 61,373 Likes: 3 | Ooc: Um… do I still exist? | | | | Joined: May 2009 Posts: 16,599 Likes: 16 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 16,599 Likes: 16 | [OOC:LOL only goblins were harmed in the making of this game. Zak will be in the new initiative order as soon as Cat acts. I have to shuffle because Belor Joker fu, pulled one last draw.  ] | | | | Joined: Sep 2000 Posts: 61,373 Likes: 3 Arssanguinus Moderator | Arssanguinus Moderator Joined: Sep 2000 Posts: 61,373 Likes: 3 | (Ok. I just saw Zak is up followed by Selaim … then no resolution of actions. Just trying to figure out why my actions never happened)
Last edited by Art in the Blood; Sat 16/09/2023 22:16 UTC.
| | | | Joined: May 2009 Posts: 16,599 Likes: 16 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 16,599 Likes: 16 | [OOC:
We haven't quite finished the round Sheriff Belor Red Joker (Dang lucky +1 benny for all PCs) Zak 9S Seliam 5D Aendell 4H Guards 4D Catalena 4C Coral 3C
Catalena is the only PC to not act.
Then I will generate the new round of initiative.
Zak went earlier in the round, though to be fair a lot has happened. ]
Last edited by Pandemonium; Sat 16/09/2023 22:22 UTC.
| | | | Joined: Dec 2020 Posts: 2,268 Likes: 11 Moderator | Moderator Joined: Dec 2020 Posts: 2,268 Likes: 11 | CatalenaCatalena looked at the two fallen guards and she was immediately reminded of the Harrowing she'd performed for a group of guards several weeks back. They had been enjoying an evening off and had been in high spirits. When Catalena had foreseen both The Avalanche and The Beating in correct alignment, she'd counseled them that there was a fight coming that would not go well for them. Apparently, she'd been convincing because two of the younger recruits resigned their positions and left town. Two who'd scoffed at her now lay at her feet. She saw Sheriff Hemlock looking across the fray at the fallen men. Well, there was hope for them once the danger was passed. Even though she was no arbiter of Fate merely its messenger, when Desna chose to share her wisdom with her, Catalena felt the burden of Hemlock's blame. At this rate, she'd never complete her sentence. "Well struck, Jorge," she grinned, grimly, as she thrust her katana at a remaining goblin from this group. Catalena Katana attack - Fighting Vryx rolled d8,d6 and got 5, 3 Attack: 5 (I believe that hits. If not, I'd like to spend a Benny.) Catalena Katana damage Vryx rolled d6,d6+1 and got 5, 7 Catalena Katana damage Ace Vryx rolled d6 and got 2 Damage: 14
Illusion ends, unless extended, at end of her turn in 5th round. This is round 3.
((OOC I think Art is pointing out that there was no resolution to this action: https://www.dreamlyrics.com/forums/ubbthreads.php?ubb=showflat&Number=1067686#Post1067686))
Last edited by Vryx; Sat 16/09/2023 22:25 UTC.
| | | | Joined: May 2009 Posts: 16,599 Likes: 16 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 16,599 Likes: 16 | Zak skewers another foe adding to the kill list for little green goblins. They are not fairing well in this combat.
[OOC: Again, sorry about missing this. Cat's does indeed hit with a 5. ]
Catalena takes out the last foe in front of the guards. They are free to lick their wounds, which might very well save the two men's lives.
As Catalena surveys the chaos in the square she sees a lone goblin in robes concentrating and pointing a gnarled staff at the dog illusion.
The goblin frowns and shakes the staff viciously when its efforts count for naught. For now the eight goblins are enmeshed in a fight for their lives with illusionary mastifs.
WarChanter Dispel Illusion Pandemonium rolled 1d6,1d6 and got 3, 2
Round 3 6 gobbos left in mayhem plus 8 enthralled 1 Warchanter Newly Appeared
Aendell Red Joker +2 to dmg and + 1 benny to PCs Seliam AD Catalena 8D Zak 7H Sheriff Belor 5D Guards 3H Coral 2H
OOC: PCs all get +1 Benny, dang the deck is hot for the PCs. All PCs have 7 except Aendell who has 5 now.
Aendell can act, no foes directly in front of him.
| | | | Joined: Oct 2001 Posts: 23,049 Likes: 12 (Buffalo) Moderator | (Buffalo) Moderator Joined: Oct 2001 Posts: 23,049 Likes: 12 | Aendell
His tactical sense spots the Goblin Warchanter when it attempts to Dispel Coral's magic. Moving immediately that way he calls upon Iomedae (Smite Evil). He then strikes at the Warchanter.
Aendell Attack Warchanter Zeim rolled d8,d6 and got 1, 3 Aendell Attack Warchanter - Benny Zeim rolled d8,d6 and got 2, 2 Aendell Attack Warchanter - Free reroll Zeim rolled d8,d6 and got 7, 6 Aendell Attack Warchanter - Ace Zeim rolled d6 and got 6 Aendell Attack Warchanter - Ace Zeim rolled d6 and got 1 Total 6+6+1=13
Aendell Damage Warchanter w/Raise Zeim rolled d8,d8,d6 and got 7, 6, 4 Total 7+6+4=17 | | | | Joined: May 2009 Posts: 16,599 Likes: 16 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 16,599 Likes: 16 | The goblin war chanter is completely surprised by the blitz attack by the paladin, who buries his weapon deep in the goblin's flank. The creature turns and hisses at Aendell. He calls out something in goblin.
Those who don't speak goblin know it is a command of some sort. Those that do understand "aid me" in the goblin tongue.
[OOC: I don't see the +2 to damage from the joker. Assuming it was missed, damage from the strike is 19, which is four wounds. Before you ask, he is still up. Though he is shaken.
War Chanter 1 Vigor Check Pandemonium rolled 1d6 and got 1
Selaim and Catalena are both up next!] | | | | Joined: Oct 2001 Posts: 23,049 Likes: 12 (Buffalo) Moderator | (Buffalo) Moderator Joined: Oct 2001 Posts: 23,049 Likes: 12 | (OOC - Yes, missed the +2, thanks.) | | | | Joined: Jan 2023 Posts: 7,824 Likes: 19 Coordinator of Chaos Moderator | Coordinator of Chaos Moderator Joined: Jan 2023 Posts: 7,824 Likes: 19 | Selaim
She stays with Aendell letting him lead and attacking targets as she sees them.
Selaim Attack main Miales rolled d8,d6 and got 3, 5
Selaim Damage main Miales rolled d6,d6 and got 2, 3
Selaim Attack off hand Miales rolled d8,d6 and got 6, 2
Selaim Damage offhand Miales rolled d6,d6 and got 4, 3 | | | | Joined: Dec 2020 Posts: 2,268 Likes: 11 Moderator | Moderator Joined: Dec 2020 Posts: 2,268 Likes: 11 | Catalena
Catalena took stock of the situation around her. The dogs were still occupying the newly-arrived goblins, despite the efforts of the Warchanter. She felt some pride at seeing the nasty little shaman's frustration. Good doggies, she chuckled, as she mentally commanded a couple of them to show the Warchanter their butts.
Then she saw the tremendous strike from Aendell and determined that between him and Selaim and the dogs, those groups were in hand for the moment. Zachergillan seemed to be handling himself with aplomb, and, by the Spheres, was that Coral? Savagely tearing apart the goblins around her in terrifying fashion. She shuddered a bit. Still waters run deep, as they say, she thought.
Meanwhile, immediately around her, all the goblins had fallen and two guards. While there were still a dozen or so goblins nearby, the burden of Hemlock's blame was heavy upon her. She sank to one knee and raised her left arm, festooned with multicolored butterflies in Desna's honor, toward the Cathedral. She sang a song of gratitude in Elvish and then attempted to speedily reach out to each of the fallen guards.
Benny spend: Recover 5 Power Points. This brings her up to 8 Power Points. Catalena First Healing w -2 Multi-Action Vryx rolled d8-2,d6-2 and got 3, 4 Catalena First Healing, Ace Vryx rolled d6 and got 1 First Healing: 5, success Catalena Second Healing w -2 Multi-Action Vryx rolled d8-2,d6-2 and got 4, 2 Second Healing: 4, success
Power Points now down to 2. Illusion ends, unless extended, at end of her turn in 5th round. This is round 4.
Last edited by Vryx; Mon 18/09/2023 14:48 UTC.
| | | | Joined: May 2009 Posts: 16,599 Likes: 16 Chaotic Obfuscator Moderator | OP Chaotic Obfuscator Moderator Joined: May 2009 Posts: 16,599 Likes: 16 | [OOC: Is Seliam attacking the Warchanter or nearby goblins?
Catalena does one healing on each guard, or?] | | | | Joined: Dec 2020 Posts: 2,268 Likes: 11 Moderator | Moderator Joined: Dec 2020 Posts: 2,268 Likes: 11 | ((ooc yes, the goal was one on each to save them hopefully? If one isn't sufficient, I guess there's still technically the "magic hour" of healing (or next round) but I was going for drama))
Last edited by Vryx; Mon 18/09/2023 21:00 UTC.
| | | | Joined: Jan 2023 Posts: 7,824 Likes: 19 Coordinator of Chaos Moderator | Coordinator of Chaos Moderator Joined: Jan 2023 Posts: 7,824 Likes: 19 | SHe is attacking Nearby... she doesn't recognize the threat of the Warchanter and is focused on keeping Aendell's flanks cleared. | | |
AJ Hertfordshire, UK Posts: 27,775 Joined: May 2000
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