Zachergillian Cailean(as is often traditional, orphans at Caileanitic orphanages often take the deities surname)
Ancestry: Gnome
Description: Zak has relatively light skin, and is tall, for a gnome, clearing 3’8” with an average build. He has grey, twinkling eyes, and smile lines are etched into his face. He is usually dressed in well cut snappy clothing. For a gnome, his voice is unusually deep and rich - especially if a laugh is involved.
Background: Zak was an orphan, his parents killed under mysterious circumstances, and he was raised at an orphanage of the Drunken God. Over time he naturally went into that clergy himself. He spent a number of his earlier years on the road with his father before settling down, for a time, in Magnimar where he met Catalina. Her natural good nature and humor made her company a natural fit, and a friendship grew. When she was forced by circumstances to leave, he came along to keep her company and to set out for new spaces again.
Alignment: Good
Deity: Caiden
Zak
Novice Male Gnome
Attributes: Agility d6, Smarts d8, Spirit d10, Strength d6, Vigor d6
Skills: Athletics d4, Common Knowledge d6, Faith d8, Fighting d8, Healing d6, Notice d6, Occult d8, Persuasion d4, Stealth d4
Pace: 5; Running Die: d4; Parry: 7; Toughness: 6 (2)
Hindrances: Curious, Loyal, Ruthless (minor), Vow (major, Serve their deity)
Edges: Cleric, Travel Domain
Armor: Leather Cap (Armor 2), Leather Jacket (Armor 2), Leather Leggings (Armor 2)
Weapons: Unarmed (Range Melee, Damage Str), Dagger/Knife (Range 3/6/12, Damage Str+d4, ROF 1), Rapier (Range Melee, Damage Str+d4, +1 Parry), Sling (Range 4/8/16, Damage d4, ROF 1)
Gear: Adventurer's Kit (p107), 2x Holy Water, Potion of minor healing
Languages: Native, Elven, Goblin, Halfling, Gnome, Sylvan
Current Wealth: 53gp
Arcane Background: Cleric (Pathfinder)
Power Points: 11
Powers: Deflection (Pathfinder Core Book p181), Healing (Pathfinder Core Book p187), Relief (Pathfinder Core Book p192)
Special Abilities
Languages: Common, Gnome, and Sylvan.
Gnome Magic: Can cast cantrips as if they know the powers: light, sound, telekinesis, and beast friend using their Smarts (or arcane skill) and have +1 PP. Gnomes with an Arcane Background or Mystic Power must still learn the spells if they wish to cast them normally.
Keen Senses: Gain Notice d6 and their maximum Notice is d12+1.
Low Light Vision: Ignore penalties for Dim and Dark Illumination.
Obsessive: Gnomes start with a d4 in any one Smarts-related skill.
Reduced Pace: Decrease Pace by 1 and the running die by one die type.
Tough: They start with Vigor d6 and a maximum Vigor of d12+1.
Size -1: Gnomes reduce their Size and Toughness by 1.
Cleric: Power Points: 11; Powers: Deflection (Pathfinder Core Book p181), Healing (Pathfinder Core Book p187), Relief (Pathfinder Core Book p192)
Channel Energy: Healing power at Spirit range, +1 PP per additional ally
Languages Known: Native, Elven, Goblin, Halfling, Gnome, Sylvan
Current Load: 34 (41)
Books In Use: Pathfinder Core Book
Setting Rules: Multiple Languages
Setting Modlines: +1 Edge
Validity: Character appears valid and optimal
Hindrances:
* Loyal: would risk life and limb for friends and companions
* Ruthless: (minor). Despite his generally genial demeanor, when it comes to tenants of faith and friends he can be surprisingly ruthless.
* Curious: Zak’s nose finds its way into all sorts of places. If a door says do not open, he wants to know why. If a friend has trouble, he must find out what it is. Secrets are the bane of his existence.
Last edited by Art in the Blood; Sat 01/07/2023 02:16 UTC.