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Neptune #919529 Wed 04/04/18 18:43 UTC
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[[ Just making sure ... before moving back ... which I can do ... once D20 comes back up <g> ]]


MikeD
Neptune #919542 Wed 04/04/18 20:59 UTC
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OOC: An update on Roll20. They are operating in "cripple mode" right now but it shouldn't affect anyone in this game. Go ahead and move your pieces around.

But I have to add a note. It seems like you all forgot that in 5e you may move through ally squares as long as you end your move (or move segment) in an unoccupied square. You may not move through enemy squares (unless you have a special ability or magic item).

Neptune #919543 Wed 04/04/18 21:12 UTC
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[[ my move is done <g> ]]


MikeD
Neptune #919557 Wed 04/04/18 23:52 UTC
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Chandan decided to use his turn to organize the others in the hallway and await the charging ghouls. The old man nudge Kriv to get in front, which the dragonborn took advantage of. As soon as he saw a ghoul he zapped it with a burst of fire. The ghoul pressed forward, even with smoke rising from it's smoldering skin. Before it could get much closer, Bern put an arrow into it's chest, further harming it, but not felling it. Davroar, seeing that the first of the undead was being cut down as it charged, focused instead on hindering one that was not being attacked yet. The druid/spider shot a web down at the ghoul and restrained it.

Then the ghouls poured back into the cavern and ran straight for food. They passed underneath the spiderman and headed straight for the threshhold of the chamber beyond which their dinner awaited.

OOC:

I assumed that Chandan is waiting for the fight to come to him, which is why he stayed put. Remember in the future that you can ready an action. State trigger and action when you do that. You only get to do a standard action, like any opportunity attack. In other words, your action is to create a reaction. In any case, they can't move that far so he'll go again at the top of the next round.

Davroar had to fire the web from long range. The range for web for a giant spider is 30/60. Note that on Roll20 you can click on the "i" button to look up anything, like the spider's stat blocks. It didn't matter. Your roll hit anyway, but it's a good reference. Notice the little web indicator on the token. Here's what the restrained: condition means:
Quote:

  • A restrained creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.
  • Attack rolls against the creature have advantage, and the creature’s Attack rolls have disadvantage.
  • The creature has disadvantage on Dexterity saving throws.


The ghouls did not have the ability to attack but they double-moved.

Status:
Code:
           Init  AC    MaxHP  Dam   Senses/Conditions
           -----------------------------------------
Chandan     14   17     38     0
Bern        10   15     49     8    Has light 20/20
Kriv         9   16     36     9    Has light 20/20
Davroar      8   12     36     8   
Ghoul#1      7   12     22    DEAD!
Ghoul#2      7   12     22    18    
Ghoul#3      7   12     22     0    
Ghoul#4      7   12     22     0    Restrained
Ghoul#5      7   12     22     0    
Ghoul#6      7   12     22    DEAD!
Ghoul#7      7   12     22    DEAD!
Ghoul#8      7   12     22     0    
Ghoul#9      7   12     22     0    
Ghoul#10     7   12     22     0    
Ghoul#11     7   12     22     0    
Ghoul#12     7   12     22     0    
Ghoul#13     7   12     22     0    
Jaliera     22   14     28     0    
Ryssa       18  16/18*  43     0
Luminmorn   16   18     37     0    Has light 20/20

Jaliera, Ryssa and then Luminmorn go before we get back to the top.

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Neptune #919616 Thu 05/04/18 12:44 UTC
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Jaliera

She looks to the front of the group at the incoming ghouls and selects one that she can see (G2). She fires an arrow at it.

Jaliera Arrow, damage, sneak attack, hide
Gypsy rolled 1d20+7,1d6+3,3d6,1d20+9 and got 17, 7, 8, 25

Neptune #919654 Thu 05/04/18 15:37 UTC
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Jaliera's arrow strikes true and changes the ghoul's nature from undead to really dead. She then hides.

Neptune #919664 Thu 05/04/18 16:40 UTC
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Ryssa


Calling upon the grace and power of the Morninglord, Ryssa made a gesture into the open area where the undead had begun to congregate and concentrated mightily on turning or, hopefully, killing the ghouls moving to attack her companions.

Neptune #919881 Fri 06/04/18 17:37 UTC
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Ryssa once again calls upon the might of Lathander to ward away the evil undead. She holds forth her holy symbol and calls out to the Morninglord to ward against their onslaught.

G2, G3, G5, G8, G9, G10, G11 Wis Save vs Turning
Neptune rolled 1d20,1d20,1d20,1d20,1d20,1d20 and got 14, 7, 13, 15, 10, 20, 9

G3, G5, G9, G11 fail - all others are out of range or made their save. When it's their turn, they'll flee.
Luminmorn is up, followed by Chandan at the top of the order.

Neptune #920256 Mon 09/04/18 18:14 UTC
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Luminmorn

The dragonborn steps left and breathes letting loose a flash of golden lightning. It might not kill all their foes, but it would wound some.



Breath Weapon Lightening (5x30ft line) Dex Save DC 12
Damage 2d6
Lumi Breathe lightning
Pandemonium rolled 2d6 and got 8

I think we can take a few, just not all. smile

Neptune #920261 Mon 09/04/18 18:40 UTC
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The dragonborn takes a step to the left, opens his mouth and a bolt of lightning streaks at the ghouls in front of him. The one directly in his line of sight takes the full brunt of the damage and kills it, while the two in the back avoid the worst of the damage.

G#2 G#9 G#5 Dex save vs lightning
Neptune rolled 1d20+2,1d20+2,1d20+2 and got 6, 18, 21

Status:
Code:
           Init  AC    MaxHP  Dam   Senses/Conditions
           -----------------------------------------
Chandan     14   17     38     0
Bern        10   15     49     8    Has light 20/20
Kriv         9   16     36     9    Has light 20/20
Davroar      8   12     36     8   
Ghoul#1      7   12     22    DEAD!
Ghoul#2      7   12     22    DEAD!    
Ghoul#3      7   12     22     0    Turned  
Ghoul#4      7   12     22     0    Restrained
Ghoul#5      7   12     22     4    Turned/took damage - will attack
Ghoul#6      7   12     22    DEAD!
Ghoul#7      7   12     22    DEAD!
Ghoul#8      7   12     22     0    
Ghoul#9      7   12     22     4    Turned/took damage - will attack
Ghoul#10     7   12     22     0    
Ghoul#11     7   12     22     0    Turned
Ghoul#12     7   12     22     0    
Ghoul#13     7   12     22     0    
Jaliera     22   14     28     0    
Ryssa       18  16/18*  43     0
Luminmorn   16   18     37     0    Has light 20/20

Back to the top: Chandan, Bern, Kriv followed by Davroar.

Last edited by Neptune; Thu 12/04/18 20:45 UTC. Reason: Updated the status
Neptune #920656 Thu 12/04/18 07:07 UTC
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Chandan

The old monk is ready with his spear. The front row ahead, and he in the second row behind. A formidable front for even ghouls, he deems!

Neptune #920686 Thu 12/04/18 17:33 UTC
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[ooc: That sounds like a "ready action" action. What is the trigger and what will you do?]

Neptune #920694 Thu 12/04/18 18:46 UTC
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[[ if Chandan 'readies' ... does that mean that Bern doesn't need to wait? ]]


MikeD
Neptune #920697 Thu 12/04/18 19:10 UTC
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[Once a ghoul is in melee range, he'll stab it in the face with his spear.]

Neptune #920700 Thu 12/04/18 19:45 UTC
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[[ well ... duh!! Good plan <chuckle> ]]


MikeD
Neptune #920704 Thu 12/04/18 20:47 UTC
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[[ ooc: that is true. Note that the tactical situation probably prevents the trigger from being set. Bern can go]]


-Nep
Neptune #920708 Thu 12/04/18 21:45 UTC
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<Bern>

He lets loose at the vermin charging them ...

Bern g10 & g3 w/ hoard breaker MikeD rolled d20+8,d8+3,d20+8,d8+3 and got 9, 4, 28, 8

[[ is there any 'perk' to a nat-20? (on the second target) ]]


MikeD
Neptune #920774 Fri 13/04/18 11:43 UTC
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OOC: yes, roll an additional 1d8 critical damage.

Neptune #920777 Fri 13/04/18 12:17 UTC
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Bern xtra dam die MikeD rolled 1d8 and got 4


MikeD
Neptune #920838 Sat 14/04/18 02:48 UTC
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Status:
Code:
           Init  AC    MaxHP  Dam   Senses/Conditions
           -----------------------------------------
Chandan     14   17     38     0
Bern        10   15     49     8    Has light 20/20
Kriv         9   16     36     9    Has light 20/20
Davroar      8   12     36     8   
Ghoul#1      7   12     22    DEAD!
Ghoul#2      7   12     22    DEAD!    
Ghoul#3      7   12     22    12    Turned/took damage - will attack
Ghoul#4      7   12     22     0    Restrained
Ghoul#5      7   12     22     4    Turned/took damage - will attack
Ghoul#6      7   12     22    DEAD!
Ghoul#7      7   12     22    DEAD!
Ghoul#8      7   12     22     0    
Ghoul#9      7   12     22     4    Turned/took damage - will attack
Ghoul#10     7   12     22     0    
Ghoul#11     7   12     22     0    Turned
Ghoul#12     7   12     22     0    
Ghoul#13     7   12     22     0    
Jaliera     22   14     28     0    
Ryssa       18  16/18*  43     0
Luminmorn   16   18     37     0    Has light 20/20

Kriv and Davroar are up before the ghouls go again

Neptune #920880 Sat 14/04/18 04:48 UTC
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Kriv

The Dragonborn sallied forth to strike repeatedly at the ghoul just past the one Jaliera had felled, before resuming his place in the line.

Kriv maul G9, GW damage
AJ rolled 1d20+6,1d6,1d6 and got 9, 6, 4
Kriv extra attack maul G9, GW damage
AJ rolled 1d20+6,1d6,1d6 and got 19, 2, 6
Kriv GW damage reroll
AJ rolled 1d6 and got 2
Kriv Action Surge Attack
AJ rolled 1d20+6,1d6,1d6 and got 14, 3, 1
Kriv GW damage reroll
AJ rolled 1d6 and got 6

23 damage total to G9

Action surge extra attack not used.

Neptune #920883 Sat 14/04/18 06:25 UTC
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Davroar

With the ghouls converging towards everyone below in the corridor, we will move a bit closer to spit his web again at one of the undamaged ghouls to help keep his friends from being overwhelmed.

Davroar Shoot web at ghoul G10
Dugan rolled 1d20+5 and got 14

Neptune #920953 Sat 14/04/18 16:58 UTC
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Lurking above the fray, Davroar, in spider form, ensares a second ghoul in the webs. As this one is trapped, the one that was trapped previously breaks out. There is a wave of ghouls attacking and as they reach the party, they are met with Kriv's furious maul as he destroys the first ghoul he encounters.

Situated as they are in the hallway, the ghouls have little choice but to attack those in front and that means that they were forced to focus their attack the two dragonborn.

Of the three attacks, one claw struck Luminmorn. As his blood makes contact with undeath, he can feel the malignancy creep into his body.


OOC:
Pande, Please make a Con save, 1d20+2, DC 10 to avoid paralysis

AJ, I am sure that you meant to kill Ghoul#2 not Ghoul#9. The token label was on the bottom and difficult to see. Also, Kriv was not in melee with Ghoul#9.

G9 attacks Lumi with claw
Neptune rolled 1d20+4,2d4+2 and got 11, 6 - Miss
G12 attacks Lumi with claw
Neptune rolled 1d20+4,2d4+2 and got 20, 5 - Hit. Make DC 10 Con save.
G3 attacks Kriv with claw
Neptune rolled 1d20+4,2d4+2 and got 14, 7 - Miss

G4 Attempt to break out of web DC 12
Neptune rolled 1d20+3 and got 20

Status:
Code:
           Init  AC    MaxHP  Dam   Senses/Conditions
           -----------------------------------------
Chandan     14   17     38     0
Bern        10   15     49     8    Has light 20/20
Kriv         9   16     36     9    Has light 20/20
Davroar      8   12     36     8   
Ghoul#1      7   12     22    DEAD!
Ghoul#2      7   12     22    DEAD!    
Ghoul#3      7   12     22    12    
Ghoul#4      7   12     22     0    No longer restrained
Ghoul#5      7   12     22     4    
Ghoul#6      7   12     22    DEAD!
Ghoul#7      7   12     22    DEAD!
Ghoul#8      7   12     22     0    
Ghoul#9      7   12     22     4    
Ghoul#10     7   12     22     0    Restrained    
Ghoul#11     7   12     22     0    Turned
Ghoul#12     7   12     22     0    
Ghoul#13     7   12     22     0    
Jaliera     22   14     28     0    
Ryssa       18  16/18*  43     0
Luminmorn   16   18     37     4    Has light 20/20

Jaliera and Ryssa are up

Attached Images
WEC-3-17.gif (145.33 KB, 96 downloads)
Neptune #921009 Sun 15/04/18 03:30 UTC
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(Ghoul 2 was listed as dead on the status sheet before my post, meaning the next nearest active ghoul was ghoul 9. I posted 'sallied forth' to indicate advancing into contact, then 'resumed his place in the line' to indicate moving back into position)

Neptune #921019 Sun 15/04/18 14:24 UTC
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Ryssa


Wincing in sympathetic paid as she saw the dragonborn suffer the injury, Ryssa reached forward to touch Kriv and heal his hurt.

Ryssa Cure Wounds on Kriv:
1d8+7 = 13

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