<grinds teeth hard enough to piss off the dentist... and give Kel a headache>
They could see the Flowered Patch behind them, sweeping west the way they came. Ahead they saw a second path; this one of worn dirt and well used. A pair of carts were on that trail, heading west while a little further beyond a much larger caravan was moving in the other direction. Keiko knew that trail. So did Cesare and Bekkah. It was the Highland Path, the long merchant route that started in Talesan's village.
And there, below them, perhaps a half day away - just in time to get through the gates before evening, was Bordertown.
1. Let me point out that they have already crossed the Highland Path, at MacMurphy’s Tavern — given the way the Flowered Path meanders out into the plains east of Skaefla Plateau, I’d guess nearly three weeks ago.
2. If they are heading toward the origination point of the Flowered Path and are able to see the town itself, then they can also see all
THREE roads that are leading into Bordertown: the Highland Path, the Road East, and the Greenlands Path.
Here. Have a picture. That dot by the number 9 is MacMurphy’s Tavern. (The textured bit in the corner is part of Skaefla Plateau, and the reds dots along there are the Horse Trail. You don’t need to care about that. Probably only Keiko would know the name of the Trail anyway.)
Ahead they saw three paths converging on the town: the Highland Path on the west, which they had crossed some three weeks past; the Road East on the north, coming from Brementown; and the Greenlands Path on the east, which led to the Forest Roth.Also, based on experience from the previous outing in Bordertown, I would add the following note:
The party will need to leave the Flowered Path and go around the Temple and town walls to get to the Highland Path Gate. (I mention this only because Phoenix was not part of the group at the time and Nivek will certainly have forgotten and I don’t know if Gypsy remembers that the Temple Gate has been walled off. Completely.) Now,
*I* know this out of character. It probably wouldn’t be a stretch for me to know this in character, as well, even though Keiko herself has never been to Bordertown. The Rhoni pass along that sort of information.
And the party would want to go to the Highland Path Gate because it’s the closest to them at the moment. (The last time Bekkah and Cesare were here, they entered through the Eastern Road Gate.)
FINE! And there’s a map of Bordertown in the Gallery, too. I would have added the Marrennen Market, too, except DL is having none of it.
HAVE ANOTHER PICTURE! (
Link to full image)
LegendA. Dragonstooth Inn (Marrennen)
B. Crossbows & Quarrels (Jvrillian)
C. Leatherworker (Marrennen)
D. Stable House (Marrennen)
E. Wine Shop (Hythanian)
F. Cobbler (Marrennen)
G. Wheel & Cartwright (Marrennen)
H. Smithy (Marrennen)
I. Coppersmith (Marrennen)
J. Horse Trader (Marrennen)
K. Cooper (Marrennen)
L. Butcher (Hythanian)
M. Mason (Marrennen)
N. Pottery (Marrennen)
O. Perfumes & Medicines (Hythanian)
P. Ale & Beer Wholesale (Hythanian)
Q. Sign Painter (Marrennen)
R. Vegetable Stand (Marrennen)
S. Breads & Pastries (Marrennen)
+ + + +
Merchants Who Live Outside Bordertown1. Produce (Marrennen)
2. Tinker (Marrennen)
3. Farrier (Marrennen)
4. Daggers & Knives (Marrennen)
5. Rope & Nets (Marrennen)
6. Moneylender (Marrennen)
7. Coppersmith (Marrennen)
8. Potter (Marrennen)
9. Spices (Hythanian)
10. Horse Trader (Marrennen)
11. Cartwright [farmer carts] (Independent)
12. Candlemaker (Marrennen)
13. Wines & Ales (Hythanian)
14. Sharpener (Emeraldsson)
15. Tent Maker (Marrennen)
16. Mead & Beer (Marrennen)
17. Beer (Marrennen)
18. Confectionary (Hythanian)
19. Sausage & Meats (Hythanian)
20. Woodcarver (Marrennen)
21. Breads (Marrennen)
22. Ale & Stout (Marrennen)
23. Freight Shipper [local] (Marrennen)
24. Potter (Marrennen)
25. Cabinet Maker (Marrennen)
26. Pastries (Marrennen)
27. **EMPTY**
28. Critter Doctor (Independent)
29. Friend Shipper (Emeraldsson)
30. Hot Food & Ale (Marrennen)
31. Smoked Meat & Travel Rations (Hythanian)
32. Jewelry (Hythanian)
33. Fishmonger [creek fish & crawdads] (Independent)
34. Bakery & Pastries (Marrennen)
35. Chickens & Fowl (Independent)
36. Venison & Hare (Independent)
37. Silk & Cloth (Hythanian)
38. Cloth & Leather (Marrennen)
39. Fortune Teller (Rhoni)
40. Flour & Grain (Independent)
<stalks off to ignore HWD and destress with... maybe music, maybe BTS | FS | ALS, maybe Stargate Atlantis... anything that isn’t the GM’s job> <grumble>
On second thought, let's not go to Camelot. It's a silly place.