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nem #1071475 Mon 30/10/23 13:34 UTC
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Art, there's a Class Edge called Destroy Undead for clerics at the Seasoned level where you can spend power points to damage in a burst, but not at Novice level. I think you're carrying Holy Water, though, that damages them over two rounds.

Last edited by Vryx; Mon 30/10/23 13:37 UTC.
nem #1071492 Mon 30/10/23 16:13 UTC
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Yes, you can use Channel Energy to heal or, in this case, harm undead.

nem #1071495 Mon 30/10/23 16:16 UTC
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Vryx if you wish to have Cat join in and become fodder for the great armies of the undead, by all means do so!

grin

nem #1071498 Mon 30/10/23 16:49 UTC
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Thanks, I'll keep her "nearby" outside the shop on the other side of the wall if there's an IC reason why she'd go to the boneyard.

nem #1071501 Mon 30/10/23 19:18 UTC
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So .. was that a yes or a no on the channel harming them right now?

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Originally Posted by Art in the Blood
So .. was that a yes or a no on the channel harming them right now?

Pande trumps my read of the RAW, so a "yes." smile Not sure exactly how it works, though.

nem #1071505 Mon 30/10/23 21:06 UTC
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So then my next q would be, tell me what I need to roll and I’ll do it.

nem #1071523 Tue 31/10/23 00:17 UTC
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Treat it like healing. Faith or cast roll.

They will get toughness and or Spirit check to resist.

It won't be near as easy as roll a d20 and a bunch go to dust.

Skeletons and zombies are a bit tougher in Savage Pathfinder.

nem #1071525 Tue 31/10/23 00:45 UTC
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But it’s a reaction snd, well, I’m not gonna try fighting skeletons with a rapier.

nem #1071666 Fri 03/11/23 15:57 UTC
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Leave it to the criminal to try to follow the laws rolleyes

nem #1071668 Fri 03/11/23 16:26 UTC
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Miales, I appreciate the IC effort to involve Cat in the adventure fun. Thank you.

nem #1071670 Fri 03/11/23 18:22 UTC
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Also gives Art a chance to get something other than a rapier wink

Last edited by Miales; Fri 03/11/23 18:22 UTC.
nem #1071671 Fri 03/11/23 18:39 UTC
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I honestly don't think that weapon type matters at all in Savage Worlds. In Pathfinder, there are maybe twenty different damage "types" and a monster might have resistance to some including slashing, bludgeoning, or piercing. SW bothers to have "cold iron" as a thing so maybe that kind of material matters, or silver, etc. but I don't think that, like in Pathfinder, you need clubs vs skeletons and swords vs zombies to be effective. I always liked that about Pathfinder but I think SW tried to simplify in that way.

Last edited by Vryx; Fri 03/11/23 18:40 UTC.
nem #1071672 Fri 03/11/23 19:53 UTC
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And Zak has a sling anyway. He can chuck rocks while us front-liners get ripped to pieces.

nem #1071673 Fri 03/11/23 20:03 UTC
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I believe you're right, Vryx. Other than the difference in damage, the AP rating, and distance & reloading time for missile weapons, I don't think the type of weapon you use makes a difference.

Last edited by Zeim; Fri 03/11/23 20:04 UTC.
nem #1071674 Fri 03/11/23 21:44 UTC
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And some of the exotics increase parry

nem #1071775 Sun 05/11/23 21:20 UTC
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So, you are welcome to write up a summary of the steps to prepare for the attack at Skeleton Mansion.

Among the questions I will want to address are who is there PC or NPC, any physical or sorcerous preparations in place, etc.

And anything else you want me to know. grin

nem #1071790 Sun 05/11/23 23:17 UTC
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[OOC - Coral doesn't want to let the evil escape, so she is going to stay by the crypt, waiting for the door opening. She plans to have Deflection, Protection and Smite up and have Smite, at least, as a raise. So, I'll need to roll the casting rolls beforehand.
She'll ask the others if they could bring her weapons from the inn.]

Last edited by Angrboða; Mon 06/11/23 02:36 UTC.
nem #1071806 Mon 06/11/23 01:58 UTC
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I will be writing up Zak going to get cat. Likely tomorrow morning at this point.

nem #1071837 Mon 06/11/23 14:11 UTC
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Yes. Aendell will stand guard on the door until the guard shows up.

nem #1072438 Fri 17/11/23 20:36 UTC
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Sorry for the delay folks, been a bit bound up with work. I will try to get the initiative scene set up and going soon.

I travel Monday, so if I don't get it done before the weekend is out, it will be next week.

nem #1072442 Fri 17/11/23 21:10 UTC
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No problem.
Work and getting paid for it, is kind of important

nem #1073025 Sat 02/12/23 17:38 UTC
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Would it be beneficial or helpful to have our Initative order tracked in the Benny's Sticky?

And how annoying or useful is to have each round determined by a new draw? Or would it be easier to pull once for a scene, and use those cards for the combat?

nem #1073031 Sat 02/12/23 18:11 UTC
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Helpful, but you could also just publish the current order in your results posts. As for a new draw, it's hard to say. I think it is easier to have one draw for the whole encounter, like you would in a D&D game. Else you have players potentially going twice in a row. However, it skews the power of the Joker if someone draws it and get to use those bonuses every round for the whole melee.

nem #1073032 Sat 02/12/23 21:45 UTC
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Can “healing power at spirit range” be used to damage the undead at range, as it is ‘positive energy’?

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