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nem #1069799 Tue 10/10/23 01:28 UTC
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Thanks for posting for me Pande. Just about done with this big job and should be back here regular again.

nem #1069800 Tue 10/10/23 01:31 UTC
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Looking forward to having you back, Ken!

nem #1069858 Tue 10/10/23 18:18 UTC
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Agreed!

nem #1070845 Sun 22/10/23 16:30 UTC
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Pande, it wasn't my turn to post again really so I just added my Observation roll to the previous post.

nem #1070862 Sun 22/10/23 19:39 UTC
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Thanks for the heads up about the edit. I miss those sometimes.

I will add in the additional information depending on how the rolls go to my next post. Trying to give time for Isabella to get her posts in.

nem #1070887 Mon 23/10/23 03:28 UTC
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really sorry for the brief and late response. just need a little direction to get to the next scene

nem #1070900 Mon 23/10/23 05:29 UTC
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No worries. I am trying to adjust my timing of posts to fit what is needed.

I am excited by the game, but understand people have lives and need time. smile

nem #1070924 Mon 23/10/23 13:50 UTC
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So, looking at the pre-gen of Agent Rogers, if Isabella is using the same stats, then her target for Insight + Observation is a 14 (with a 4 or less being a crit if "Sight" Focus is relevant). So with her rolls of 13 and 5, she got two Successes and also just missed a crit.

With a target of 1 Success, does this mean that both Isabella and Jean-Jacques now have 1 Momentum in their pool, Pande?

nem #1070946 Mon 23/10/23 18:40 UTC
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[OOC: Sight is specifically 2nd sight, like seeing supernatural elements. Which doesn't apply at the moment.

Correct any bonus successes offer Momentum. To be used, you just have to declare how many of the current pool you wish to use for additional information or benefits. Consider 2 being added. You guys tell me if any wish to be spent. I won't take them if they aren't useful, but I also won't volunteer things unless the offer is at least made. grin ]

nem #1071193 Wed 25/10/23 21:30 UTC
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A couple of quick notes about Momentum.

The max that can be stored in the pool is 6.

Each scene one falls off as the transition occurs.

You can spend Momentum to buy an additional 1d20 for a test.
You can also buy an additional 1d20 for 2 threat added to the GM pool.

Momentum can be spent for additional damage, effect or some thing else from your tests.

For example if you are doing an Insight + Observation you get the basic information as the roll suggests. You can then spend Momentum to learn a bit more, as if you had multiple successes.

You can use Momentum to establish a fact about a scene called a truth.

You can spend Momentum to Reduce Time for a task.

nem #1071785 Sun 05/11/23 22:16 UTC
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The PCs are south of the village and have found that the resistance forces have been eradicated, and all potential hiding places burned to the ground, scorched earth policy.

There are still buildings to the North. and East of the village.

nem #1072927 Wed 29/11/23 17:41 UTC
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Hey Pande,
Wasn't sure where to post these. Maybe Ken and Lionhawke can take the text and make galleries for their folks. Since the pre-gens, you'd said, were made before the rules were fully fleshed out, I did some rebuilds according to the rules to best fit to the pre-gens. Swann and Isabella's pre-gens were both getting jobbed for their Courage. Isabella is positively indominatable! I also realize I missed one rule about adding personal belongings for Jean-Jacques' build so I gave him a leather jacket and a lockpick knife.

Magic is really different from the pre-gens. I think they cranked up the Medicine skill of Daphne as a pre-gen to make the healing spells easier but I found no way to use the rules for character building to match it. But Isabella's higher Will than Daphne pretty much makes up for it. Looks like they only gave her one spell when she should have two Flawed too. The "counterspell" and "ritual" are things she can just do not tied to bound spells. So I was able to match the generic "healing" spell to the Celtic Spellbook Bounties of Dagda. Lionhawke should be able to choose two more from these as Flawed versions: Spear of Lug (physical attack - Fighting), Gaze of Balor (mental attack - Persuasion), Gift of Arduinna (speed up allies - Survival), Horn of Neit (ensnaring roots - Survival), Cyclone of Cernunnos (summons a vortex especially dangerous to mythos creatures - Survival), Roots of the Earth (teleport through earth - Survival), Ogham Sign (strong attack vs Mythos creatures - Academia). Lionhawke what are you interested in? Personally, Ogham Sign is great for you with your high Academia and maybe Gaze of Balor. But Roots of the Earth seems great for this mission, perhaps.


Code

Isabella

[b]Nationality:[/b] Austrian
[b]Rank:[/b] Double-Agent
[b]Archetype:[/b] Occultist
[b]Background:[/b] Academic
[b]Characteristic:[/b] Bookworm
[b]Truths:[/b] Austrian, A Brilliant Mind, Fascinated with Forbidden Knowledge, German

[b]Stress:[/b] 11
[b]Courage:[/b] 6
[b]Armour:[/b] 0
[b]Fortune:[/b] 3
[b]Injuries:[/b] 
[b]Languages:[/b] German, English, French

[b]Attributes[/b]
[list]
[*]Agility: 7
[*]Brawn: 7
[*]Coordination: 8
[*]Insight: 10
[*]Reason: 10
[*]Will: 9
[/list]

[b]Skills[/b]
Academia: 5 (History, Linguistics, Occultism), Engineering: 1, Medicine: 1, Observation: 3 (Sight), Persuasion: 3, Resilience: 2, Stealth: 1, Survival: 1

[b]Talents[/b]
[list]
[*]Occult Scholar - Spellcaster, Gain Courage equal to Academia skill
[*]Book Smart - Ridiculously well-read. If you spend Momentum to Obtain Information during a scene, can reduce Momentum cost of one bonus d20 purchased later in the scene by 1.
[*]Polymath - Once per scene spend 2 Momentum to gain an additional Focus for scene, skill must be 2 or higher
[/list]

[b]Equipment[/b] - carry unencumbered 1 Major + 3 Minor
[list]
[*]Winchester M12 Shotgun (Major) - Close Quarters, Range Close, Stress 5D +2, Salvo Vicious, Reliable, Inaccurate, Coordination + Fighting
[*]Ritual Tools
[*]Books and Journals
[*]Binoculars
[*]Ammo: Shotgun 3
[*]Access to Library: When there, 10 research resources, each 1 bonus Momentum to buy extra d20s on skill tests.
[/list]

[b]Contacts[/b]
[list]
[*]Academia
[*]Occultism
[/list]

[b]Magic: Dabbler (Will)[/b]
[list]
[*]Power 1D (3D if generating 1 Threat for each effect rolled)
[*]Spell: Bounties of Dagda (Skill: Medicine, Difficulty 2, Cost 4D Drain, Duration Instant) - Remove stress equal to Power from all allies in Close range, for 2 Momentum they also remove a single injury, for 1 Momentum, defeated allies recover immediately, for 2 Momentum range is Medium
[*]Flawed Spell: tbd
[*]Flawed Spell: tbd
[/list]


Code

Captain James Swann

[b]Nationality:[/b] British Caribbean
[b]Rank:[/b] Captain
[b]Archetype:[/b] Commander
[b]Background:[/b] Military Officer
[b]Characteristic:[/b] Veteran of the Great War
[b]Truths:[/b] Caribbean Heritage, A True Leader, Veteran Commando Captain, English

[b]Stress:[/b] 11
[b]Courage:[/b] 2
[b]Armour:[/b] 1
[b]Fortune:[/b] 3 
[b]Injuries:[/b] 
[b]Languages:[/b] English, French

[b]Attributes[/b]
[list]
[*]Agility: 7
[*]Brawn: 7
[*]Coordination: 9
[*]Insight: 8
[*]Reason: 10
[*]Will: 10
[/list]

[b]Skills[/b]
Academia: 1, Fighting: 4 (Handguns), Persuasion: 2, Resilience: 1, Stealth: 1, Survival: 3 (Urban), Tactics: 4 (Army, Leadership), Vehicles: 1

[b]Talents[/b]
[list]
[*]Born Leader - Spend a Fortune point to give a single ally a Fortune point.
[*]Direct - In an action scene, as a major action, select a single ally you can communicate with and they get to immediately attempt a major action. If includes a skill test, you assist with Tactics.
[*]Cool Under Pressure (Survival) - When an ally attempts a Survival skill test, and can communicate with them, can spend 2 Momentum to allow them to use your skill and focus
[/list]

[b]Equipment[/b] - carry unencumbered 1 Major + 3 Minor
[list]
[*]Fighting Knife - Melee, Stress 2D (Piercing 1), Agility + Fighting
[*]Enfield No.2 .38/200 Service Revolver - Handguns, Range Close, Stress 4D, Salvo Vicious, Close Quarters, Reliable, Coordination + Fighting
[*]Sten Mk IIS Suppressed Submachine Gun (Major) - Close Quarters, Range Close, Stress 3D, Salvo Stun, Inaccurate, Subtle, Coordination + Fighting
[*]Ammo Belt
[*]Helmet
[*]Ammo: Revolver 6, Submachine Gun 6
[/list]


Last edited by Vryx; Wed 29/11/23 17:48 UTC.
nem #1072972 Fri 01/12/23 17:31 UTC
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I have posted both Capt Swann and Isabella in the Gallery.

Thanks for the help!

nem #1073673 Tue 12/12/23 01:01 UTC
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Well, Lionhawke, Isabella has a Courage of 6! It's very hard to deal mental stress to her

nem #1073689 Tue 12/12/23 05:47 UTC
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OMG I didn't really even look at these pages. Let me take a better read - including your suggestions for magical abilities. It might all fall closer in line with how I was thinking about the character. Thanks!

So, we can let the scene stand as written, but maybe a snap back and higher resolve in the end.

nem #1073722 Tue 12/12/23 23:36 UTC
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Courage is like armor. So if I say a stress 2 attack, and you have 6 Courage, it means that she just shrugs it off. No need to roll at all.

nem #1073724 Wed 13/12/23 02:52 UTC
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Okay. I've done a real reading of the spells section in the Players Handbook.

Here are my thoughts - pending GM approval:

Much like myself, I can envision the academic nature of Isabella across a broad swath of languages, cultures, mythos, etc. Rather than learn everything in depth, and be stuck with a limited multiverse view, she would pick and chose -- or better yet, just get caught on particular spells from different cultures. [My particular example is that I've trained in six languages, but get stuck on certain words in each language and forget the other equivalents often.]

So, I think she would pull from both the Celtic and Nordic traditions of spells. (It would have been great if there were other cultures present, based upon her background.) This also works if, in addition to the Healing Spell, she gets two (2) more to work from.

Therefore, I think the Ogham Sign would have been learned, because she knows that specific weapons against the Mythological creatures she knows exist. (I even have a short bit created with an earlier adventure with her twin-sister, Elsa.)

Honestly, I am caught between The Gaze of Balor and The Wisdom of Frigg, based upon her work as a spy/double-agent (uses of persuasion and derivations...) However, I think she would have learned The Wisdom of Frigg in order to quickly assess situations and how to act (and save her pretty ass.)

Thoughts?


Oh - a PS: I didn't see anything in her revised character sheet that indicates her background as an Olympic Pentathlete. I'll work that in to the stories - but you can judge the numbers.

Thank you.

nem #1073739 Wed 13/12/23 17:40 UTC
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I am fine with drawing from a mix of cultures due to her background.

Both spells seem like good choices to me!

For the Olympic Angle, maybe make sure she has Athletics, as that pretty much would cover every roll for that. Take a point or two from Academia?

Pandemonium #1073741 Wed 13/12/23 17:54 UTC
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Originally Posted by Pandemonium
For the Olympic Angle, maybe make sure she has Athletics, as that pretty much would cover every roll for that. Take a point or two from Academia?

Gah my precious character creation! I finally got them in line with the official rules.

nem #1073742 Wed 13/12/23 18:01 UTC
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Changing Background from Academic to Athlete would mean...

-1 to Coordination
-2 to Reason
-1 to Will
+2 to Agility
+2 to Brawn

-2 to Academia
-1 to Observation
-1 to Persuasion
+2 to Athletics
+1 to Fighting
+1 to Resilience

Lose 3 Courage
Lose Will bonus
Change of Talent and Focuses
Generally would result in a loss of effectiveness of magic using, I think. I'd have to redo it.


ACADEMIC
Your life has been spent amongst books and other
sources of knowledge. You may have been an expert in a
particular academic field, such as a historian or some form
of scientist, or you might have spent your time preserving
and spreading knowledge, perhaps as a teacher, librarian,
or museum curator.
􀀿 􀀃?Attributes: Coordination +2, Insight +1, Reason +2,
and Will +1
􀀿 􀀃?Skills: Academia +2, Observation +1, Persuasion +1
􀀿 􀀃?Focuses: Choose 1 focus from Academia, and 1 focus
from any other skill.
􀀿 􀀃?Talents: Choose 1 talent with the Academia keyword
(p.XX).
􀀿 􀀃?Truth: Choose a truth from the list, or create your own
relating to your academic background:
􀀿 􀀃?Doctor of (subject)
􀀿 􀀃?Museum Curator
􀀿 􀀃?Professor of (subject)
􀀿 􀀃?Belongings: You have a contact (Academia)

ATHLETE
You’re a professional athlete. In spite of trying to maintain
a degree of normality, many professional sports are
suspended during wartime, with athletes finding other
ways to contribute to the war effort. Skilled servicemen
were also retained to play in Army versus Navy matches
and other similar sporting contests to keep morale high on
the home front.
􀀿 􀀃?Attributes: Agility +2, Brawn +2, Coordination +1,
Insight +1
􀀿 􀀃?Skills: Athletics +2, Fighting +1, Resilience +1
􀀿 􀀃?Focuses: Choose 1 focus from Athletics, and 1 focus
from any other skill.
􀀿 􀀃?Talents: Choose 1 talent with the Athletics keyword
(p.XX).
􀀿 􀀃?Truth: Choose a truth from the list, or create a truth
relating to your sporting career.
􀀿 􀀃?Star Footballer (Soccer)
􀀿 􀀃?Baseball Champion
􀀿 􀀃?Olympic Boxer
􀀿 􀀃?Belongings: Gain either a baseball bat, cricket bat,
or other piece of sporting equipment of your choice,
which could make an improvised weapon.

Last edited by Vryx; Wed 13/12/23 18:03 UTC.
nem #1073756 Wed 13/12/23 22:44 UTC
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Heh... How to make Vryx work a bit more...

Since you actually read the rules, how do we add in the background without tweaking things too far?

nem #1073761 Wed 13/12/23 23:08 UTC
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I was going to say: So much for the concept of the scholar-athlete!

I agree that there should be some sort of compromise.

Or, is there a concept that X is what a common person can do (for example played high school sports but never went further); and then X+X is an average college athlete that goes on to be a different career; to then X+X+X would be a pro athlete specialist?

I think Isabella would be the example of doing college level athletics but went on to specialize in another career - academic of history and literature, which led to occult studies....and eventually a side gig as a double-agent.

I can write around that concept.

Last edited by Lionhawke; Wed 13/12/23 23:14 UTC.
nem #1074343 Sat 30/12/23 22:36 UTC
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Giving Ken a chance to catch up with life in general so he can post.

nem #1074491 Thu 04/01/24 19:08 UTC
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Ok, I am back. Where do I need to post first?

nem #1074499 Thu 04/01/24 19:49 UTC
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The Broken Truck, you can use the end of the other thread to inform yourself. Though I assume the Captain would follow the lead that the French Resistance operative offered.

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