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"No need to worry about a plan," Luminmorn says to Jaliera. "Let's take a look."

He led them, walking alongside Sildar and and Sister Garaele, into the depths of the mine. They soon reached the intersection where stirges had attacked them when they first came into the mines.

"We haven't seen anything in the lake and we've sealed off much of that side of the mines. The ore is on the other side and the workers are more than happy to avoid this side," Sildar said.

The intersection was quite different than it was before. They approached from the west and to their right, where the passageway had been collapsed, was now a main exit outside. "This was the primary entrance to the mines long ago. Orcs and dwarves fought here. We found old, dried out corpses in the two antechambers on either side there," Luminmorn said pointing to two doors that faced each other in the southern passageway. "Some of the skeletons attacked us as we cleared this place out." he added.

Where they had cleared out the southern passage, the passage to the east was now bricked up. "That's the area that the laborers are told to keep out of," Lumi added. "We avoided that way in when we first got here and that was a good idea. There's a poisonous fungus that grows in that cavern and rather than try and clean it out, we avoid that area. Beyond the fungus cavern was a chamber that some wizards must have used hundreds of years ago. When we first entered the area we had to battle an undead spirit of a wizard that had died there. I dispatched it but knowledge that it had spent hundreds of years there helps convince the workers to avoid the area. There's an entrance up ahead" he added.

They continued moving forward and it's obvious that a great deal of work was done on the place. Sconces were bolted to the wall every ten feet or so and torches lit their way. That was needed because most of the miners were human. The halls had been widened and they soon found themselves in the great cavern which was once a banquet room. Previously they battled ghouls here but now it was being used as a large storage area. They passed through to the smelter cavern where they battled the spectator, a blast furnace and a mechanical bellows which was powered by a waterwheel is now operational. This is where they battled the flaming green skull and dwarven zombies.

"This is the heart of the operation. We will melt down the ore to refine ingots of gold, silver and platinum. We have diverted the steam into that five foot deep channel and the water powered the waterwheel and operated the bellows."

What the heroes all noticed now is a set of new double doors that led east. They all recognized this as the way to the forge of spells. The lake was up ahead.

They bypassed that area for now and continued through the rest of the mines. It was a mundane trek and there were no incidents. Miners passed them on their way from here to there. None said a word.


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<Bern>

He was glad when the 'debates' ended and they moved into the mine. He continued to keep an eye open for threats, but it seemed that there had been a lot of work done to isolate the more dangerous parts of the mine from the workers. But as they continued, it seemed clear that several areas that he would have considered 'dangerous areas' were still being used by the miners. He was especially worried about what was going on behind the double doors to the 'forge'.

He hoped that they were not making a big mistake by not sealing that area off, but said nothing ... at least at this point.


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Jaliera

"You certainly have been busy since we've been gone."

Her tone is approving and she finds the changes interesting. She would have liked to see the Forge of Spells again but maybe that will come later. Be interesting to see if anything else had been discovered about it.

It suddenly dawns on her that she is a part owner of this enterprise. Gold, silver and platinum ingots..? That takes some thinking about. Maybe her small share is worth more than she thought? Certainly it makes her more inclined to make some effort to protect their investment.

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"Yes. Much work has been done," Sildar said.

They were now pretty much alone, the original party, the Rockseeker brothers, Sildar and Sister Garaele. The miners were off doing work.

"I'm curious about what you were doing here," Sildar said with a smirk towards Bern. "If that doppleganger came this way, he probably went through here."

Gundren took that as a hint, reached into his pocket and pulled out a large key which he inserted into the lock and turned. "It was open!" he said.


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<Bern>

He frowned at Sildar's 'smirk'.

If it was just him, he might have just turned around and left 'them' on their own.

On the other hand, that 'changeling' had made the poor choice when it chose to impersonate him and he wanted to make 'it' pay for that!!

So he continued to remain silent ... trusting in the more 'social' members of the group to keep things moving forward.


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Davroar

Knowing it is a good chance that the doppleganger was in there, he will change into his grizzly form and move forward sniffing around the door to see what his sensitive nose might be able to tell him. Whether the doppleganger or its two companions, Davroar hopes the scent trail is still possible to track.

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Kriv

The Dragonborn was stone-faced, maul and staff at the ready.Their enemy had stolen a march on them, it remained to be seen what the full consequences were.

"Exercise caution, and expect the worst. They used it, but there's no guarantee they left it usable."

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DM

The grizzly bear sniffs around. The scents are old but not too old that the bear can't make them out.
OOC: Let's get a perception roll for that and remember to roll with advantage. Note that since humans can't sniff a lick, the number to hit isn't easy. See the OOC thread for some details.


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Davroar

He shakes his head as well as letting out a small growl of defeat as it has been too long to get a good enough scent to track by.
Instead since he is right at the unlocked door he will push the door open and step through to look around.

Davroar Finding scent of doppleganger group
Dugan rolled 1d20+4,1d20+4 and got 13, 12

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The bear pushes open the doors and walks into the next area and looks about. Luminmorn follows with Sildar, both with weapons drawn, but there is only silence. They move to the burned out structure that the Forge of Spells was in and open the door. It is still there, intact, unharmed as far as they can tell.

Luminmorn says after looking at the artifact "It would seem that if the doppleganger and his associates were here, they did little more than use the Forge. We will need a better way to guard it."


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Zhuirentel Elendaril

She waits in the hallway as the others check on the room. She seems a bit more relaxed and casual than some of the others.

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<Bern>

He remained in the hall, bow at the ready, protecting the passageway while the others were 'checking out things in the rooms.


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Jaliera

She gets Whisper to fly around the room scouting. She has an arrow nocked in readiness.

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Whisper flies around the room and the surrounding area. There is nobody here and no surprise dangers.


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"Shall we check it out?" Luminmorn asks.

Ryssa starts uttering the words to a prayer and says, "There's magic inside."

"And no evil spirits dwell here any longer," Luminmorn adds.


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Zhuirentel Elendaril

Stepping away from the wall where she was waiting, she looks at the others and says, "Well, as there is no sign of danger, shall we continue on our tour?"

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<Bern>

"Should we be looking for something specific", he asked Zhuirentel as he got ready to move.


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Zhuirentel Elendaril

She gives the man a curious look. "You are the ones who've been here before. I'd presume you know what is where?"

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<Bern>

"The question then becomes ... what are =you= looking for", replied. "If it is a guided tour, that is fine, but if you have something in particular, it would be more efficient to let us know what it is you seek."


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OOC: Anyone that has entered the room and is looking around carefully can provide me with a perception check.


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[[ FWIW Bern made a point of staying in the hall to 'protect' their path <g> ]]


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(OOC - And Zhu is apparently talking with Bern, so it'd have to be Kriv, Davroar, and Jaliera.)

Zhuirentel Elendaril

"Oh I am here to see for myself what the mine contains. I remember the arguments about whether to come and aid the Dwarves and Humans in their fight against the Orcs and their Wizard allies from when I was small. I always was curious about the Forge of Spells."

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<Bern>

"So, just curiosity ... nothing more", he asked ... apparently not convinced that was her 'reason' ... or, more to the point, not her 'primary reason'.

[[ well, we were all pretty much 'together' ... some in the room, others outside guarding the party and the way <g> ]]

Last edited by MikeD; Mon 18/11/19 21:26 UTC.

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[OOC I assume Jaliera would get one as well as whisper? smile Could find Whisper in the new forum, wnt back to LMP but need adding to her sheet smile

Owl
Tiny beast, neutral CR 0
Armour Class 11
Hit Points 1 (1d4 − 1)
Speed 5 ft., fly 60 ft.
STR 3 (−4), DEX 13 (+1), CON 8 (−1), INT 2 (−4), WIS 12 (+1), CHA 7 (−2)
Skills: Perception +3, Stealth +3
Senses darkvision 120 ft., passive Perception 13
Flyby: The owl doesn’t provoke opportunity attacks when it flies out of an enemy’s
reach.
Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions: Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Initiative: 1


Dice roller:
Whisper Perception
Gypsy rolled 1d20+3 and got 6

Jaliera Perception
Gypsy rolled 1d20+5 and got 19

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OOC: We'll get her added.

DM
As Whisper flies about, Jaliera gazes through her eyes. At first, nothing unusual sticks out, but then, a flicker of torch light from outside the dark room makes something shine ever so slightly. It's in a corner of the chamber which was destroyed by fire many centuries ago. Something was thrown carelessly into a pile of burnt rubble.


-Nep
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