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Neptune #1034430 Sat 10/09/22 12:52 UTC
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How's this, Pandemonium?

http://www.leanerminds.com/forums/files/stk_pc_helf+bard.pdf

I updated his known spells for 7th too, and changed out Fear for Leomund's Tiny Hut since the party will be on the road an awful lot now. For his second magic secret I added the Fly spell. Can always find a use for Fly, especially outdoors!

Neptune #1034432 Sat 10/09/22 15:39 UTC
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MikeD - Well I would discount 4e, that was something other than D&D. I happened to like 3.5 too. Even though it had rules contradictions and you needed a Mack Truck to carry around all of the Addendum Books. I like 5e most, I think, because of the focus on simplifying things. That is why I am leery of the new playtest version coming out.

Pande - DD is good, although it is very specific in use. Most of the time you won't cast it, but the one time you need it it can be critical to have. Still, when you have only 1 spell slot to use, and two spells to select, it is wasteful to take another damage spell. Just as an FYI, Zhu has taken Confusion as one of her 4ths so I think you can cross that off the list.

Last edited by Zeim; Sat 10/09/22 16:44 UTC.
Neptune #1034435 Sat 10/09/22 16:17 UTC
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Zeim, I found the 4e game I played for a while quite enjoyable. But ... as with any game ... the GM has a lot to do with 'how things go' <g>


MikeD
Neptune #1034436 Sat 10/09/22 16:45 UTC
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Oh I enjoyed it too, but it really wasn't D&D.

Neptune #1034439 Sat 10/09/22 20:25 UTC
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Well there was =quite= a lot of change with =each= new version. So why do you complain about 4th? What makes it not D&D?


MikeD
Neptune #1034440 Sat 10/09/22 20:45 UTC
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Looks awesome!

I had actually looked at Leomounds for exactly that reason. House of cards could fit a similar bill, but Leomounds is a better spell.

Fly is always useful, and more useful than DD as is pointed out.

Probably take the lance or phantasmal killer as the alternate, but as you say not crucial to decide right now.

Thank you Neil!

Neptune #1034441 Sat 10/09/22 22:08 UTC
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D&D is equal parts role playing and roll playing. 4e was 99% roll playing. There was very little element of role playing left. Everything was reduced to tactics and strategy (which is actually why I liked it). Everything in the game was about building up your pcs combat power. All of the abilities were combat related. That IS a big part of the game, but IMO it was tilted far too much to one side. Most people I talk to about it liken it to a tactical wargame.

Last edited by Zeim; Sat 10/09/22 22:09 UTC.
Neptune #1034456 Sun 11/09/22 09:39 UTC
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I didn't like 4 because of that, more like a tactical board game sad

Neptune #1034464 Sun 11/09/22 12:37 UTC
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Cool, Pandemonium, updated for you, added Phantasmal Killer for the time being.

Neptune #1034465 Sun 11/09/22 13:06 UTC
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Panda ... I didn't =have= to be that way. The GM has a big part in that and it =does= take a lot more work on the GMs part. It doesn't always work, but when it does, it is as fun to play as any other version.


MikeD
Neptune #1034482 Sun 11/09/22 21:24 UTC
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Pande,
5e is much closer to 1st and 2nd editions than 3, 3.5 or 4th. As Zeim said, it's simpler and streamlined and 4e wasn't D&D. The number of actions per round, the interrupts, the multiple defensive ratings just made things very different.

MikeD,
IMO an edition really cannot be evaluated in a PbP game. FTF is the litmus test. Running 4e at high levels was impossible. Zeim and I ran a 5e game to 20th level and it was manageable. Yes, the BBE battle at the end took a very long time to run but there were about several dozen combatants with a lot of hit points.

To me the game without the story is just okay. It's Arena D&D. There's a place for that but a compelling story line and good roleplaying enrich the experience.


-Nep
Neptune #1034484 Sun 11/09/22 21:47 UTC
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Sorry I wasn't clear Nep. I played and ran 4th at GenCon ... back in the day. It was all F2F.

I should also mention that it is not the ed =I= would choose for a game =I= was going to run. But that is just me <wink>


MikeD
Neptune #1034487 Sun 11/09/22 22:14 UTC
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I remember you running 4e at GenCon. I was at your table with Doretta Reilly!
What edition would you run if the stars aligned properly and you decided to run?


-Nep
Neptune #1034489 Sun 11/09/22 22:29 UTC
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Ahh ... I had forgotten that. Damn I miss DR!! <sigh>

Well on first level, the story matters most. I can (and have) run games in most of the versions. 5e is the exception. I have not played or run it.

As to what I would run (if I were to run a game again) ... the 'edition' is not the real issue. The most important first question is the story. Is it a sound, reasonable and most importantly 'fun' 'tale' that will work in the selected game environment. Like I said ... I have enjoyed them all. But I will admit that there have been games in every edition that made me want to strangle the 'authors' :-/


MikeD
Neptune #1035074 Wed 28/09/22 13:13 UTC
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Stay safe from Ian Nep!

Neptune #1035087 Wed 28/09/22 18:31 UTC
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Second that!

Neptune #1036074 Tue 01/11/22 13:11 UTC
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Pande - Taking conversation here to try to not clutter up thread. So spells designated as Rituals take an additional 10 minutes to cast (so are not really usable in battle) but do not use up any of your spell slots. That also means you can't use a higher level spell slot to get extra effects. It also means you don't have to have them memorized to use that way. Beyond Leomund's Tiny Hut, it is actually one of the best ways (when not in a hurry) to use Detect Magic btw.

Neptune #1036152 Thu 03/11/22 19:29 UTC
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[Linked Image from img.ifunny.co]

Neptune #1036158 Fri 04/11/22 06:45 UTC
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lol

Neptune #1036163 Fri 04/11/22 12:38 UTC
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Oh My!!! <chuckle>


MikeD
Neptune #1036182 Fri 04/11/22 15:31 UTC
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grin

Neptune #1036271 Mon 07/11/22 06:09 UTC
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Who wore it better?


[Linked Image from i.ibb.co]

Neptune #1036284 Mon 07/11/22 16:39 UTC
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Ty for the explanation!
Nice cartoons!

Neptune #1036421 Sun 13/11/22 16:16 UTC
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Since the item was mentioned in the main thread, did those Fire Giants get away with the giant Rod they dug up? I was a while ago and I don't remember.

Zeim #1036423 Sun 13/11/22 17:02 UTC
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Originally Posted by Zeim
Since the item was mentioned in the main thread, did those Fire Giants get away with the giant Rod they dug up? I was a while ago and I don't remember.
Here's the thread to jog your memory.

And the aftermath.

Last edited by AquaDyne; Sun 13/11/22 17:16 UTC.
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