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Neptune #851407 Sun 24/04/16 18:44 UTC
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Jaliera

Jaliera Stealth
Gypsy rolled 1d20+7 and got 15

Neptune #851460 Mon 25/04/16 11:01 UTC
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DM

Kriv is unable to keep completely quiet and the orc thinks he hears something so he starts to look about. But with the help of others, he is able to duck away and soon after, the orc returns to his business of doing nothing and looking bored.

you made your group stealth, DC 10

Neptune #851468 Mon 25/04/16 13:26 UTC
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Kallista

Once they are all back out of sight with no sign of alarm from the Orc, she asks. "Do you want to talk to him or take him out quietly?"

Neptune #851487 Mon 25/04/16 16:09 UTC
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Kriv

Cold, reptilian eyes settled on Chandan.

"Well? It would be your life at risk in the attempt. Do you wish to try, or do we just kill it?"

Neptune #851503 Mon 25/04/16 19:52 UTC
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Chandan

He twizzles his grey hair. It's a riddler.

"A lone sentry, his only job to alert his cohorts.

"If we approach to parley, so they will be alerted.

"Yet if we kill him, we cannot question him, and will have to question the orcs in the cave instead. They might not like us killing their sentry." He says quietly, summarising the problem.

The old monk looks up at the sky for clairty, then nods.

"Only solution, knock out the sentry without him seeing us, drag him away for questioning."

How might they achieve such a thing?

[Can you do non-lethal damage with a bludgeoning attack btw?]

Neptune #851508 Mon 25/04/16 20:06 UTC
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[Yes, you can declare any melee attack as nonlethal at no penalty, Kriv did so a few times in the first battles to get prisoners.]

Neptune #851509 Mon 25/04/16 20:07 UTC
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Kallista

"Not a problem", she says. "If that what you want to do I'll take care of it." She looks around to see what the consensus is.

Neptune #851540 Tue 26/04/16 03:51 UTC
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Davroar

"Sounds good to me. Let's do it now while we got the daylight."

Neptune #851553 Tue 26/04/16 07:14 UTC
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[How about ranged bludgeoning attacks, frex, from a spell? Can they be done non-lethally?]

Last edited by nemarsde; Wed 27/04/16 07:26 UTC.
Neptune #851563 Tue 26/04/16 11:29 UTC
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Jaliera

"And I have a sleep spell if that might be useful? And Whisper might be able to provide a distraction if we need one?"

Taking the sentry alive seems very sensible to her. Getting information will help.

Neptune #851567 Tue 26/04/16 13:30 UTC
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Kallista

She nods to Jaliera. Clearly the girls is coming to terms with her new magical abilities. "Yes. That was my thought as well. Put him to sleep and then sneak up and gag and bind him and take him away."

Last edited by Zeim; Tue 26/04/16 13:30 UTC.
Neptune #851645 Wed 27/04/16 11:45 UTC
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OOC: Non-lethal melee works. Range damage attacks of any kind cannot be. But there are non-lethal spells. Sleep is an example. Also, if you had a net or something like that, I might consider.

Neptune #851648 Wed 27/04/16 11:48 UTC
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Jaliera

"Well then I'll try to get close enough to use sleep. Whisper can fly a distraction run if I need her too."

She studies the terrain for a good approach.

Neptune #851652 Wed 27/04/16 12:19 UTC
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Kriv

He nodded his assent, watching over her progress as she went.

Neptune #851662 Wed 27/04/16 15:16 UTC
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ooc: Gypsy, I'll need another single stealth roll for you, DC 10 (should be a piece of cake unless the dice-roller has it in for you). If you succeed, roll your dice for sleep. The orc has only 15 HPs.

Neptune #851684 Wed 27/04/16 19:33 UTC
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Chandan

They're fortunate to have young people with such useful talents in their party. Chandan nods approvingly to Kallista and Jaliera, then starts warming up his throwing arm in case he has to hurl his spear.

"This should work. That orc definitely need his beauty sleep!" He says as encouragement.

Neptune #851726 Thu 28/04/16 12:15 UTC
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Jaliera

She is careful, watching where she puts her feet, using cover and shadow to her advantage, moving slowly and smoothly from one spot to another, checking the orc to ensure he is still unaware. And she is ready to send Whisper towards the orc as a distraction if she needs to.

But she is so stealthy that she believes she could have walked up to him and kissed him without him noticing. Of course he could just be a very bad guard!

Once in range, she recalls her magic and waggles her fingers in the orc's direction.

Jaliera Stealth
Gypsy rolled 1d20+7 and got 27 (max)

Jaliera Sleep
Gypsy rolled 9d8 and got 45


As the orc slumps, she moves quickly to him and starts to tie him up, keeping watch for any others around. At her instruction Whisper flies on her own overwatch to help.

Neptune #851793 Thu 28/04/16 21:22 UTC
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DM

Indeed, the orc never saw Jalieram but Jaliera saw it and it was a grimy, ugly, smelly and obviously dumb creature. It slumped over and fell off the rock it was sitting on. While she could have gotten close enough to kiss it, she has to battle the acrid odor that it gave off to get close enough to tie it up.

While the others were still about 50 yards away, almost within arrow range, Jaliera was there, up close and personal, trying to tie him up. Whisper flew overhead to keep a look out for some trouble. She tried to work fast because all it would take for the orc to awaken is to be jostled.

Neptune #851817 Fri 29/04/16 00:58 UTC
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Davroar

Watching Jaliera sneak up unseen and put the orc asleep with her magic, he starts to move down and says, "She's going to need help carrying the orc..."

Neptune #851835 Fri 29/04/16 07:16 UTC
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Chandan

For some reason he had expected hypnotic swirling lights, more magical spectacle, and is surprised when the orc topples over. In the wilds, spellcasters seem to make less show of their magic than their mountebank cousins in the cities.

So the old monk hurries to catch up with Jaliera, saying to Davroar, "Yes. Me and you, we grab him."

Grab the sleeping orc, carry him off for questioning, somewhere out of earshot. That's the plan.

Neptune #851836 Fri 29/04/16 07:20 UTC
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Kriv

The Dragonborn remained on overwatch, his hands poised to invoke the mudras of spellcraft should the humans need covering fire if their antics drew attention from the orc pit.

Neptune #851872 Fri 29/04/16 15:55 UTC
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Kallista

She moves quietly up as well, motioning to those approaching the Orc to gag him first.

Neptune #851881 Fri 29/04/16 18:41 UTC
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Quite presumptuous about you "getting there". The distance is 50 yards (150 feet). You all move 30 feet. That's 5 rounds - 3 if you use double moves or 2 if you move faster. At this point you're closing the gap - not there yet.

DM

Jaliera starts to carefully bind the orc's hands and manages to get the rope around it's wrists but that act starts to waken it. His hands will be bound but that unless Jaliera acts fast, that's all that will be bound when he awakens.

Neptune #851931 Sat 30/04/16 11:28 UTC
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Jaliera

Grabbing some of the rope, she stuffs it into the orc's mouth and then ties it in place, keeping her weight pressing down to hold him still.

"If you make a noise I will blind you."

She hisses at the orc, keeping her voice low and hoping he understands.

Neptune #851933 Sat 30/04/16 13:29 UTC
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OOC: That sounds like an intimidate roll to me wink
Rope isn't going to make a great gag but I'll say it'll work, but there are other ways. We can have some fun with those if your intimidate roll fails.

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