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Neptune #857853 Tue 02/08/16 19:14 UTC
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[Nice! So guys, melee attacks on the ogre are at an advantage until he stands up.]

Neptune #857901 Wed 03/08/16 06:21 UTC
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Davroar

Seeing the big ogre knocked off his feet, Davroar will attack him with his flame blade.

Davroar Attack Advantage on Ogre
Dugan rolled 1d20 1d20 and got 7, 13

Not sure if 13 is sufficient to hit the Ogre, so rolling damage just in case:
Davroar damage from flame blade
Dugan rolled 3d6 and got 12

Neptune #857945 Wed 03/08/16 19:07 UTC
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Davroar conjures a fiery blade which appears in his free hand. It is shaped much like a scimitar but instead on metal, the blade is fire. He moves forward with it and strikes the ogre. The big oaf is not amused! He grabs hold of his greatclub and smacks the druid upside the head with a mighty blow!

Ogre AC=11. I took the liberty of moving Davoar in the Roll20 map. It's not a range attack.

Ogre Greatclub vs Davroar
Neptune rolled 1d20+6,2d8+4 and got 14, 13 - Hits for 13 pts damage.

Jaliera, Kalista and Kriv may go.


Last edited by Neptune; Wed 03/08/16 19:11 UTC. Reason: Added ogre attack
Neptune #857967 Wed 03/08/16 21:00 UTC
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Kallista

Pointing her finger and speaking a short word three blue bolts of force shoot forth.

Kallista Magic Missile
Zeim rolled 3d4+3 and got 13
I believe all the regular Orcs are out of action? Also presume the Ogre stood up on it's turn? So, firing at the Ogre.

Neptune #857976 Thu 04/08/16 00:22 UTC
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Kriv

Adjusting his position but staying in range, he inhaled, looking to catch the last remaining orcs in a devastating incendiary exhalation.


Yay, I can finally show exactly where I'm deploying a 15ft cone on the map. will remove when no longer needed. Zeim, looking at said map, the Ogre appears to still be listed as prone, there is one generic orc and the big orc still upright.

Kriv Dracarys!
AJ rolled 2d6 and got 6

Neptune #857989 Thu 04/08/16 11:59 UTC
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(OOC - AJ - Yeah, but if he was prone he attacks at Disadvantage, and he did not, so I presumed he stood up but Nep just forgot to list it. Besides, since he didn't move I don't see why he wouldn't stand.)

Last edited by Zeim; Thu 04/08/16 11:59 UTC.
Neptune #857990 Thu 04/08/16 12:04 UTC
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Jaliera

She will fire at the orc still standing.

[OOC You said I could use my last roll wen I went too early? smile ]

Neptune #857999 Thu 04/08/16 12:44 UTC
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Jaliera fires her arrow at the orc in front. It was already wounded and when the arrow strikes it, it kills the orc. Kalista points her finger at the ogre and shoots three magical bolts of energy at it. The ogre staggers for a moment but still stands.

Then Kriv unleashes his fiery breath on the big orc and the one that had been put to sleep. The fire merely wounds the big orc, but the one that was asleep was barely alive before the attack and now it's a smoldering heap of charred flesh.

OOC1: Yes, Ogre stood. I should have stated.
OOC2: Yes, Jaliera rolled already
OOC3: No. Not all regular orcs are out-of-action. Orc-2 is (was still) up.
OOC4: I got rid of he cone already. I also removed all dead orcs to unclutter the screen.

Chandan and then Davroar go again.

Neptune #858007 Thu 04/08/16 16:19 UTC
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Chandan

With the ogre back on its feet and attacking the brave young druid, Davroar, Chandan leaps over his vanquished orc foe and rushes at the giant.

To some it might appear as a flailing of dusty rags and scrawny limbs, but there is perhaps some hidden technique to the monk's fighting style...

He lunges, spear first then flying roundhouse.

[Chandan hits ogre once, with spear, for 10 damage total.]

Neptune #858053 Fri 05/08/16 06:14 UTC
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Davroar

Feeling the strength of the ogre's attack, Davroar realizes he can not take another hit like that again. Forgoing his flame blade he will immediately shape-shift into his brown bear form to attack.

Davroar Bite and claw attack on Ogre
Dugan rolled 1d20+5,1d20+5 and got 17, 24

Davroar Bite and claw damage on Ogre
Dugan rolled 1d8+4,2d6+4 and got 11, 9

Neptune #858078 Fri 05/08/16 19:31 UTC
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The brash ogre was already staggered. The virtually simultaneous flurry of attacks by both Chandan and Davroar is so brutal that it's skull cracks open like an egg. It hits the dirt with a loud thud.

ooc: Jaliera, Kallista and Kriv go. The odds are stacked heavily against the lone surviving orc (the Big orc) lasting long enough for a counter attack.

Neptune #858083 Fri 05/08/16 21:27 UTC
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Kallista

With a short word she fires a bolt of Fire at the Orc.

Kallista Fire Bolt
Zeim rolled d20+5,d10 and got 24, 3

Neptune #858096 Sat 06/08/16 00:22 UTC
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Kriv

The Dragonborn followed up with an overhead swing of his maul, bringing it down upon the orc that deigned to wound him with crunching finality.

Kriv Melee attack on big Orc
AJ rolled 1d20+5 and got 15

Kriv damage reroll 1 or 2
AJ rolled d6 d6 and got 6, 3

12 damage. *Crunch.*

Neptune #858119 Sat 06/08/16 13:31 UTC
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Jaliera

She fires another arrow at the large orc this time but misses.

Jaliera Arrow
Gypsy rolled 1d20+5,1d6+3 and got 7, 4

Neptune #858128 Sat 06/08/16 16:12 UTC
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Although Jaliera's arrow misses the mark, Kallista's magic and Kriv's maul did not. The big orc, even while hanging on to life, steps forward to exact his vengeance on Kriv. It swings it's great axe but the dragonborn sidesteps it with ease. It dies with the next blow with a crazed, fanatic look in it's eyes frozen on its face.

One orc is alive, but only because it is asleep.


Big Orc Final blow
Neptune rolled 1d20+5,1d12+3 and got 11, 8

It had a single point left and so I end the battle.

Neptune #858130 Sat 06/08/16 17:29 UTC
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Kriv

The Dragonborn sneered down at the biggest and best these orcs could muster, unmistakable contempt on his draconic features, both for this individual and his shoddy excuse for leadership, and the whole tribe, in their primitive and bestial barbarity.

"We've seen what questioning these savages gets us. Someone put that one out of its misery, then we'll see if there's anything of merit hidden in their stinking den."

He cleaned the head of his maul somewhat on the garb of the last to die.

Neptune #858153 Sun 07/08/16 10:10 UTC
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Chandan

Some how he'd fallen over with the ogre, and now Chandan drags himself to his feet, clinging to his spear.

Looking around for Davroar he's surprised to be face to face with a bear. Does it have a sore head?

"Are you hurt, my friend? A giant's is a giant blow! Ah but it could not withstand your superior techniques. Well done, yes, well done."

And his other companions seemed to have made short work of the rest of the Many Arrows. Chandan hadn't seen who did what, but he had seen fire, magical fire, and heard bow shots.

He also hears Kriv's recommendation that they despatch the sole surviving orc, presently asleep.

Chandan nods. He can see the wisdom in it, and better that the villain die in its sleep, then awake, aghast at the fate of its brethren and afraid for its life.

To let the orc live and roam free would be to invite calamity on the poor souls it wandered across next.

Still, Kriv had joined the Lord's Alliance...

"Kriv, do you think Sildar will have questions for this raider? Townmaster Wester hired us to vanquish them, so they must have been roaming the area for some time." The old monk asked.

Neptune #858307 Tue 09/08/16 08:32 UTC
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Davroar

Using up his last shape-change for the day he decides to remain in his bear form in case they want to explore the caves, so to answer Chandan he just gives his large head a shake 'no'.

For the time being he will remove the ogre's club out of reach to be extra safe, and then will search its body for anything that might be useful or valuable.

Neptune #858313 Tue 09/08/16 10:22 UTC
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Jaliera

They seem to have vanquished all but thew one remaining asleep. However Jaliera doesn't want to take chances. She sends Whisper into the cave to see if there are more orcs around.

Neptune #858327 Tue 09/08/16 12:11 UTC
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Kallista

Once the last Orc is dead, she helps search the bodies and then keeps watch over the cave to make sure no more foes appear.

Neptune #858335 Tue 09/08/16 15:41 UTC
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Kriv

He shook his head in the negative.

"Sildar made no mention of the orcs, and Wester was looking to throw us off the scent. The sentry mentioned two leaders..."

He indicated the corpses of the ogre and the largest orc.

"Neither of which exactly look the type to be masterminding an operation on behalf of the spider. I strongly doubt we'll get anything different out of that one."

Neptune #858346 Tue 09/08/16 17:25 UTC
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OOC: I will confirm that Sildar did not ask about or care about these orcs. He'll surely be alright with their extermination. Interestingly (and you probably forgot) Townmaster Harbin Wester (now on sabbatical, having been replaced by Sildar), had given the party this quest.
It is also a quest from Kost, the Red Wizard necromancer in exchange for information.
By the way, if we were tracking experience points everyone would have earned 250 XPts. You're not quite ready to go up a level. We need to finish up this location and move on the the next place. A more detailed post is coming soon.

Neptune #858350 Tue 09/08/16 17:42 UTC
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We didn't forget, Chandan mentioned Wester specifically. grin I guess it's back to town to spend the night, or can we hand-wave it and move directly to the banshee?

Neptune #858437 Thu 11/08/16 12:14 UTC
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[OOC Once Whisper has finished her checks, Jaliera will want to investigate anything in there that might provide goods or information. smile ]

Neptune #858448 Thu 11/08/16 15:27 UTC
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Whisper flies into the cave, where it is dark. But she's a nocturnal creature and so that does not matter. The cave is filthy, like it was occupied by orcs and an ogre. Jaliera looks through her eyes and realizes that there are two separate chambers in this small cave complex. The outer chamber is littered with bones and other waste. The inner chamber is larger and there are scattered piles of straw which the rogue readily identifies as makeshift beds. Also, in the farthest end of that chamber, next to the largest pile of straw, is a chest. It is closed.

OOC: Ah, yes, you did mention Wester wink
I've updated the map on Roll20

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