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#841825 Sat 20/02/16 17:39 UTC
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Gryphon Offline OP
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Just wondering if anyone on here has ever run a Leverage-style game?

I recently started watching the show and noticed that Margaret Weis Productions makes the RPG.

Gryphon #841836 Sat 20/02/16 18:39 UTC
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It's even built on the same core system (with a very different focus) as Smallville, Firefly, and Marvel Super Heroes (Cortex Plus). With a lot more attention on neat things like a way for mastermind and hacker characters to assist scenes without being present and for flashbacks to reveal "preparations" actually improvised in the moment to be perfect fits to the revealed need.

Which fits Leverage to a T.

The Ghoul #841869 Sun 21/02/16 03:20 UTC
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Nice.

I was thinking of purchasing it before it disappears, would you recommend it Ghoul?

And have any tried running Leverage on here?

It looks fun, but might be a bit much for me- it would be nice to see if there were any success stories out there.

Gryphon #841884 Sun 21/02/16 05:36 UTC
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You can get a pdf of the rules on drivethrurpg.Com for $15. You have peaked my interest in it.

Gryphon #841894 Sun 21/02/16 14:19 UTC
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It was one of the games we considered for our next FTF campaign. Think we are going in another direction now. I'd be interested to watch the series though. smile

Gryphon #841923 Sun 21/02/16 17:21 UTC
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OK ... I =LOVED= the show. I have been thinking about this for a while. My initial reaction was concern ... 'how would it work' ... as a game vs a script. But I have decided that it is interesting enough that I might like to see how a game based on it would work <g>


MikeD
Gryphon #841931 Sun 21/02/16 18:52 UTC
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Mike, I adored the show too! The characters were so much fun to watch! I think with the right group of people going in knowing they would be on a team, it would be a lot of fun!


Jinkies!
Gryphon #841932 Sun 21/02/16 19:00 UTC
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wife and I watched the show faithfully- it was campy and over the top but lots of fun. a bunch of anti-heroes trying to help people and find their own kind of redemption along the way.

the flashback, how it was done, scenes are critical to the mechanics of the show. I wonder how the game takes this into account.

Gryphon #841970 Mon 22/02/16 00:59 UTC
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Oohh.. I love flash backs, and flash forwards!


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Gryphon #841971 Mon 22/02/16 01:08 UTC
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Essentially, the game gives you resources (more available to some types than others) you can expend to create a flashback to establish some fact you now need to help you out.

Attributes in the game, BTW, are based on the character roles from the show's credits. So you assign a die each to Hacker, Hitter, Grifter, Thief, and Mastermind (a primary and a secondary focus for each character) and take appropriate Talents to go with them,

And, as a side note for those who don't know, John Rodgers, showrunner for Leverage (and now The Librarians) was an RPG writer before moving to TV.

Gryphon #841978 Mon 22/02/16 01:34 UTC
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Sounds like it might be an easy adaptation to other game genres as well. Though that is just a guess. Cool will have to add it to my pick up list for reading.

Gryphon #841981 Mon 22/02/16 01:43 UTC
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Yes, it's fairly common in Fate games (which, BTW, John Rodgers also wrote for... a nice by-product of Leverage's leftover materials called CrimeWorld) that you can use fate points to establish facts via flashback, much like you do with plot points in Leverage proper.

Gryphon #842013 Mon 22/02/16 13:13 UTC
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Leverage was a GREAT show. Always loved how things came together at the end.

Gryphon #842046 Mon 22/02/16 19:56 UTC
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That settles it, all this good information justifies my plunking down the cash to get the game!


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