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Dugan #742062 Sun 21/09/14 10:33 UTC
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Jaliera

She tends to think that maybe the goblin might still be useful but it's whining is getting on her nerves and she can see the sense in what the others are saying. She nods to Kriv.

"I would prefer to be towards the rear, gives me a better chance to use my bow."

Gypsy #742068 Sun 21/09/14 11:18 UTC
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Kallista

"I will walk near the middle. I prefer not to fight in close quarters if I can avoid it. If we get to the lair and it is underground, I am able to see in the dark so perhaps then I might walk closer to the front."

Zeim #742099 Sun 21/09/14 14:52 UTC
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Kriv

Without further ceremony, he endeavours to end the goblin's life with a single swift application of the maul to its face.

Need a roll here?

After wiping the striking face clean on the corpse's rags, he crouches down and sketches in the dirt with a claw.

"Karok to the fore, Kallista the middle, Jaliera the rear. How about this?"

Code
Kar Kri
Kal Dav
Jal Cha


"Two abreast for better coverage. Myself and Karok to the fore, Davroar and Kallista in the middle, Jaliera and Chandan rearguard. Alternately, if the path narrows,"

Code
Kar
Kri
Dav
Kal
Jal
Cha


"Much the same. I suggest if the lair is underground we break out torches."

AJ #742264 Mon 22/09/14 12:02 UTC
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DM
After you defeated the goblins you inspected the area and realize that the goblins must have been using this place to stage ambushes for some time. Gurgle, your goblin prisoner, had stated that he's been out here for a while. What that means is that he probably doesns't know exactly what the status of Gundren and Sildar is.

Now, after you've rested and after you took care of Gurgle, you start to follow the trail that the goblin had pointed out. It's hidden behind thickets on the north side of the road leads northwest. Davroar, Jaliera and Karok recognize that about a dozen goblins have come and gone along the trail, as well as signs of two human-sized bodies being hauled away from the ambush site. You easily steer the wagon away from the road and tie off the oxen.

About 10 minutes down the trail Karok stops the procession because he spots a snare trap that the goblins had set. Had someone stepped in it they would have been caught in the ropes and found themselves dangling upside down from a tree. The goblin had said there were traps not a single trap, so you are on alert as you slowly trek down the path.

ADGKNZ Survival rolls for everyone Neptune rolled 1d20,1d20,1d20,1d20,1d20,1d20 and got 7(-1), 15(+3), 8(+2), 11(+3), 2(0), 3(3)
Note: to speed things up for skill rolls that are mostly for flavor text, I'll do the rolling to speed things up.
ADGKNZ is my acronym for AJ, Dugan, Gypsy, niveK, Nemarsde and Zeim. Your wisdom modifier is in parens.


Now I need an active perception check from everyone.


-Nep
Neptune #742268 Mon 22/09/14 12:37 UTC
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Kriv

Unsure of what a goblin trap would look like, the noble nonetheless kept his eyes peeled for anything overtly out of place.

Kriv Perception
AJ rolled 1d20+1 and got 4

AJ #742270 Mon 22/09/14 12:59 UTC
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Karok

With shield before him in case of more arrow attacks, he scanned the trail for more trouble either in the form or traps or sentries.

Perception roll: d20+3 = 12

Nivek #742327 Mon 22/09/14 16:07 UTC
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Kallista

She has been watching from side to side as they travel. When Karok stops them she finds a tree near the path to stay close to for cover and scans around.

Kallista Perception
Zeim rolled d20 and got 20


(OOC - Sure, NOW I get a 20! Also, updated pc sheet.)

Zeim #742333 Mon 22/09/14 16:18 UTC
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[Lucky 13? 16 total.]

Chandan

He walks, musing and occasionally talking to either himself or the elements. Whenever he catches a companion's eye, he smiles broadly and waves.

All seems well with him.

nem #742360 Mon 22/09/14 17:55 UTC
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We're 50-50 so far on the group perception roll. We need 1 more success (DC 15) or someone (Karok) is paying the price. Awaiting Davroar and Jalliera's rolls....

Neptune #742364 Mon 22/09/14 18:10 UTC
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[Sorry been travelling back from holiday today. smile ]

Perception 1d20+4 = 17

Jaliera

Thinking that the odds might well be stacked against them, she keeps her eyes peeled, not only on the ground for traps but also to the sides for both traps and ambushers. Ideally they need to reach the goblins lair quietly and without mishap.

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