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Neptune #914276 Sun 04/03/18 00:43 UTC
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Hmm. What actions would it be to grab Davroar and chuck or haul him back down the corridor?.

Neptune #914917 Wed 07/03/18 14:17 UTC
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Let's not try to chuck him, you might break his neck, but you certainly can use your action to grab him and then your move action to haul him back at your move rate.

Neptune #914926 Wed 07/03/18 15:03 UTC
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I am thinking we might have the next new Olympic sport ... Davroar Chucking!! <g>


MikeD
Neptune #915019 Wed 07/03/18 22:38 UTC
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That's fine until he turns into a bear!

Neptune #915020 Wed 07/03/18 23:57 UTC
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That just ups the challenge rating <weg>


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Neptune #915106 Thu 08/03/18 06:09 UTC
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Hey there will be no chucking please! grin

Neptune #915113 Thu 08/03/18 13:07 UTC
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Awwwww <sigh>


MikeD
Neptune #927927 Sat 02/06/18 15:10 UTC
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Hi all,
I'm heading on vacation to the Dominican Republic. That either means I'll be posting like a fiend or searching the sky for a WiFi signal. I'm staying in my pal's apartment (can't argue with free lodging!). I remember that the last time we were there we had all sorts of wifi issues. Granted, that was a long time ago. But since my pal is notoriously cheap, I'm keeping my fingers crossed. He calculates tips to the penny (do you have 3 cents?) and still uses a flip phone because he claims he doesn't need anything more to make calls. Odds are that the labels on his router are yellowing with age. I've got my cell phone set up with unlimited wifi so I've done my best. But, but, but...


-Nep
Neptune #927932 Sat 02/06/18 16:36 UTC
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He'll be in an early grave worrying about such trifles grin but we hear you and know you'll try. The main thing is - have a good holiday! grin

Neptune #927976 Sat 02/06/18 23:47 UTC
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Yup ... spend your effort to maximize your fun, Nep! That =IS= what vacation is supposed to be about <g>


MikeD
Neptune #928007 Sun 03/06/18 01:28 UTC
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Some people are just wired a certain way wink
My next few days will be spend deciding whether to lie out at the pool or the beach.


-Nep
Neptune #928011 Sun 03/06/18 01:47 UTC
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It's a tough life <chuckle>


MikeD
Neptune #928053 Sun 03/06/18 12:40 UTC
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Decisions, decisions, decisions...
El Presidente or Cerveza LOL


-Nep
Neptune #930354 Thu 21/06/18 18:57 UTC
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Hey guys, just a quick note about availability. This Saturday Zeim and I are running a D&D "Battlesystem" session which is the war to prevent Tiamat from being summoned by the cult. The short version of this story is that I have a ton of work to do to get ready. We're running this on Roll20 which means I had to develop a character sheet (HTML & CSS only), put together battle maps and create armies. I'll try to adjust the status for your saves in this game but that's it until Sunday.

If any of you are interested in how we're doing that, let me know and I'll send over the special modified rules after our session. We tweaked a set of rules that I found on the DMs Guild web site.

Last edited by Neptune; Thu 21/06/18 18:57 UTC.

-Nep
Neptune #930358 Thu 21/06/18 19:40 UTC
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Have fun!! <g>


MikeD
Neptune #934679 Wed 25/07/18 01:49 UTC
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Gricks crit on an 18? Nasty.

Neptune #934700 Wed 25/07/18 02:56 UTC
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Did I make a boo-boo? let me check my math....


-Nep
Neptune #935518 Thu 02/08/18 02:40 UTC
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It does seem amusing that most of the magic weapons we've accrued don't match up with how we've built our characters, for reasons ranging from the flavorful (Those fond of nature shunning a dryad-slaying axe) to the mechanical (No love of one handed melee weapons amongst archers, great weapon fighters, monks and those who reserve the right to bear arms.) How much of a problem is this, and should it be?

Neptune #935551 Thu 02/08/18 12:48 UTC
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Considering where you are in this module, I have no concern at all. There were an assortment of magic items found. I'm just not sure that they've been used well. I would assume that Davroar and Bern wouldn't want the dryad-killing axe but there's no reason why others wouldn't use it. similarly, the long sword is, perhaps, the most common weapon used by fighters. It's rare to find less common weapons as magical. Zeim and I decided to run this module by the book.

The fact that we are so close to the end of this module brings up the "what's next" question. I'll need to talk to Zeim about it, but we could continue on with a sequel and keep playing with these characters. I have thoughts, but it would be great to log a completed game wink


-Nep
Neptune #935554 Thu 02/08/18 13:21 UTC
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Well ... we can complete this and then start another with the same characters. It has been done before <g>


MikeD
Neptune #935581 Thu 02/08/18 17:49 UTC
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Yep. I have thoughts on the matter.


-Nep
Neptune #935669 Fri 03/08/18 07:16 UTC
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I'm off on holiday tomorrow guys, but will have a laptop and Internet access I expect. I shouldn't go missing, but if I do, you know why. I'll be back next weekend anyway. smile

Neptune #936753 Fri 10/08/18 21:43 UTC
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I am fine with Lumi having the axe Hew. The only trick I was thinking about, is whether or not it can be used one-handed. He did take Shieldmaster, and it seems like a lame feat if he isn't using a shield. smile

Neptune #936824 Sat 11/08/18 07:45 UTC
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Yeah, iirc it's a battleaxe, to be used one-handed (1d8) or two (1d10).

Neptune #936847 Sat 11/08/18 11:20 UTC
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Agree


-Nep
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