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Neptune #916136 Mon 12/03/18 19:49 UTC
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OOC: I thought that I responded but it looks like I forgot to click send. I hate when that happens!
Davroar can make up a save. Read on..
The Roll20 map is updated. Let's start with the top of the order. Chandan, Bern then Kriv.

DM
Jaliera lets an arrow fly and it she knows that it struck true when she heard the target wail and refocus it's attention. It dashes towards the party, no longer shying away from Ryssa. It is just about to reach Bern.

Neptune #916137 Mon 12/03/18 20:14 UTC
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<Bern>

And here came one back to play! He sighted and fired ...

Bern vs g7 MikeD rolled d20+8,d8+3 and got 26, 4

Too bad it was a glancing blow that didn't seem to do much damage, he thought as he prepared to use his bow to defend himself.


MikeD
Neptune #916207 Tue 13/03/18 06:32 UTC
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Davroar

Feeling creeps back into his extremities as he finally manages to regain control over his body.
Using the wall for support he slowly stands up and says around a thick-feeling tongue, "Thanks! Thought I was going be eaten!"

Davroar CON Save
Dugan rolled 1d20+3 and got 18

Neptune #916213 Tue 13/03/18 12:06 UTC
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Jaliera

She glances to one side on hearing Davroar's voice.. and grins, glad to see him recovering. And she is grateful to Kriv for saving him.

Neptune #916730 Sat 17/03/18 11:21 UTC
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[Neptune, those steps to the right, would the party get advantage by fighting the ghouls at the top of the steps, with the ghouls coralled on the steps.]

Last edited by nemarsde; Sat 17/03/18 11:22 UTC.
Neptune #918151 Mon 26/03/18 20:32 UTC
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ooc: Just getting back in the swing of things. I'll move forward tonight. In response to Neal's question, "no". I'm not 100% sure that you're looking at the right things (or interpreting what you see correctly). Except for one ghoul, all the rest are at the edge of your light sources. You can't see what's at those edges. The "bodies" in the map are just that, half-eaten bodies that the ghouls were snacking on. They are not combatants. They are meat.

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Neptune #918183 Tue 27/03/18 08:19 UTC
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[Nep, here's what I was thinking. See below. I might not be reading the map correctly, but it looks like the PCs would have a height advantage. They could even upturn the long table to the right of the coloured squares, at the top of the steps for use as a barricade.]

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Chandan's Anti-Ghoul Plan
Last edited by nemarsde; Tue 27/03/18 08:20 UTC.
Neptune #918188 Tue 27/03/18 12:42 UTC
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In the graphic above yours you'll see that there are ghouls north east of you. Also, they haven't moved yet. When they do, you'll be alone in the chamber. They are still fleeing and after their turn, they won't be visible in the map.

So, let's see where we're at...


DM
The lone ghoul charges Bern but the ranger's arrow find it first. The ghoul clutches the arrow shaft sticking out of it's chest, breaks it off and continues advancing.

OOC: I am waiting for Chandan and Kriv to go before the ghouls.
Status:
Code:
           Init  AC    MaxHP  Dam   Senses/Conditions
           -----------------------------------------
Chandan     14   17     38     0
Bern        10   15     49     8    Has light 20/20
Kriv         9   16     36     9    Has light 20/20
Davroar      8   12     36     8    Paralyzed
Ghoul#1      7   12     22    22    DEAD!
Ghoul#2      7   12     22     0    Fled
Ghoul#3      7   12     22     0    Fled
Ghoul#4      7   12     22     0    Fled
Ghoul#5      7   12     22     0    Fled
Ghoul#6      7   12     22     5 
Ghoul#7      7   12     22    17    DEAD!
Ghoul#8      7   12     22     0    Fled
Ghoul#9      7   12     22     0    Fled
Ghoul#10     7   12     22     0    Fled
Ghoul#11     7   12     22     0    Fled
Ghoul#12     7   12     22     0    Fled
Ghoul#13     7   12     22     0    Fled
Jaliera     22   14     28     0    
Ryssa       18  16/18*  43     0
Luminmorn   16   18     37     0    Has light 20/20



Neptune #918363 Wed 28/03/18 06:52 UTC
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Chandan

Bern's arrow breaks the grip of holy fear on the ghoul and it returns, looking to do evil. Chandan has just the cure for its malady, and rushes in with a spear thrust and roundhouse kick.

"Eat this!" He yelps.

Once Bern is clear, Chandan will retreat back to the corridor where the party are forming a defensive wad.

"Do we wait for the ghouls to return? Or push on?" He asks.

[Hits for 25 damage total.]

Neptune #918378 Wed 28/03/18 12:33 UTC
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<Bern>

"I would rather not leave them behind us to attack at =their= pleasure", he said.


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Neptune #918406 Wed 28/03/18 15:25 UTC
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Jaliera

"One of us could advance with a torch, get their attention with an arrow or something, then run back to here. Might take a bit of time but must be a safer option than just wandering ahead blindly."

She smiles.

"I'll go if folks are happy with that."

Neptune #918420 Wed 28/03/18 15:53 UTC
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<Bern>

"Just don't get too far ahead of us", he cautioned as he readied his bow for more activity.


MikeD
Neptune #918423 Wed 28/03/18 15:56 UTC
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Jaliera

"My plan would be to take a light to the edge of yours and see what I can see. That way you can all watch my back."

She grins.

Neptune #918428 Wed 28/03/18 16:09 UTC
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<Bern>

"Sounds like a plan."


MikeD
Neptune #918447 Wed 28/03/18 17:09 UTC
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Ryssa


"I will follow and give the foul beings a taste of Lathander's justice if it becomes necessary again."

Neptune #918464 Wed 28/03/18 18:27 UTC
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Kriv

"No need to risk one of us," he said as he recalled the staff.

"Let's use light sources they can't treat as food," as he threw it out again towards the larger clusters of ghouls.

Neptune #918555 Thu 29/03/18 11:48 UTC
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Jaliera

"A delay in our plan Ryssa, Kriv's idea is best followed first."

And she readies her bow to snag a ghoul if any appear.

Neptune #918559 Thu 29/03/18 12:42 UTC
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ooc: AJ, place the torch. Note, treat like combat. How many moves to get to the torch? An action to throw it again.

All,
Since we're counting down the rounds after the turning, let's cognizant of the very limited amount of time to do anything. I haven't done the math yet but you have about 30 seconds left before it wares off.

Neptune #918574 Thu 29/03/18 14:53 UTC
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[[ which means that we should probably not get too far away from the corridor <g> ]]


MikeD
Neptune #918578 Thu 29/03/18 15:44 UTC
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[ooc: That's for you guys to decide wink One note, you realize that this is the last leg of this module, right? We're almost at the very end, believe it or not. That being said, I've put on my cruel DM hat. You're now experienced 5e players and mortality is an issue. Whisper's demise might have been just the first of several. bwahahahaha weg

I added an updated tactical. Notice that the ghouls have not stopped running and are out of view. ]

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Last edited by Neptune; Thu 29/03/18 15:50 UTC. Reason: Added tactical
Neptune #918593 Thu 29/03/18 17:04 UTC
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Luminmorn

Content to support the choices they are making he prepares for battle. The fact that the ghouls were out of view as not a good sign, but if they could ambush them, it might work out after all.

Neptune #918604 Thu 29/03/18 20:04 UTC
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Chandan

Picking a ghoul's tooth from the calloused sole of his foot, the old monk flicks it away and looks around. The corridor is tight, defensible, and tails back to area's known.

"Who wants to stand front? I don't mind, but I have reach with my spear too." He asks amiably, sensing they have a few moment's respite.

Neptune #918613 Thu 29/03/18 20:15 UTC
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Ryssa


She frowned slightly, then shrugged and smiled at Jaliera.

"A brief pause, indeed, but the effect of The Morninglord's wrath against the undead will not last much longer."

Neptune #918622 Thu 29/03/18 20:35 UTC
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<Bern>

"To be honest, I am better with my bow than my sword, but, if need be, I can stand the line", he offered.


MikeD
Neptune #918652 Fri 30/03/18 01:56 UTC
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OOC: If you are to move, let's do that. Whoever you guys want leading the way should place his/her self forward and I'll drag the rest of you along. You can keep talking, of course, but it's time to get into position.

Also, I wish everyone a Happy Easter and Happy Passover and if you don't celebrate either, have a Great Weekend!

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