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Neptune Offline OP
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DM

And so the group headed out. The road was a logical first objective and then on to see the necromancer about the information he had promised. They had almost all died to obtain it and it seemed foolish to not collect on that price.

It would take a day to return but it was already late afternoon and the group needed a long rest. Those who had died momentarily after healing the banshee's wail had a terrible headache. They were alive but in some agony. When the sun was low in the sky they established camp and were starting to discuss guard duty when they heard a noise not far away.

As they turned to look they realized that they had more to deal with now. A large humanoid was approaching and it was licking it's tongue as it came running towards the party waving a spiked greatclub over it's head. It smelled dinner.

Roll for initiative!
DM Encounter checks, day, night (17 or more)
Neptune rolled 1d20,1d20 and got 18, 16

DM Encounter type for day
Neptune rolled 1d12 and got 3
Ogre!

Ogre Initiative
Neptune rolled 1d20-1 and got 11

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Davroar

Just when he thought they can put up their feet for a nights rest, the ogre makes its rather sudden appearance running at them.

His indecision on what to do catches him off guard as the ogre closes the distance much quicker than he expected.

Davroar Initiative vs Ogre
Dugan rolled 1d20 and got 8

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Jaliera

With a thought, she sends Whisper to the safety of a tree and draws her weapon.

Jaliera Initiative
Gypsy rolled 1d20+3 and got 13


[OOC Assume we have not regained spells? How close is it? Would Jaliera think she can position herself to use her bow or is it too close and she needs a sword in her hand?]

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Neptune Offline OP
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OOC: If you have initiative, you get a bow shot. Otherwise, unless it attacks you directly, you can take bow shots without penalty. It is within a single move of the party. You did not yet recover spells.

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[OOC Then she will take a bow and a shot, hoping to back off behind the front line fighters to continue using her bow.]

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(OOC - did we use any spells with the Banshee, other than healing by Davroar? We renewed our spells after the Orc cave.)

Kallista Initiative
Zeim rolled d20+2 and got 20


Kallista

She hears the approaching Ogre and perhaps her Darkvision gives her a reaction edge, but in any case she takes a quick step back and raises her hands, words of magic flowing from her lips.

Grey, sticky stands of Webbing fill the space between several trees and around the charging Orge. At the same time, with a brief flicker, Kallista continues on into the casting of a second spell. A loud peal of sound fills the space around the Ogre. Not quite as loud, nor as deadly as the wail of the Banshee, but still sharp enough to be damaging.

First - Casting Web. Ogre must make a Dex save versus DC13 or be Immobilized.
Second - Using a Sorcery Point for 'Quickened Spell' to cast Shatter as a Bonus Action.
Kallista Cast Shatter
Zeim rolled 3d8 and got 18. Ogre takes 18 Thunder Damage, can make a Con Save versus DC13 for 1/2

Last edited by Zeim; Wed 21/09/16 14:04 UTC.
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[Chandan didn't use any special abilities at the banshee's place. And he rolled 5 total for Initiative.]


Chandan

He is in the middle of explaining to Davroar about sky burials and the monk's role in them, when the ogre comes traipsing into view.

Chandan looks the monster up and down, and is pretty sure it's related to the ogre they slew yesterday.

That one hadn't been very friendly either, so the old vagabond expects this encounter will not end with tea and sugar cakes.

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Neptune Offline OP
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Ogre dex check
Neptune rolled 1d20-1 and got 9 - Fails, restrained

Ogre con check
Neptune rolled 1d20+3 and got 18 - Saves for half


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(OOC - OK, so on it's turn it can attempt to break free by making a DC13 Strength check, but that takes up it's action.)

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Kriv

He would never have admitted it, but that brush with oblivion had taken more out of him than might have been apparent, to say nothing of having had to dissemble like some indolent lackey for the good of the group and the success of their goals. Nonetheless, he readied his maul and girded himself, switching gears from a battle of wits to a battle against the witless.


Kriv Initiative
AJ rolled 1d20+1 and got 2

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Neptune Offline OP
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Just waiting for Jaliera's bow shot.
ogre break the web
Neptune rolled 1d20+4 and got 17

The rest of you can get end-of-round attacks and we'll circle back to Jaliera and Kallista. Ladies first in this encounter wink

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Jaliera

She fires true and then moves back to ensure she can keep firing her bow.

aliera Bow (round 1)
Gypsy rolled 1d20+5,1d6+3 and got 24, 5

[OOC I am away now for several days and have made two more rolls in case they are needed. Feel free to add more. wink ]

Jaliera Bow (round 2)
Gypsy rolled 1d20+5,1d6+3 and got 18, 6
(DM ooc: I added your round 2 attack)

Last edited by Neptune; Thu 22/09/16 15:11 UTC. Reason: Added 2nd round attacks for Jaliera to the post
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Chandan

The old monk glances around at Davroar and Kriv, seeing them arming themselves. But an ogre is a towering opponent with long arms, so Chandan calls upon the Five Elements once more. It worked against the last ogre they fought, perhaps it would work again?

"Water Whip Pummel Face!" He shouts in Primordial, a hissing serpent of luminous blue water lashing towards the giant from the old man's punching fist.

Then Chandan brings his spear to bear....

[Bonus action: Chandan attacks Ogre with Water Whip and +1 ki point for 4d10 = 32 damage!! (Ogre must make Dex save to take half damage and avoid being knocked prone.)

Either way, Chandan will attack with spear as his standard action, hitting for 9 damage total.
Updated: Removed kick attack. Monk only gets that as bonus action. Water Whip was Chandan's bonus action this round.]

Last edited by nemarsde; Thu 22/09/16 19:20 UTC.
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(OOC - 2 points I think:

1 - The Web effect now, after the Ogre breaks free, is the area is difficult terrain. If the Ogre starts it's turn in the area of the Webs (which I think he would) he has to make another Dex check versus DC13 or be restrained again. One more move (assuming he moved this turn) should get him out of it I think. So one Dex save on his next turn and he should be free of the area.

2 - Anyone who attacks the Ogre hand-to-hand would have to enter the Webs, which means they too would need to make a Dex Save versus DC13 or be restrained themselves.

Sorry, I can't make the effect selective.)

Last edited by Zeim; Thu 22/09/16 13:51 UTC.
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Neptune Offline OP
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OOC: The ogre was restrained when it started it's turn. It's difficult terrain but he made his strength check and that breaks him free. He does not have to make another save because it's no longer the start of his turn. You're over-thinking it Zeim.

Before Chandan gets to do his attack, he better make that dex save (DC 13) or he won't reach the ogre.

AJ, I need Kriv's action. If you also try to engage the ogre, you'll need to make the dex check. After it breaks free, it'll move out of the webs and pick a target for round 2.

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Ah OK, np, I'll just convert that melee spear attack into a ranged spear attack, even taking the other three hits rolls for Disadvantage he still hits for 9 damage. Typical of me to roll four successful consecutive hit rolls and only one counts! grin Edited above.

Last edited by nemarsde; Thu 22/09/16 16:01 UTC.
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Kriv

Seeing the beast struggle to free itself from the webs, it seemed ranged combat was the order of the day. Aiming high to avoid burning away anything that might entangle it further, he dug deep into his remaining reserves to unleash a pair of firebolts.


Kriv fire bolt
AJ rolled 1d20+4 and got 13
Kriv fire bolt damage
AJ rolled 1d10 and got 8
Kriv action surge fire bolt, damage
AJ rolled 1d20+4,1d10 and got 15, 2

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Nep - If Chandan needs to make a Dex save for the Webs in order to attack the Ogre, that means the Ogre is still inside the Webs. Which means he will start his turn inside the Webs, which, according to the spell description means he has to make another Save or be restrained again.

Last edited by Zeim; Thu 22/09/16 18:46 UTC.
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Neptune Offline OP
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Zeim, true. I'll take the original Chandan attack.

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[Edited the above again then. razz ]

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Davroar

Seeing the ogre breaking free from the webs, and without any significant ranged attack himself, he will wait to see if the others can damage it enough for the ogre to realize it might be on the losing side and run away. If that does not happen, Davroar will take his large bear form to attack the ogre.

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Neptune Offline OP
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DM
The ogre didn't have a chance. Kalista prevented it from reaching the others with her web and then the party attacked the large humanoid with a coordinated attack which included water, fire, lightning and good old spears and arrows. It fell to the ground dead before it got a chance to swing it's great club.

OOC: This feels like a good time to take a break. Neil is away for a couple of weeks and I'm sitting at the airport typing this up. California here I come! We'll resume in about a dozen days.

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Do something cool out there for your birthday, and not work related!

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Neptune Offline OP
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Yeah, I had to work. But after the , the wife and kids took me out to dinner and then I flapped my wings and flew to San Francisco. Been there ever since.

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Got time for a sidetrip to Yosemite, or at least Chinatown?

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