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Zeim #833183 Wed 23/12/15 12:31 UTC
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Lingo
"Only if what we seek isn't inside there. Right?"

Zeim #833188 Wed 23/12/15 15:29 UTC
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<Bern>

"Do you have a plan for how to destroy them in there ... one that does not involve the possibility of burning the entire place to the ground", he asked Luminmorn indicating all the remaining buildings here, then expanding to include the forest beyond that.


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MikeD #833201 Wed 23/12/15 16:41 UTC
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Balthazar

He keeps to the left, just behind Ryssa and has a firebolt spell ready to fire at any undead that goes for their cleric. She is the difference between life and death for their little group.

Zeim #833223 Wed 23/12/15 19:18 UTC
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Luminmorn

"No I don't have a plan yet. But it occurs to me that when you fight choosing the ground and making it your advantage is always wise. For example when trying to defend and control your foes approach one uses a narrow pass for it. This isn't a defensive position we need all of us to be able to attack, yet we don't want them running loose."

Zeim #833231 Wed 23/12/15 19:35 UTC
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<Bern>

"Well, I thought that was the point of this discussion", he suggested with a wicked grin. "Forcing the door seems to 'address' most of your issues. It limits their ability to attack us if we are there attacking them when they come out."


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Zeim #833363 Thu 24/12/15 20:23 UTC
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Lingo

"If you build me a ladder I would climb through the windows but you would be far away. I say break down the door. There's no way we're going in unnoticed with you out in front."

He had started by replying to Bern but he finished by looking over at Luminmorn. The dragonborn paladin was practically glowing amidst these foreboding, rotting structures.

Zeim #833364 Thu 24/12/15 21:33 UTC
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Luminmorn

"Sounds reasonable to me. Who shall we block the door with?" Clearly he thought he would be one of the door breakers. He had javelins but his preferred method was up in your maw, with his sword. He pulled his new blade Talon and prepared for whatever it was the group chose.

Zeim #833372 Thu 24/12/15 23:21 UTC
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<Bern>

"Meleers up front, ranged fighter behind", he suggested. "And I am happy to let you 'open' the door for us, just be sure to stay on this side and give us ranged folk a decent shot. You can have at those that got past us. Sound reasonable", he asked the group.


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Zeim #833385 Fri 25/12/15 02:13 UTC
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Lingp

Standing once again to the side of the door, silently, he waits for the others to crash in.

Zeim #833402 Fri 25/12/15 03:10 UTC
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Ryssa


Concentrating intently on the evil ahead, Ryssa nodded curtly and moved up just behind the Paladin.

Zeim #833431 Fri 25/12/15 14:18 UTC
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<Bern>

He took a quarter step back from the door and a bit to the side, took a firm grip on the handle and then threw his weight back ...

Last edited by MikeD; Fri 25/12/15 23:42 UTC. Reason: door open direction

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Zeim #833434 Fri 25/12/15 15:21 UTC
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MikeD - The door opens out wink Make a DC 10 Strength check for Bern to pull it open.

Zeim #833444 Fri 25/12/15 23:43 UTC
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[[ well damn <g> Bern open door (str) MikeD rolled d20+2 and got 12. Edited the post above for the door opening direction. ]]


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Zeim #833510 Sat 26/12/15 15:22 UTC
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Ryssa


Moving slightly to one side to get a better viewpoint past Bern and Luminmorn, Ryssa prepared to cast out the undead.

Zeim #833660 Mon 28/12/15 18:35 UTC
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DM

Bern gives a strong yank on the door, and with a loud grating, creaking and scraping sound it groans open. All are aware that any chance of surprise is lost from the noise, and those with sightlines peer anxiously into the room.

Inside you can see what must have been the common room of the inn. Tables and chairs, covered in dust and mold are spread around the room. There is a door on the western wall that is closed. The smell of yeast contesting with the smell of decay wafts out of the room as the door opens.

Slumped against the walls of the room are 6 humanoid figures. Rotting flesh hangs from their bones as they stand up when the door is opened. Maggots drop to the ground from their mouths as they open in a silent snarl of hatred.

Roll for initiative. You see 6 zombies inside the room. Note that the squares are 10x10 rather than the normal 5x5, so up to 4 man sized creatures can fit in one square.

Zombies Initiative
Zeim rolled d20-2 and got 2


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Last edited by Zeim; Mon 28/12/15 18:36 UTC.
Zeim #833662 Mon 28/12/15 18:49 UTC
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Balthazar got an 18 for initative (1d20+2 = 18)

Zeim #833666 Mon 28/12/15 18:59 UTC
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Lingo Initiative
Neptune rolled 1d20+3 and got 16


-Nep
Zeim #833682 Mon 28/12/15 21:54 UTC
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[[ Bern Init vs undead MikeD rolled d20+3 and got 10 ]]


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Zeim #833702 Mon 28/12/15 23:37 UTC
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Ryssa Initiative: 1d20+2 = 17

Zeim #833712 Tue 29/12/15 00:34 UTC
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Luminmorn

17 Init
Luminmorn Init against Zombies
Pandemonium rolled d20-1 and got 17

Zeim #833789 Tue 29/12/15 17:24 UTC
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DM

Balthazar is up first. He can move behind Bern if he wants a better line-of-sight into the room.

Name/Init/HP/Dam/Status
Balthazar/18/25/0/Normal
Ryssa/17/26/0/Normal
Luminmorn/17/31/0/Normal
Lingo/16/22/0/Normal
Bern/10/28/0/Normal
Zombies/2/xx/0/Normal

Last edited by Zeim; Tue 29/12/15 17:26 UTC.
Zeim #833790 Tue 29/12/15 18:15 UTC
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Balthazar

The wave of stench that flows out over them almost has Balthazar heading for the bushes but he grimaces and moves slightly behind Bern to get a better view of the undead within, sending in a fiery bolt of mystic power at one of them.


Firebolt 1d20+5,1d10 = 22,2

Zeim #833814 Tue 29/12/15 20:49 UTC
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DM

Balthazar's Bolt of fire strikes one of the zombies and damages it.

Next up is Ryssa, followed by Luminmorn.

Zeim #833830 Tue 29/12/15 22:04 UTC
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Luminmorn

He tossed a javelin at the zombie that Balthazar had damaged with his firebolt spell. Then he prepared to defend the doorway.

OOC: Happens after Ryssa's action. Attack 18, Dmg 4
Luminmorn Damage
Pandemonium rolled d6+3 and got 4
2015-12-29 22:02:23
Luminmorn Toss Javelin at Zombie
Pandemonium rolled d20+6 and got 18

Zeim #833850 Tue 29/12/15 23:47 UTC
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Ryssa


Moving a step closer, Ryssa completed her preparation of turning with the last words of her prayer to Lathander and then pointed toward the rough center of the group of undead.

"By the power of the Morninglord, I command you get off the skin of this earth!"

[OOC: Turn Undead]

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