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#801536 Fri 17/04/15 17:00 UTC
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nem Offline OP
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Welcome to the biannual genre survey at DreamLyrics.

Usually I lament the rapid passage of time between now and the previous survey 6 months ago, but this time around I have to say the past half a year felt like a looong slog, work-wise at least.

So I'm very glad to be GMing another message game after a long hiatus; it's been a very enjoyable diversion. That was a Science Fiction game, in response to the previous genre survey (see below). Meaning the genre survey prompted two new games! That's great news.

Q4 2014 Genre Survey

What are we going to vote for this time? Will the results yield results?

As before, you get 2 votes. Cast away!

Genre of Game
multiple choice, up to 2 choices
Historical/Drama (5%, 1 Votes)
Pulp (10%, 2 Votes)
Erotic (0%, 0 Votes)
Science Fiction (5%, 1 Votes)
Post Apocalyptic (30%, 6 Votes)
Supers (5%, 1 Votes)
Espionage (15%, 3 Votes)
Fantasy (15%, 3 Votes)
Horror (15%, 3 Votes)
Other (tell us what it is, yo) (0%, 0 Votes)
Total Votes: 20
Voting on this poll ends: Wed 30/09/15 22:59 UTC
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The other is ... interesting premise game ... for example Mina's threatened Rose+Thorn or LSD games ... even though both deal with traditional archetypes they allow and almost demand fresh new interpretations

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nem Offline OP
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I was thinking about posting another survey about message game type; whether people wanted short games, long games, fast/slow games, more gamistry, more role-play, etc.

But then I decided most people's answer would be, they just want good games and more of them, and the criteria above probably aren't hugely relevant to what people "fancy".

What do you think?

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I would be curious to know the answers to the second survey. But like you I am not sure how hugely relevant they would be.

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As long as there is an option on the second survey that sez "every time I can get on, my games are ready for me to post again", then I would be happy to cast a vote in that one <chuckle>


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Being retired and all Mike, if you ran some games you could make that wish come true smile

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not necessarily <g> And ... been there, done that ... didn't go well <sigh>


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Yeah, I resemble that remark.

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My other is a political/diplomatic style game, think Game of Thrones with players running the Great Houses or Babylon 5 with each player the ambassador for an entire species. The fate of your people rest on your shoulders, and your wits are all that lies between triumph and oblivion.

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I just want time to play at all. Sigh.

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nem Offline OP
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Hehe, nice one, MikeD.

But truly, one thing stands out to me about role-playing gamers, is that they're not actually that choosy, they just want to play. smile

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Well if that is the case, why did my game close so precipitously <sigh>


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nem Offline OP
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That I do not know, MikeD. But probably the same reason most message games close before finishing, I can only guess, it didn't complete quick enough.

I think a message game is like OutRun. You have a course to complete (the adventure), but the clock is counting down (everyone's interest). If you don't complete in time, it's Game Over.

Every message game has a time limit, we just don't know what it is. Since you don't have the clock ticking down in the corner, you have to constantly drive hard.

And now for some OutRun. zoiks

Last edited by nemarsde; Sun 19/04/15 16:55 UTC.
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I wish that had been the case Neil. Sadly, while I might be great at F2f GMing, I have conceded the fact that I am not cut out to run games here. I would suggest you ask Nicki, but sadly she is no longer here to confirm my inadequacies.


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nem Offline OP
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Well OK, then going by my OutRun theory, you'd be best to run a game that's really really quick! jk

i.e., The kind of thing you'd run at a gaming con. Imagine you have a 2 hour slot.

And you shouldn't take Nicki's opinion to heart, he was a tough player. We had to agree to disagree once, which is why he left TVS, for instance.

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Hmmm, that =might= be something to consider ... but lemme ask, how many games can you count that survived the loss of a player? Lots <wink>


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nem Offline OP
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True. But all I'm saying is that even if Nicki did say you were an inadequate GM -- which wouldn't have been his style anyway -- I wouldn't take it to heart. smile

You shouldn't do yourself down, basically.

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I also wish to point out that I have run many message games. Only one Children of the Bush completed successfully. It was a short con style run. I highly recommend it. A module is good too.

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Nicki wasn't 'evil' or 'harsh', but expressed what seemed to be a consensus. As I said, one player dropping out doesn't normally end a game. The fact that it fell apart with her exit made it clear that there was something missing <shrug>

And this was =way= early in the game ... a few weeks if I remember correctly <sigh> I am quite prepared to accept my limitations.


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nem Offline OP
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Well I think that settles it!

You definitely can run a game, but you're gonna need a training montage first.

Let's begin.


Last edited by nemarsde; Mon 20/04/15 18:22 UTC.
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Just shoot me now <chuckle>


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It may not be easy, but with faith and a bit of self-belief, you can do it!


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See my post above <g>


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