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#785211 Tue 10/03/15 14:45 UTC
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Zeim Offline OP
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DM

Balthazar lights the way for the party as they uncover the tunnel that young Carp had pointed them to. It turns into a rough-hewn passage that continues for about a hundred feet. One might imagine this tunnel being used to smuggle things in and out of the manor.

The group reaches the end of the passage and when they do, they see that they've entered a large cavern. A cold breeze fills the large natural cavern, carrying with it the faint scent of decaying flesh. A crevasse, which is 5-10 feet wide and 20 feet deep, divides the cavern and is flanked by two rough stone columns that support the twenty-foot-high ceiling. Two arched wooden bridges span the chasm.

Note: I have placed the first three of the marching order on the map (Bern, Luminmorn, and Ryssa). Lingo and Balthazar are immediately behind them, although not shown.


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Last edited by Zeim; Tue 10/03/15 14:46 UTC.
Zeim #785269 Tue 10/03/15 15:53 UTC
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<Bern>

He nods his appreciation to Balthazar for the light. "But we should be careful with that. We should hide the light from time to time to make sure that there are not 'guards' stationed down here. I am, of course, assuming that the guards would want light too", he added with a grin. We should also try to be as quiet as possible. Any sound will carry and could spoil the surprise."

When they got to the crevasse, he motioned for the others to wait. He wanted to search for 'traps' on the bridges across the crevasse. It was something he would have thought to do.


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Luminmorn

He moved as quietly as he could for a large dragonborn in heavy armor. He kept his eyes open and great axe out. Trouble was coming even if it was them bringing it.

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Balthazar

He showed Bern how you could use the shape of your hand to funnel the light or enclose it in your fist, showing only a reddish fuzzy dim light squeezing out between the fingers.

Arriving at the crevase, he kept an eye on the rear, spell components at hand in his belt pouch.

KenSeg #785328 Tue 10/03/15 16:48 UTC
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Zeim Offline OP
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(OOC - MikeD - When you say Bern wants to "check for traps", were you planning for Bern to do that or to ask Lingo to do it?)

Zeim #785354 Tue 10/03/15 19:12 UTC
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[[ well since I am up front, I thought that I would give it a go. He should have =some= idea on 'natural' sorts of 'traps' that might be found one this sort of bridge ... if not, then it would probably fall to Lingo to do it. ]]

You can do it. Anyone can actually do it. It requires a Perception check. Lingo has extra benefits to it for being a Rogue.



Last edited by Zeim; Tue 10/03/15 19:44 UTC.

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MikeD #785427 Tue 10/03/15 21:04 UTC
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DM

Bern moves ahead and carefully examines the first bridge while the rest of the party waits and watches (OOC - MikeD - Make a Perception check and also an Investigation check).

Now that he is adjacent to the crevasse, he can see that it is between 5 and 10 feet wide and about 20 feet deep. It has very rough walls that would appear to be easily climbed. The bottom contains a jumble of boulders and rubble.

The bridge itself is made of wooden planks and has no rails. It is not attached to the ground and simply lays over the gap.

Bern can also see that there appear to be 4 exits from the room. One immediately to the west and another across the bridge to the east. Up to the north of the room he can barely make out another western exit as well as a larger opening on the northern wall.

As he examines the bridge.........

**I see you......., Bern.... <cackle>..... Feed me....... <whimper> ..... I know you have food....... Tasty.......**

....he hears a voice in his head (only Bern hears this). It seems more than a bit insane.

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Zeim #785452 Tue 10/03/15 22:14 UTC
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Ryssa


Bow in hand with arrow nocked, Ryssa followed the two warriors, her head on a constant swivel as she surveyed the periphery for potential targets.

Exeter #785493 Tue 10/03/15 23:34 UTC
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[[ Bern perception & Investigation MikeD rolled d20+1,d20+0 and got 5, 4 ... have I mentioned how much I dislike this dice roller ... or rather how much it apparently dislikes me <sigh> ]]

<Bern>

He moves forward carefully, looking for trip wires or 'loose stones' that could be pressure triggers on the floor. He is more concerned about the bridges. They are easier to 'rig' and would drop folks into the crevasse.

Then he stands up and looks around for the source of the voice. "Can anyone tell where that voice came from?"


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MikeD #785565 Wed 11/03/15 01:46 UTC
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Luminmorn

He crept forward also on alert. At Bern's question he cocks his head and listens for a moment before he responds "I don't hear anything."

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<Bern>

"I am sure I heard ... something", he says sounding a bit less sure as he looked around.


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MikeD #785917 Thu 12/03/15 00:57 UTC
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Ryssa


"I didn't hear a voice... other than ours, of course."

Exeter #785956 Thu 12/03/15 01:29 UTC
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<Bern>

He shrugged. "Lets keep checking", he said refocusing on the task at hand.


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MikeD #786132 Thu 12/03/15 12:38 UTC
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Zeim Offline OP
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(OOC - Please give me co-ordinates & directions for where you are headed and what you are doing.)

The group slowly moves up into the room as Bern looks around for the voice he hears.

**<cackle>........, there are no Orcs here Bern........, <whimper>...., why are you here?..... FEED ME!**

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Last edited by Zeim; Thu 12/03/15 12:39 UTC.
Zeim #786161 Thu 12/03/15 13:27 UTC
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Luminmorn

He looks to Bern to make the choice as to the direction that they will explore first before moving any deeper into the cavern.

(OOC 4 ways...which one?)

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<Bern>

"Lets give each of the 4 a look and then ..." He looked around again. "You didn't hear that?" He considered the voice again and focused more on the message, the tone ... "I don't like the sound of it at all."


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MikeD #786167 Thu 12/03/15 13:36 UTC
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Luminmorn

The large dragonborn had been on alert and not moving. He knew whatever it was he definitely had not heard it. "I hear nothing beyond us. What are you hearing? What don't you like?" He knew to trust his instincts from situations in the wild.

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<Bern>

"Well the 'feed me' part at the end of the message was kind-a creepy", he said. "Beyond that, it mostly seems like someone .... or some THING wants to know why we are ... or I am here."


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MikeD #786254 Thu 12/03/15 16:14 UTC
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Lingo

"Bern. Are you hearing voice again? I knew an old man that used to have entire conversations with himself and even got into fights. I hope that's not happening with you. The town guard took that old man away and he was never heard from again."

Neptune #786305 Thu 12/03/15 19:17 UTC
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<Bern>

"Perhaps it is some magical effect of some sort. But I think that the more important point is that it implies that there is an intelligent being somewhere near by."


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MikeD #786336 Thu 12/03/15 21:38 UTC
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Ryssa


"Does it sound like the voice is coming more from any one direction, Bern?"

The cleric continued to scan the adjacent area.

Exeter #786339 Thu 12/03/15 21:41 UTC
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Zeim Offline OP
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(OOC - OK, I need specifics for movement. I have suggestions to check out all 4 exits but no one has moved yet.)

Zeim #786343 Thu 12/03/15 22:34 UTC
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[[ Bern has not moved as yet because there are evil demons talking in his head <weg> Once we deal with that I am sure that we will get back to moving around <wink> Can Bern get a sense of direction from the 'voice'? ]]


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MikeD #786344 Thu 12/03/15 22:35 UTC
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Zeim Offline OP
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(OOC - Not at this time.)

Zeim #786346 Thu 12/03/15 22:41 UTC
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<Bern>

"Not that I can tell", he told Ryssa sounding a bit frustrated.


MikeD
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