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MikeD #775832 Tue 10/02/15 20:01 UTC
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I join in the hoping!

Pandemonium #776010 Wed 11/02/15 13:07 UTC
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I've heard back from Dugan. He is beset with RL issues but hopes to be back soon. He asked if I could ghost his character. With Neptune's permission I will do that. smile

Gypsy #776016 Wed 11/02/15 13:33 UTC
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yes. absolutely. I'm glad you heard back from him. RL can suck.

Neptune #776017 Wed 11/02/15 13:37 UTC
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We always wonder these days.. so good to hear he is ok! smile I'll include Davroar in my future posts until he returns.

Gypsy #776030 Wed 11/02/15 14:49 UTC
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glad it was just a time issue.


MikeD
MikeD #806814 Fri 01/05/15 03:07 UTC
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Logged back in today, and I see I got lots of reading to do. Will see about a post soon for Davroar.

Dugan #814918 Thu 04/06/15 00:42 UTC
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So, I posted a question about tactics going on in the N-game in the WOTC forums. I probably wouldn't post this answer but I just thought it was the worst answer ever and wanted to share:

Neptune wrote:
Quote:
Bugbear hides behind a closed door in a room while friends get involved in a fight with the PC's outside. It readies an action to attack anyone that opens the door. Melee outside ends. Fighter kicks in the door (fully expecting a problem). Does the bugbear get a reaction attack? Does the figther? In what order?

Answer:
Quote:
There are a bazillion ways you could rule this depending on the exact details.

1) The Fighter enters and the Readied action goes off, so the bugbear gets an attack and then back to normal initiative
2) The Fighter enters in a way that Surprises the bugbear, so he can't take a reaction until his first turn
3) Combat ended and is starting over, the Bugbear is laying in wait so gets Surprise
4) Combat ended and is starting over, the fighter busts in unexpectedly and gets surprise.
5) No one gets surprise
6) probably more....


Was that the most useless answer ever?

You all can feel free to provide your thoughts on the situation, even though I've already ruled. I may change the way that I handle stuff like this in the future.

Neptune #814927 Thu 04/06/15 01:08 UTC
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Hmmm ... I am not sure that I have anything to offer on the actual ruling, but in terms of the response offered ... I have to say that they certainly covered all the bases <g>

From their perspective, they has a pretty 'open ended' question since =they= were not running the encounter. So on the one hand I cannot fault them for offering all the possibilities that were within the realm of possibility based on the limited knowledge they had of the particular situation. On the other hand, I can understand how it might have been more helpful to get a specific ruling.


MikeD
MikeD #814937 Thu 04/06/15 01:23 UTC
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I think the gist is they want every table to make their own ruling. In some ways thus is nice. But to 3.5 or 4.0ers it is probably disconcerting.

Pandemonium #814977 Thu 04/06/15 05:39 UTC
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Neptune,

Just wanted a clarification for shape changing. I had picked 'Circle of the Moon' for my druids circle's choice.

In the second paragraph under "Circle of the Moon" there is mention of Combat Wild Shape:
Quote:
When you choose this circle at 2nd level, you gain the ability to use Wild Shape on your turn as a bonus action, rather than as an action.


So do I have to do the Wild Shape (as a bonus action) before any other actions (i.e attacks or movement)?

Dugan #815018 Thu 04/06/15 12:22 UTC
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Dugan, Yes you do. I didn't see that. Awesome ability. You can change, move and attack all in the same round. Have at it!

Neptune #815020 Thu 04/06/15 12:25 UTC
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MikeD,

I did get a better answer from someone else but the reply I posted here outlined all the reasons why I asked the question in the first place.

The better answer said it all depended on whether I considered it to be one or several melees. I consider this to be one continuous battle.

Neptune #815031 Thu 04/06/15 12:47 UTC
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Yes. I had no issues with how you ruled.

Now, had we stopped to search the bodies and the other room first, and had Kriv not listened at the door to hear that someone was in there, THEN I'd have ruled a new encounter and given the Bugbear surprise.

Zeim #815046 Thu 04/06/15 14:34 UTC
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I understand why you were unhappy with the reply. I was just saying that I can understand why they gave you a less specific answer than you wanted <g>


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MikeD #815054 Thu 04/06/15 15:29 UTC
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Zeim, that's how I felt about it and your 2-cents makes me feel better about it.

Mike, Yeah. I understand. How would you rule and why?

Neptune #815130 Fri 05/06/15 00:48 UTC
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I'm fine with the ruling, it makes sense. Bugbear was going to attack when someone opened the door, fighter was alert, aware and expecting trouble, so attack goes off but no surprise. Seems logical, flows well.

AJ #815201 Fri 05/06/15 12:41 UTC
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AJ did a pretty good job justifying what I thought was a =very= reasonable adjudication based on what I have read here <g>


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MikeD #815356 Sat 06/06/15 08:06 UTC
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Neptune,

As my druid is now a large bear, any bonuses to attack? Could you please provide me with its combat info?

Dugan #815373 Sat 06/06/15 11:43 UTC
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There you go, making me look up rules <sigh>.
Until 4th level, you can change into a creature of 1/4 CR (challenge rating). It cannot fly or swim. The lowest CR bear is a black bear which is 1/2 CR, so you cannot change into a bear.

However, there are good choices:
Boar
Constrictor snake
Draft horse
Elk
Giant badger
Giant centipede
Giant lizard
Giant poisonous snake
Giant wolf spider
Panther
Riding horse
Wolf

I found this somewhere. It should help: 5e Monsters

Last edited by Neptune; Sat 06/06/15 12:06 UTC. Reason: got rid of flying/swimming critters from the list
Neptune #815415 Sat 06/06/15 15:23 UTC
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Neptune, from what I read though a Druid of the Circle of the Moon can go up to CR 1
Thanks for the list, I'll stick with the brown bear to attack with in my current encounter.

Quote:
Circle Forms
The rites of your circle grant you the ability to transform into more dangerous animal forms. Starting at 2nd level, you can use your Wild Shape to transform into a beast with a challenge rating as high as 1 (you ignore the Max. CR column of the Beast Shapes table, but must abide by the other limitations there).

Last edited by Dugan; Sat 06/06/15 15:27 UTC.
Dugan #815494 Sun 07/06/15 12:46 UTC
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Wow. That is true. A truly awesome feature.

Neptune #818019 Tue 30/06/15 00:49 UTC
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ATTUNEMENT
Some magic items need to be attuned, to bond them with the user. There may be class restrictions. To attune an item, you need one short rest to learn the properties and another short rest to attune to the item. Attuning means concentrating your entire attention to the item either by meditation or practice (like for weapons). You can only attune to 3 items and you can't attune to two of the same item (no stacking rings of protection).

Last edited by Neptune; Tue 30/06/15 00:55 UTC. Reason: paraphrasing
Neptune #823097 Tue 11/08/15 20:47 UTC
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Holding off on posting to let the rest of the group get a move in edgewise.

AJ #823110 Wed 12/08/15 00:07 UTC
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Thanks. We're both waiting wink

Neptune #825524 Fri 04/09/15 16:53 UTC
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Ziem, I am thinking that Kallista & Jaliera were just intending to escort them to the end of the chasm room with a quick check down the passage and then hurry back to the guys? smile

There is a chance to chat, more likely on the way back, could do a PM? wink

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