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#462663 Fri 01/10/10 15:14 UTC
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nem Offline OP
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So you're a message gamer, maybe a player, maybe a GM, maybe both. There's a constant thoroughfare of message games on DreamLyrics but is there a genre of game that you're missing? A message game that you want but don't know if anyone else does and never thought to ask?

We asked this question back in Q2 2010 and now here we are in Q4.

http://www.dreamlyrics.com/forums/ubbthreads.php?ubb=showflat&Number=406369#Post406369

The clear demand for Horror message games in Q2 was precipitated by the complete lack of Horror games on the board at that time. We start Q4 with 4 Horror games in play, so it's just possible the survey did its job. cool

It will be interesting to see how your appetites have changed. For example, there was equal demand for Supers and Fantasy games, yet Supers currently stands at 5 games and Fantasy at 12 (8 of which are D&D).

Tell us what genre of message game you'd like to see more of on DreamLyrics, and if you have a specific game, tell us in a reply.

Genre of game
single choice
Fantasy (10%, 2 Votes)
Science-fiction (0%, 0 Votes)
Supers (5%, 1 Votes)
Pulp (10%, 2 Votes)
Horror (5%, 1 Votes)
Post-Apocalypse (5%, 1 Votes)
War (0%, 0 Votes)
Crime (0%, 0 Votes)
Espionage (33%, 7 Votes)
Other (and you better tell us what it is!) (33%, 7 Votes)
Total Votes: 21
Voting on this poll ends: Thu 31/03/11 15:12 UTC
nem #462711 Fri 01/10/10 19:25 UTC
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Well, I suppose I could just say either "BLK" or "Blackpowder", to give you a reminder. smile A couple of historical games like that one would be wonderful.

And I may be one of the few who even recalls URC: United Royal Court, from the old rp forums on Compuserve. But that was also an interesting game with some great characters and plots. It also moved very quickly, since it combined both message threads and online live rp.

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Oh my, United Royal Court. You're not the only one: Heh, I still have all the details for Fortesque and Earl (later Duke) Eliott, even a few game logs, tucked away in my archives. You had the Bronduskan principality of Rouen, if I recall.

I would love another courtly intrigue game. At times the old URC descended into out of character drama, which was unfortunate. I even ran a couple on here, such as Court in the Act a few years back. Art ran a Babylon 5-style interstellar intrigue variant that was great whilst it lasted as well.

So yes. Other, namely courtly intrigue.

AJ #462788 Sat 02/10/10 05:31 UTC
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I voted Espionage, for one reason: I am trying to lure Don into running the Burn Notice game we discussed some time ago. I want to play Fiona *a lot* <g>.

It would take a talented Michael, and be limited to 4 PCs, I imagine (Sam, Jesse, Fiona and Michael, since his Mom and Barry don't get enough face time to warrant PC's). Lots of local action options with a running "who burned me" subtext to deal with.

If it weren't for this personal issue, I believe I would vote post-holocaust, because you can handle any number of players and keep them involved, and there are all sorts of action options from recon, fighting, looking for leftover tech stuff, sheer survival, and so forth. Hey, you could run The Postman <g>.

Nicki

#462792 Sat 02/10/10 08:09 UTC
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nem Offline OP
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Hmm, yes I think I agree with Doretta, not about BLK per se wink but about historical games. Historical settings can be quite fascinating to GM and play, and I've found removing the element of fantasy to be surprisingly liberating.

While I think I'll vote for Other, my second vote would have been for Science-fiction of the space opera variety. Star Wars maybe.

Oh aye, Nicki Jett. Sorry for cutting off the discussion in the Q2 topic! eek The poll in that topic was broken by the server migration anyway.

I think VtM's tendency to devolve into a late-night soap opera is caused by the GMing demands TheDarkJedi mentioned.

For a message game's story to go anywhere, it has to be driven by the GM or it will meander, inevitably. With a small group of players you can perhaps run a VtM message game along more conventional, D&D-style lines but you won't be getting the most out of the VtM setting imho.

A mechanic that allows players to take-over for the GM on an ad hoc basis, distributing the workload, would make a VtM message game more viable long-term.

Probably not just VtM either. Many message games fold because they become unmanageable for the GM.

AJ #462805 Sat 02/10/10 12:14 UTC
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Originally Posted by AJ
Oh my, United Royal Court. You're not the only one: Heh, I still have all the details for Fortesque and Earl (later Duke) Eliott, even a few game logs, tucked away in my archives. You had the Bronduskan principality of Rouen, if I recall.

I would love another courtly intrigue game. At times the old URC descended into out of character drama, which was unfortunate. I even ran a couple on here, such as Court in the Act a few years back. Art ran a Babylon 5-style interstellar intrigue variant that was great whilst it lasted as well.

So yes. Other, namely courtly intrigue.


COurtly intruige is good.

And oh my yes, URC had some. . .OOC politics. . .

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Of course, some of these categories can be combined: Political intrigue can mix with many of the other categories.

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nem Offline OP
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Absolutely, Art in the Blood. I said last time that I'd generally consider Espionage as a subgenre of War or Crime, but I guess they can be a subgenre of Espionage too! wink

nem #463262 Mon 04/10/10 15:42 UTC
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I would say that political intrigue and espionage can go well together.

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We have a strong showing for Others so far, but I'm not certain what others they are. Doretta and me voted for Others (Historical), what are the other two votes for?

And hey, make sure all your players/GMs vote here too. Give 'em a nudge or for us, eh. grin

nem #463421 Mon 04/10/10 22:26 UTC
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I'd have thought 'Other, namely courtly intrigue' was clear enough. wink

AJ #463423 Mon 04/10/10 22:40 UTC
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Time to dust off Houses of the Blooded in that case smile

Muddy #463453 Tue 05/10/10 00:42 UTC
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Actually, a Historical game might be nice. As would a non-D&D Fantasy game set in a non-D&D style fantasy world.

Silkenray #463471 Tue 05/10/10 01:05 UTC
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Yes, my Other vote was for Historical games, as well as a courtly intrigue game (system-less, of course). <g>

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OTHER - courtly intrigue agreed.
interestingly enough i was trying to get an Amber-like game going, based on this theme, but rough going. Maybe i'll try again in a few months

Last edited by Drakwn; Tue 05/10/10 02:48 UTC.

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Drakwn #463502 Tue 05/10/10 02:49 UTC
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i suppose political/historical/courtly/not-so-courtly espionage/intrigue would about cover it for me.
how about an elizabethean one? or something set in the Italian renaissance?


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Drakwn #463504 Tue 05/10/10 02:52 UTC
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Sounds like Castle Falkenstein would fit the bill quite nicely.

AJ #463539 Tue 05/10/10 07:59 UTC
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Originally Posted by AJ
I'd have thought 'Other, namely courtly intrigue' was clear enough. wink


It would be for someone who doesn't have muck in their eyes. Cheers. grin

To meet the demand for historical courtly intrigue, I think a GM would be wisest not to muddy the waters with another genre. That's possibly why Drakwn's Amber teaser didn't take-off, or even Nicki Jett's Patient Zero.

For example, there may have appeared to be demand for horror and espionage games, but not necessarily horror espionage games.

So perhaps Castle Falkenstein and Houses of Blooded's fantasy elements would put players off, I don't know.

I can definitely catch Silk's drift about non-D&D fantasy, I think there's always a demand for that, just as there's always a demand for D&D fantasy.

nem #463552 Tue 05/10/10 11:36 UTC
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I think a game of Falkenstein would be a great for courtly intrigue.

Nivek #463553 Tue 05/10/10 11:53 UTC
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For the record, I was interested in Drakwn's game but two things stopped me applying
- bad timing, busy RL period & just enrolled in a new game about to start (that has precedence)
- Game concept wasn't clear enough for me to imagine it. Like Amber, read the original series a number of times but not much player experience

Gypsy #463583 Tue 05/10/10 12:53 UTC
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hmmm. i'll be happy to put a clearer set of teasers up. but i hear what nemarsde is saying about too much going on. Perhaps I'll try reformulating it to come up with a concept which is clearer, and not attached to a specific genre...

or someone else can start a game for me to play in :O)

or both :O)


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Drakwn #463605 Tue 05/10/10 14:01 UTC
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Aww, Drakwn, don't give up on that game. Those of us who have nibbled really like the concept as is.

Silkenray #463644 Tue 05/10/10 14:40 UTC
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Not going to give it up, might table it for a bit.

How do people feel about Fantasy/Historical/Intrigue as a mix?

standard fantasy races in historical framework, mildly steampunk but without the punk?

:O)


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Drakwn #464603 Sat 09/10/10 05:11 UTC
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URC had incredible potential, but it was greatly hampered not only by the OOC drama, but by co-GMs who in many cases hadn't really agreed to work together, who favoured their GMPCs and their pet players too much, and who didn't have clearly defined roles at all (and lest anyone accuse me of hypocrisy, I'm including myself in all of those accusations ;)).

The setting, though... that was the part I truly loved. It was the gaming equivalent of a Guy Gavriel Kay book. I don't know if anyone here has read the likes of The Lions of al-Rassan, The Sarantine Mosaic or Under Heaven, but if you haven't, you should. It's our history disguised as a fantasy world, with all the freedom that entails, and infused with the subtlest of fantasy elements (the talking mechanical birds in The Sarantine Mosaic are a delight).

I'd love to see that URC/GGK kind of "historical fantasy with subtle fantastic elements" setting once again, with all the courtly intrigue that implies, but this time, combined with the traditional model of a single GM who manages an NPC cast and the world at large, and a published game system instead of GM fiat for arbitration. That might tempt even me back to online games.

Saph #464612 Sat 09/10/10 12:27 UTC
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Hear Hear! Love GGK, love those books, would love to play in a game of that sort. Add in Ellen Kushner's 'Swordspoint'...

I'd love to run a game like that too, but would need SERIOUS tiem spent developing the world. Not any time soon.


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